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Bushes: Add saplings

Bush saplings grow in half the time of tree saplings.
Bushes do not need 'from sapling' schematic variants because only the
stem node is force-placed in the mapgen schematic, so only the sapling
is force-replaced.
Bush leaves drop saplings with a rarity that ensures at least 1 sapling
per bush on average.
This commit is contained in:
paramat
2017-04-12 09:25:21 +01:00
parent d68d2c08ef
commit a57d2db54a
7 changed files with 140 additions and 3 deletions

View File

@ -140,8 +140,10 @@ default:dry_grass_5
default:bush_stem
default:bush_leaves
default:bush_sapling
default:acacia_bush_stem
default:acacia_bush_leaves
default:acacia_bush_sapling
Corals
------
@ -1307,11 +1309,53 @@ minetest.register_node("default:bush_leaves", {
tiles = {"default_leaves_simple.png"},
paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:bush_sapling"}, rarity = 5},
{items = {"default:bush_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node("default:bush_sapling", {
description = "Bush Sapling",
drawtype = "plantlike",
tiles = {"default_bush_sapling.png"},
inventory_image = "default_bush_sapling.png",
wield_image = "default_bush_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = default.grow_sapling,
selection_box = {
type = "fixed",
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(1200, 2400))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"default:bush_sapling",
-- minp, maxp to be checked, relative to sapling pos
{x = -1, y = 0, z = -1},
{x = 1, y = 1, z = 1},
-- maximum interval of interior volume check
2)
return itemstack
end,
})
minetest.register_node("default:acacia_bush_stem", {
description = "Acacia Bush Stem",
drawtype = "plantlike",
@ -1336,11 +1380,53 @@ minetest.register_node("default:acacia_bush_leaves", {
tiles = {"default_acacia_leaves_simple.png"},
paramtype = "light",
groups = {snappy = 3, flammable = 2, leaves = 1},
drop = {
max_items = 1,
items = {
{items = {"default:acacia_bush_sapling"}, rarity = 5},
{items = {"default:acacia_bush_leaves"}}
}
},
sounds = default.node_sound_leaves_defaults(),
after_place_node = default.after_place_leaves,
})
minetest.register_node("default:acacia_bush_sapling", {
description = "Acacia Bush Sapling",
drawtype = "plantlike",
tiles = {"default_acacia_bush_sapling.png"},
inventory_image = "default_acacia_bush_sapling.png",
wield_image = "default_acacia_bush_sapling.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
on_timer = default.grow_sapling,
selection_box = {
type = "fixed",
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 2 / 16, 3 / 16}
},
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
attached_node = 1, sapling = 1},
sounds = default.node_sound_leaves_defaults(),
on_construct = function(pos)
minetest.get_node_timer(pos):start(math.random(1200, 2400))
end,
on_place = function(itemstack, placer, pointed_thing)
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
"default:acacia_bush_sapling",
-- minp, maxp to be checked, relative to sapling pos
{x = -1, y = 0, z = -1},
{x = 1, y = 1, z = 1},
-- maximum interval of interior volume check
2)
return itemstack
end,
})
--
-- Corals