1
0
mirror of https://github.com/minetest/minetest_game.git synced 2025-06-28 04:40:22 +02:00

Add support for MT 5 game translation (rebasing ) (#2466)

rebased #2368
This commit is contained in:
Yves Quemener
2019-09-11 02:09:51 +09:00
committed by sfan5
parent d99a176b69
commit bb9279ccb8
43 changed files with 632 additions and 433 deletions

View File

@ -1,6 +1,12 @@
-- vessels/init.lua
-- Minetest 0.4 mod: vessels
-- See README.txt for licensing and other information.
-- Load support for MT game translation.
local S = minetest.get_translator("vessels")
local vessels_shelf_formspec =
"size[8,7;]" ..
"list[context;vessels;0,0.3;8,2;]" ..
@ -30,7 +36,7 @@ local function get_vessels_shelf_formspec(inv)
end
minetest.register_node("vessels:shelf", {
description = "Vessels Shelf",
description = S("Vessels Shelf"),
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
"default_wood.png", "vessels_shelf.png", "vessels_shelf.png"},
paramtype2 = "facedir",
@ -91,7 +97,7 @@ minetest.register_craft({
})
minetest.register_node("vessels:glass_bottle", {
description = "Empty Glass Bottle",
description = S("Empty Glass Bottle"),
drawtype = "plantlike",
tiles = {"vessels_glass_bottle.png"},
inventory_image = "vessels_glass_bottle.png",
@ -117,7 +123,7 @@ minetest.register_craft( {
})
minetest.register_node("vessels:drinking_glass", {
description = "Empty Drinking Glass",
description = S("Empty Drinking Glass"),
drawtype = "plantlike",
tiles = {"vessels_drinking_glass.png"},
inventory_image = "vessels_drinking_glass_inv.png",
@ -143,7 +149,7 @@ minetest.register_craft( {
})
minetest.register_node("vessels:steel_bottle", {
description = "Empty Heavy Steel Bottle",
description = S("Empty Heavy Steel Bottle"),
drawtype = "plantlike",
tiles = {"vessels_steel_bottle.png"},
inventory_image = "vessels_steel_bottle.png",
@ -172,7 +178,7 @@ minetest.register_craft( {
-- Glass and steel recycling
minetest.register_craftitem("vessels:glass_fragments", {
description = "Glass Fragments",
description = S("Glass Fragments"),
inventory_image = "vessels_glass_fragments.png",
})