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Adjust shadow intensity based on cloud density (#2938)

This commit is contained in:
lhofhansl
2022-04-02 00:35:36 -07:00
committed by GitHub
parent 638099c999
commit 9528c0f8b9
3 changed files with 15 additions and 5 deletions

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@ -72,6 +72,6 @@ default:torch 99,default:cobble 99
# Helps rivers create more sound, especially on level sections.
#river_source_sounds = false
# Enable cloud variation by the 'weather' mod.
# Enable cloud and shadow intensity variation by the 'weather' mod.
# Non-functional in V6 or Singlenode mapgens.
#enable_weather = true