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Default, stairs, doors: Vary wood flammable and choppy group values

Make the softer woods, pine and aspen, 'flammable = 3'.
Correct inconsistent flammability of wood and stairs in relation
to all other solid wood nodes in MTGame.
Make the the softer woods, pine and aspen, 'choppy = 3'.
This commit is contained in:
paramat
2016-08-27 02:41:31 +01:00
parent 471d1cf159
commit 995256744a
3 changed files with 18 additions and 18 deletions

View File

@ -744,12 +744,12 @@ doors.register_fencegate("doors:gate_pine_wood", {
description = "Pine Fence Gate",
texture = "default_pine_wood.png",
material = "default:pine_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
})
doors.register_fencegate("doors:gate_aspen_wood", {
description = "Aspen Fence Gate",
texture = "default_aspen_wood.png",
material = "default:aspen_wood",
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2}
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3}
})