diff --git a/mods/default/functions.lua b/mods/default/functions.lua index 3c95508c..f62ec599 100644 --- a/mods/default/functions.lua +++ b/mods/default/functions.lua @@ -745,13 +745,13 @@ end function default.set_inventory_action_loggers(def, name) def.on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - default.log_player_action(player, "moves stuff in " .. name, pos) + default.log_player_action(player, "moves stuff in", name, pos) end def.on_metadata_inventory_put = function(pos, listname, index, stack, player) - default.log_player_action(player, "moves " .. stack:get_name() .. " to " .. name, pos) + default.log_player_action(player, "moves", stack:get_name(), "to", name, pos) end def.on_metadata_inventory_take = function(pos, listname, index, stack, player) - default.log_player_action(player, "takes " .. stack:get_name() .. " from " .. name, pos) + default.log_player_action(player, "takes", stack:get_name(), "from", name, pos) end end diff --git a/mods/default/nodes.lua b/mods/default/nodes.lua index 934f266d..45275176 100644 --- a/mods/default/nodes.lua +++ b/mods/default/nodes.lua @@ -2058,9 +2058,8 @@ local function coral_on_place(itemstack, placer, pointed_thing) if minetest.is_protected(pos_under, player_name) or minetest.is_protected(pos_above, player_name) then default.log_player_action(placer, - "tried to place " .. itemstack:get_name() - .. " at protected position " - , pos_under) + "tried to place", itemstack:get_name(), + "at protected position", pos_under) minetest.record_protection_violation(pos_under, player_name) return itemstack end diff --git a/mods/default/trees.lua b/mods/default/trees.lua index 2bc90350..630d0b70 100644 --- a/mods/default/trees.lua +++ b/mods/default/trees.lua @@ -572,7 +572,7 @@ function default.sapling_on_place(itemstack, placer, pointed_thing, return itemstack end - default.log_player_action(placer, "places node " .. sapling_name, pos) + default.log_player_action(placer, "places node", sapling_name, pos) local take_item = not minetest.is_creative_enabled(player_name) local newnode = {name = sapling_name} diff --git a/mods/farming/api.lua b/mods/farming/api.lua index 2225083a..a6d94a66 100644 --- a/mods/farming/api.lua +++ b/mods/farming/api.lua @@ -178,7 +178,7 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname) end -- add the node and remove 1 item from the itemstack - default.log_player_action(placer, "places node " .. plantname, pt.above) + default.log_player_action(placer, "places node", plantname, pt.above) minetest.add_node(pt.above, {name = plantname, param2 = 1}) tick(pt.above) if not minetest.is_creative_enabled(player_name) then diff --git a/mods/tnt/init.lua b/mods/tnt/init.lua index c6bfcda7..71655b3c 100644 --- a/mods/tnt/init.lua +++ b/mods/tnt/init.lua @@ -633,8 +633,7 @@ function tnt.register_tnt(def) if puncher:get_wielded_item():get_name() == "default:torch" then minetest.swap_node(pos, {name = name .. "_burning"}) minetest.registered_nodes[name .. "_burning"].on_construct(pos) - default.log_player_action(puncher, - "ignites " .. node.name, pos) + default.log_player_action(puncher, "ignites", node.name, pos) end end, on_blast = function(pos, intensity)