mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-23 07:10:19 +01:00
Tnt: Flammable TNT and gunpowder that activates when burnt
Some code simplifications.
This commit is contained in:
parent
5b2a896180
commit
7fee589e03
@ -404,17 +404,21 @@ minetest.register_node("tnt:gunpowder", {
|
|||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
fixed = {-1/2, -1/2, -1/2, 1/2, -1/2+1/16, 1/2},
|
||||||
},
|
},
|
||||||
groups = {dig_immediate = 2, attached_node = 1, connect_to_raillike = minetest.raillike_group("gunpowder")},
|
groups = {dig_immediate = 2, attached_node = 1, flammable = 5,
|
||||||
|
connect_to_raillike = minetest.raillike_group("gunpowder")},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
|
||||||
on_punch = function(pos, node, puncher)
|
on_punch = function(pos, node, puncher)
|
||||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||||
tnt.burn(pos, node.name)
|
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||||
end
|
end
|
||||||
end,
|
end,
|
||||||
on_blast = function(pos, intensity)
|
on_blast = function(pos, intensity)
|
||||||
tnt.burn(pos, "tnt:gunpowder")
|
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||||
end,
|
end,
|
||||||
|
on_burn = function(pos)
|
||||||
|
minetest.set_node(pos, {name = "tnt:gunpowder_burning"})
|
||||||
|
end
|
||||||
})
|
})
|
||||||
|
|
||||||
minetest.register_node("tnt:gunpowder_burning", {
|
minetest.register_node("tnt:gunpowder_burning", {
|
||||||
@ -538,7 +542,7 @@ function tnt.register_tnt(def)
|
|||||||
description = def.description,
|
description = def.description,
|
||||||
tiles = {tnt_top, tnt_bottom, tnt_side},
|
tiles = {tnt_top, tnt_bottom, tnt_side},
|
||||||
is_ground_content = false,
|
is_ground_content = false,
|
||||||
groups = {dig_immediate = 2, mesecon = 2, tnt = 1},
|
groups = {dig_immediate = 2, mesecon = 2, tnt = 1, flammable = 5},
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
on_punch = function(pos, node, puncher)
|
on_punch = function(pos, node, puncher)
|
||||||
if puncher:get_wielded_item():get_name() == "default:torch" then
|
if puncher:get_wielded_item():get_name() == "default:torch" then
|
||||||
@ -557,6 +561,9 @@ function tnt.register_tnt(def)
|
|||||||
end
|
end
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
|
on_burn = function(pos)
|
||||||
|
minetest.set_node(pos, {name = name .. "_burning"})
|
||||||
|
end
|
||||||
})
|
})
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Loading…
Reference in New Issue
Block a user