diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 59cd4c7e..c9b50818 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -258,6 +258,7 @@ minetest.register_node("default:jungleleaves", { visual_scale = 1.3, tiles = {"default_jungleleaves.png"}, paramtype = "light", + waving = 1, is_ground_content = false, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, drop = { @@ -320,6 +321,7 @@ minetest.register_node("default:leaves", { visual_scale = 1.3, tiles = {"default_leaves.png"}, paramtype = "light", + waving = 1, is_ground_content = false, groups = {snappy=3, leafdecay=3, flammable=2, leaves=1}, drop = { @@ -1227,6 +1229,7 @@ minetest.register_node("default:dry_shrub", { inventory_image = "default_dry_shrub.png", wield_image = "default_dry_shrub.png", paramtype = "light", + waving = 1, walkable = false, is_ground_content = true, buildable_to = true, diff --git a/mods/farming/init.lua b/mods/farming/init.lua index 275eb646..9c3bf5b7 100644 --- a/mods/farming/init.lua +++ b/mods/farming/init.lua @@ -189,6 +189,7 @@ minetest.register_node(":default:grass_1", { inventory_image = "default_grass_3.png", wield_image = "default_grass_3.png", paramtype = "light", + waving = 1, walkable = false, buildable_to = true, drop = { @@ -220,6 +221,7 @@ for i=2,5 do inventory_image = "default_grass_"..i..".png", wield_image = "default_grass_"..i..".png", paramtype = "light", + waving = 1, walkable = false, buildable_to = true, is_ground_content = true, @@ -247,6 +249,7 @@ minetest.register_node(":default:junglegrass", { inventory_image = "default_junglegrass.png", wield_image = "default_junglegrass.png", paramtype = "light", + waving = 1, walkable = false, buildable_to = true, is_ground_content = true, @@ -365,6 +368,7 @@ for i=1,8 do drawtype = "plantlike", tiles = {"farming_wheat_"..i..".png"}, paramtype = "light", + waving = 1, walkable = false, buildable_to = true, is_ground_content = true, @@ -450,6 +454,7 @@ for i=1,8 do drawtype = "plantlike", tiles = {"farming_cotton_"..i..".png"}, paramtype = "light", + waving = 1, walkable = false, buildable_to = true, is_ground_content = true,