sandstone should drop 1 of itself on dig, and be craftable back to 4 sand.
Otherwise, we lose 3 sand for every sandstone that has to be dug back up to be moved or so.
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@ -395,13 +395,21 @@ minetest.register_craft({
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})
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minetest.register_craft({
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output = 'default:sandstone',
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output = 'default:sandstone 4',
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recipe = {
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{'group:sand', 'group:sand'},
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{'group:sand', 'group:sand'},
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}
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})
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minetest.register_craft({
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type = "shapeless",
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output = 'default:sand 4',
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recipe = {
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'default:sandstone',
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}
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})
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minetest.register_craft({
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output = 'default:clay',
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recipe = {
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@ -795,7 +803,7 @@ minetest.register_node("default:sandstone", {
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tiles = {"default_sandstone.png"},
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is_ground_content = true,
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groups = {crumbly=2,cracky=2},
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drop = 'default:sand',
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drop = 'default:sandstone',
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sounds = default.node_sound_stone_defaults(),
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})
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