1
0
mirror of https://github.com/minetest/minetest_game.git synced 2025-06-29 13:20:25 +02:00

Add grass

This commit is contained in:
PilzAdam
2013-03-18 22:27:15 +01:00
parent a4426e4bd4
commit 9ff8f8038e
8 changed files with 106 additions and 5 deletions

View File

@ -697,6 +697,12 @@ minetest.register_craft({
burntime = 10,
})
minetest.register_craft({
type = "fuel",
recipe = "default:grass_1",
burntime = 2,
})
--
-- Node definitions
--
@ -983,6 +989,10 @@ minetest.register_node("default:junglegrass", {
walkable = false,
groups = {snappy=3,flammable=2,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:leaves", {
@ -1753,6 +1763,96 @@ minetest.register_node("default:dry_shrub", {
},
})
minetest.register_node("default:grass_1", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_1.png"},
-- use a bigger inventory image
inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png",
paramtype = "light",
walkable = false,
groups = {snappy=3,flammable=3,attached_node=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random grass node
local stack = ItemStack("default:grass_"..math.random(1,5))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:grass_1 "..itemstack:get_count()-(1-ret:get_count()))
end,
})
minetest.register_node("default:grass_2", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_2.png"},
inventory_image = "default_grass_2.png",
wield_image = "default_grass_2.png",
paramtype = "light",
walkable = false,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:grass_3", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_3.png"},
inventory_image = "default_grass_3.png",
wield_image = "default_grass_3.png",
paramtype = "light",
walkable = false,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:grass_4", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_4.png"},
inventory_image = "default_grass_4.png",
wield_image = "default_grass_4.png",
paramtype = "light",
walkable = false,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
minetest.register_node("default:grass_5", {
description = "Grass",
drawtype = "plantlike",
tiles = {"default_grass_5.png"},
inventory_image = "default_grass_5.png",
wield_image = "default_grass_5.png",
paramtype = "light",
walkable = false,
drop = "default:grass_1",
groups = {snappy=3,flammable=3,attached_node=1,not_in_creative_inventory=1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
},
})
--
-- Crafting items
--