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Improve stair placement rotation for bridging (#2979)
Co-authored-by: sfan5 <sfan5@live.de>
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@ -32,7 +32,13 @@ local function rotate_and_place(itemstack, placer, pointed_thing)
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if placer then
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local placer_pos = placer:get_pos()
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if placer_pos then
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param2 = minetest.dir_to_facedir(vector.subtract(p1, placer_pos))
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local diff = vector.subtract(p1, placer_pos)
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param2 = minetest.dir_to_facedir(diff)
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-- The player places a node on the side face of the node he is standing on
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if p0.y == p1.y and math.abs(diff.x) <= 0.5 and math.abs(diff.z) <= 0.5 and diff.y < 0 then
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-- reverse node direction
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param2 = (param2 + 2) % 4
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end
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end
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local finepos = minetest.pointed_thing_to_face_pos(placer, pointed_thing)
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