sandstone should drop 1 of itself on dig, and be craftable back to 4 sand.

Otherwise, we lose 3 sand for every sandstone that has to be dug back up to be
moved or so.
This commit is contained in:
Vanessa Ezekowitz 2012-11-23 20:16:28 -05:00
parent 6687b5504d
commit 9dd94e5c56
1 changed files with 10 additions and 2 deletions

View File

@ -395,13 +395,21 @@ minetest.register_craft({
})
minetest.register_craft({
output = 'default:sandstone',
output = 'default:sandstone 4',
recipe = {
{'group:sand', 'group:sand'},
{'group:sand', 'group:sand'},
}
})
minetest.register_craft({
type = "shapeless",
output = 'default:sand 4',
recipe = {
'default:sandstone',
}
})
minetest.register_craft({
output = 'default:clay',
recipe = {
@ -795,7 +803,7 @@ minetest.register_node("default:sandstone", {
tiles = {"default_sandstone.png"},
is_ground_content = true,
groups = {crumbly=2,cracky=2},
drop = 'default:sand',
drop = 'default:sandstone',
sounds = default.node_sound_stone_defaults(),
})