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Stair and Slab groups.
Organizing these in groups will allow mods to do several things easier: - create craft recipes using them as ingredients - manipulate map nodes based on group properties There are quite a few slab and stair blocks already, so automatically add these groups at registration time for all of those. Since most mods I've seen use the registration code in this submod, they will also benefit.
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@ -22,6 +22,7 @@ local replace = minetest.setting_getbool("enable_stairs_replace_abm")
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-- Node will be called stairs:stair_<subname>
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-- Node will be called stairs:stair_<subname>
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function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
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function stairs.register_stair(subname, recipeitem, groups, images, description, sounds)
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groups.stair = 1
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minetest.register_node(":stairs:stair_" .. subname, {
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minetest.register_node(":stairs:stair_" .. subname, {
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description = description,
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description = description,
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drawtype = "mesh",
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drawtype = "mesh",
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@ -111,6 +112,7 @@ end
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-- Node will be called stairs:slab_<subname>
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-- Node will be called stairs:slab_<subname>
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function stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
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function stairs.register_slab(subname, recipeitem, groups, images, description, sounds)
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groups.slab = 1
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minetest.register_node(":stairs:slab_" .. subname, {
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minetest.register_node(":stairs:slab_" .. subname, {
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description = description,
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description = description,
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drawtype = "nodebox",
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drawtype = "nodebox",
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