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add default.log_action
function
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parent
659895c3ed
commit
876a2f7cef
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@ -224,18 +224,13 @@ function default.chest.register_chest(prefixed_name, d)
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def.on_metadata_inventory_move = function(pos, from_list, from_index,
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def.on_metadata_inventory_move = function(pos, from_list, from_index,
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to_list, to_index, count, player)
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to_list, to_index, count, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "moves stuff in chest")
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" moves stuff in chest at " .. minetest.pos_to_string(pos))
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end
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end
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def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
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def.on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "moves " .. stack:get_name() .. " to chest")
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" moves " .. stack:get_name() ..
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" to chest at " .. minetest.pos_to_string(pos))
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end
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end
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def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
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def.on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "takes " .. stack:get_name() .. " from chest")
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" takes " .. stack:get_name() ..
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" from chest at " .. minetest.pos_to_string(pos))
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end
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end
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local def_opened = table.copy(def)
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local def_opened = table.copy(def)
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@ -717,8 +717,8 @@ end
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--
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--
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-- NOTICE: This method is not an official part of the API yet.
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-- NOTICE: This methods are not an official part of the API yet.
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-- This method may change in future.
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-- This methods may change in future.
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--
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--
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function default.can_interact_with_node(player, pos)
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function default.can_interact_with_node(player, pos)
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@ -757,3 +757,11 @@ function default.can_interact_with_node(player, pos)
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return false
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return false
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end
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end
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function default.log_action(player, pos, message)
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-- only log actions of real players
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if player and not player.is_fake_player and player:is_player() then
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minetest.log("action", player:get_player_name() ..
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" " .. message .. " at " .. minetest.pos_to_string(pos))
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end
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end
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@ -2551,18 +2551,15 @@ minetest.register_node("default:bookshelf", {
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return 0
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return 0
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end,
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "moves stuff in bookshelf")
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" moves stuff in bookshelf at " .. minetest.pos_to_string(pos))
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update_bookshelf(pos)
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update_bookshelf(pos)
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end,
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "puts stuff to bookshelf")
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" puts stuff to bookshelf at " .. minetest.pos_to_string(pos))
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update_bookshelf(pos)
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update_bookshelf(pos)
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end,
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "takes stuff from bookshelf")
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" takes stuff from bookshelf at " .. minetest.pos_to_string(pos))
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update_bookshelf(pos)
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update_bookshelf(pos)
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end,
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end,
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on_blast = function(pos)
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on_blast = function(pos)
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@ -75,18 +75,15 @@ minetest.register_node("vessels:shelf", {
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return 0
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return 0
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end,
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end,
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "moves stuff in vessels shelf")
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" moves stuff in vessels shelf at ".. minetest.pos_to_string(pos))
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update_vessels_shelf(pos)
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update_vessels_shelf(pos)
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end,
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end,
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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on_metadata_inventory_put = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "moves stuff to vessels shelf")
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" moves stuff to vessels shelf at ".. minetest.pos_to_string(pos))
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update_vessels_shelf(pos)
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update_vessels_shelf(pos)
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end,
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end,
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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on_metadata_inventory_take = function(pos, listname, index, stack, player)
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minetest.log("action", player:get_player_name() ..
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default.log_action(player, pos, "takes stuff from vessels shelf")
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" takes stuff from vessels shelf at ".. minetest.pos_to_string(pos))
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update_vessels_shelf(pos)
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update_vessels_shelf(pos)
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end,
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end,
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on_blast = function(pos)
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on_blast = function(pos)
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