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Make can_interact_with_node() check for key group instead of default:key

This commit is contained in:
Lejo
2020-01-06 22:16:33 +01:00
committed by Paramat
parent 1940961d63
commit beb0aefa2d
2 changed files with 1 additions and 2 deletions

View File

@ -639,7 +639,7 @@ function default.can_interact_with_node(player, pos)
-- Is player wielding the right key?
local item = player:get_wielded_item()
if item:get_name() == "default:key" then
if minetest.get_item_group(item:get_name(), "key") == 1 then
local key_meta = item:get_meta()
if key_meta:get_string("secret") == "" then