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synced 2024-12-23 07:10:19 +01:00
Convert furnace ABM to node timer
Node timers are higher precision and a better guarantee of happening at regular intervals, whereas ABM's may be postponed, cancelled or missed if a player is too far. The largest benefit is that once the furnace is done cooking, no more ABM's are fired - the timer is stopped instead and no more events are created until items are put in the furnace. This patch is larger due to the migration of the timer function and indentation change as a result of the somewhat reduced complexity. I've tested with several furnaces and this works correctly and behavior is not affected, although people may find that their furnaces now work more regularly. If you place several furnaces next to eachother, you will still find all furnace timers firing exactly at the same time. This is a bug in core that should not coalesce node timers at second intervals.
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@ -90,66 +90,6 @@ local function allow_metadata_inventory_take(pos, listname, index, stack, player
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return stack:get_count()
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end
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--
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-- Node definitions
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--
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minetest.register_node("default:furnace", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front.png"
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},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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minetest.register_node("default:furnace_active", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png",
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{
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image = "default_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "default:furnace",
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groups = {cracky=2, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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--
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-- ABM
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--
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local function swap_node(pos, name)
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local node = minetest.get_node(pos)
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if node.name == name then
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@ -159,11 +99,7 @@ local function swap_node(pos, name)
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minetest.swap_node(pos, node)
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end
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minetest.register_abm({
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nodenames = {"default:furnace", "default:furnace_active"},
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interval = 1.0,
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chance = 1,
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action = function(pos, node, active_object_count, active_object_count_wider)
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local function furnace_node_timer(pos, elapsed)
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--
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-- Inizialize metadata
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--
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@ -172,19 +108,7 @@ minetest.register_abm({
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local src_time = meta:get_float("src_time") or 0
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local fuel_totaltime = meta:get_float("fuel_totaltime") or 0
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--
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-- Inizialize inventory
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--
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local inv = meta:get_inventory()
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for listname, size in pairs({
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src = 1,
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fuel = 1,
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dst = 4,
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}) do
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if inv:get_size(listname) ~= size then
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inv:set_size(listname, size)
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end
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end
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local srclist = inv:get_list("src")
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local fuellist = inv:get_list("fuel")
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local dstlist = inv:get_list("dst")
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@ -235,7 +159,6 @@ minetest.register_abm({
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fuel_totaltime = fuel.time
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fuel_time = 0
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end
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else
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-- We don't need to get new fuel since there is no cookable item
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@ -264,17 +187,24 @@ minetest.register_abm({
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local fuel_state = "Empty"
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local active = "inactive "
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local result = false
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if fuel_time <= fuel_totaltime and fuel_totaltime ~= 0 then
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active = "active "
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local fuel_percent = math.floor(fuel_time / fuel_totaltime * 100)
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fuel_state = fuel_percent .. "%"
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formspec = active_formspec(fuel_percent, item_percent)
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swap_node(pos, "default:furnace_active")
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-- make sure timer restarts automatically
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result = true
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else
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if not fuellist[1]:is_empty() then
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fuel_state = "0%"
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end
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swap_node(pos, "default:furnace")
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-- stop timer on the inactive furnace
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local timer = minetest.get_node_timer(pos)
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timer:stop()
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end
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local infotext = "Furnace " .. active .. "(Item: " .. item_state .. "; Fuel: " .. fuel_state .. ")"
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@ -287,5 +217,81 @@ minetest.register_abm({
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meta:set_float("src_time", src_time)
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meta:set_string("formspec", formspec)
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meta:set_string("infotext", infotext)
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return result
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end
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--
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-- Node definitions
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--
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minetest.register_node("default:furnace", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png", "default_furnace_front.png"
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},
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paramtype2 = "facedir",
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groups = {cracky=2},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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can_dig = can_dig,
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on_timer = furnace_node_timer,
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on_construct = function(pos)
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local meta = minetest.get_meta(pos)
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meta:set_string("formspec", inactive_formspec)
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local inv = meta:get_inventory()
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inv:set_size('src', 1)
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inv:set_size('fuel', 1)
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inv:set_size('dst', 4)
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end,
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on_metadata_inventory_put = function(pos)
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-- start timer function, it will sort out whether furnace can burn or not.
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local timer = minetest.get_node_timer(pos)
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timer:start(1.0)
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end,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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minetest.register_node("default:furnace_active", {
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description = "Furnace",
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tiles = {
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"default_furnace_top.png", "default_furnace_bottom.png",
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"default_furnace_side.png", "default_furnace_side.png",
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"default_furnace_side.png",
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{
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image = "default_furnace_front_active.png",
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backface_culling = false,
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animation = {
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type = "vertical_frames",
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aspect_w = 16,
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aspect_h = 16,
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length = 1.5
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},
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}
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},
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paramtype2 = "facedir",
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light_source = 8,
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drop = "default:furnace",
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groups = {cracky=2, not_in_creative_inventory=1},
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legacy_facedir_simple = true,
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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on_timer = furnace_node_timer,
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can_dig = can_dig,
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allow_metadata_inventory_put = allow_metadata_inventory_put,
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allow_metadata_inventory_move = allow_metadata_inventory_move,
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allow_metadata_inventory_take = allow_metadata_inventory_take,
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})
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