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Replace some sounds with new sounds (#2605)

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An0n3m0us 2020-08-29 01:16:36 +01:00 committed by GitHub
parent 1da168b3c3
commit befed5525a
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33 changed files with 62 additions and 30 deletions

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@ -264,32 +264,17 @@ Glass breaking sounds (CC BY 3.0):
3: http://www.freesound.org/people/lsprice/sounds/88808/ 3: http://www.freesound.org/people/lsprice/sounds/88808/
Mito551 (sounds) (CC BY-SA 3.0): Mito551 (sounds) (CC BY-SA 3.0):
default_dig_choppy.ogg default_dig_crumbly.*.ogg
default_dig_cracky.ogg
default_dig_crumbly.1.ogg
default_dig_crumbly.2.ogg
default_dig_dig_immediate.ogg default_dig_dig_immediate.ogg
default_dig_oddly_breakable_by_hand.ogg default_dig_oddly_breakable_by_hand.ogg
default_dug_node.1.ogg default_dug_node.*.ogg
default_dug_node.2.ogg
default_grass_footstep.1.ogg default_grass_footstep.1.ogg
default_grass_footstep.2.ogg default_grass_footstep.2.ogg
default_grass_footstep.3.ogg default_grass_footstep.3.ogg
default_gravel_footstep.1.ogg default_gravel_footstep.*.ogg
default_gravel_footstep.2.ogg default_place_node.*.ogg
default_gravel_footstep.3.ogg default_place_node_hard.*.ogg
default_gravel_footstep.4.ogg default_glass_footstep.ogg
default_grass_footstep.1.ogg
default_place_node.1.ogg
default_place_node.2.ogg
default_place_node.3.ogg
default_place_node_hard.1.ogg
default_place_node_hard.2.ogg
default_hard_footstep.1.ogg
default_hard_footstep.2.ogg
default_hard_footstep.3.ogg
default_sand_footstep.1.ogg
default_sand_footstep.2.ogg
default_wood_footstep.1.ogg default_wood_footstep.1.ogg
default_wood_footstep.2.ogg default_wood_footstep.2.ogg
default_dirt_footstep.1.ogg default_dirt_footstep.1.ogg
@ -301,8 +286,8 @@ Metal sounds:
- https://www.freesound.org/people/yadronoff/sounds/320397/ - https://www.freesound.org/people/yadronoff/sounds/320397/
default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0 default_dug_metal.*.ogg - Iwan Gabovitch - qubodup - CC0
- http://opengameart.org/users/qubodup - http://opengameart.org/users/qubodup
default_metal_footstep.*.ogg - Ottomaani138 - CC0 default_metal_footstep.*.ogg - (CC0 1.0) - CC0 1.0
- https://www.freesound.org/people/Ottomaani138/sounds/232692/ - https://freesound.org/people/mypantsfelldown/sounds/398937/
default_place_node_metal.*.ogg - Ogrebane - CC0 default_place_node_metal.*.ogg - Ogrebane - CC0
- http://opengameart.org/content/wood-and-metal-sound-effects-volume-2 - http://opengameart.org/content/wood-and-metal-sound-effects-volume-2
@ -340,6 +325,39 @@ sonictechtonic (CC BY 3.0):
https://www.freesound.org/people/sonictechtonic/sounds/241872/ https://www.freesound.org/people/sonictechtonic/sounds/241872/
player_damage.ogg player_damage.ogg
Sheyvan (CC0 1.0):
https://freesound.org/people/Sheyvan/sounds/476113/
default_dig_choppy.*.ogg
lolamadeus (CC0 1.0):
https://freesound.org/people/lolamadeus/sounds/179341/
default_gravel_dig.*.ogg
default_gravel_dug.*.ogg
Benboncan (CC BY 3.0):
https://freesound.org/people/Benboncan/sounds/71823/
default_dig_cracky.*.ogg
Erdie (CC BY 3.0):
https://freesound.org/people/Erdie/sounds/41579/
default_hard_footstep.*.ogg
worthahep88 (CC0 1.0):
https://freesound.org/people/worthahep88/sounds/319224/
default_sand_footstep.*.ogg
dheming (CC BY 3.0):
https://freesound.org/people/dheming/sounds/268023/
default_ice_dig.*.ogg
InspectorJ (CC BY 3.0):
https://freesound.org/people/InspectorJ/sounds/416967/
default_ice_footstep.*.ogg
Angel_Perez_Grandi (CC BY 3.0):
https://freesound.org/people/Angel_Perez_Grandi/sounds/49190/
default_ice_dug.ogg
iankath (CC0 1.0) iankath (CC0 1.0)
https://freesound.org/people/iankath/sounds/173991/ https://freesound.org/people/iankath/sounds/173991/
default_furnace_active.ogg default_furnace_active.ogg

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@ -38,9 +38,9 @@ end
function default.node_sound_sand_defaults(table) function default.node_sound_sand_defaults(table)
table = table or {} table = table or {}
table.footstep = table.footstep or table.footstep = table.footstep or
{name = "default_sand_footstep", gain = 0.12} {name = "default_sand_footstep", gain = 0.05}
table.dug = table.dug or table.dug = table.dug or
{name = "default_sand_footstep", gain = 0.24} {name = "default_sand_footstep", gain = 0.15}
table.place = table.place or table.place = table.place or
{name = "default_place_node", gain = 1.0} {name = "default_place_node", gain = 1.0}
default.node_sound_defaults(table) default.node_sound_defaults(table)
@ -50,9 +50,11 @@ end
function default.node_sound_gravel_defaults(table) function default.node_sound_gravel_defaults(table)
table = table or {} table = table or {}
table.footstep = table.footstep or table.footstep = table.footstep or
{name = "default_gravel_footstep", gain = 0.4} {name = "default_gravel_footstep", gain = 0.1}
table.dig = table.dig or
{name = "default_gravel_dig", gain = 0.35}
table.dug = table.dug or table.dug = table.dug or
{name = "default_gravel_footstep", gain = 1.0} {name = "default_gravel_dug", gain = 1.0}
table.place = table.place or table.place = table.place or
{name = "default_place_node", gain = 1.0} {name = "default_place_node", gain = 1.0}
default.node_sound_defaults(table) default.node_sound_defaults(table)
@ -93,6 +95,18 @@ function default.node_sound_glass_defaults(table)
return table return table
end end
function default.node_sound_ice_defaults(table)
table = table or {}
table.footstep = table.footstep or
{name = "default_ice_footstep", gain = 0.3}
table.dig = table.dig or
{name = "default_ice_dig", gain = 0.5}
table.dug = table.dug or
{name = "default_ice_dug", gain = 0.5}
default.node_sound_defaults(table)
return table
end
function default.node_sound_metal_defaults(table) function default.node_sound_metal_defaults(table)
table = table or {} table = table or {}
table.footstep = table.footstep or table.footstep = table.footstep or

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@ -660,7 +660,7 @@ minetest.register_node("default:ice", {
is_ground_content = false, is_ground_content = false,
paramtype = "light", paramtype = "light",
groups = {cracky = 3, cools_lava = 1, slippery = 3}, groups = {cracky = 3, cools_lava = 1, slippery = 3},
sounds = default.node_sound_glass_defaults(), sounds = default.node_sound_ice_defaults(),
}) })
-- Mapgen-placed ice with 'is ground content = true' to contain tunnels -- Mapgen-placed ice with 'is ground content = true' to contain tunnels
@ -671,7 +671,7 @@ minetest.register_node("default:cave_ice", {
groups = {cracky = 3, cools_lava = 1, slippery = 3, groups = {cracky = 3, cools_lava = 1, slippery = 3,
not_in_creative_inventory = 1}, not_in_creative_inventory = 1},
drop = "default:ice", drop = "default:ice",
sounds = default.node_sound_glass_defaults(), sounds = default.node_sound_ice_defaults(),
}) })
-- --

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@ -854,7 +854,7 @@ my_register_stair_and_slab(
{"default_ice.png"}, {"default_ice.png"},
"Ice Stair", "Ice Stair",
"Ice Slab", "Ice Slab",
default.node_sound_glass_defaults(), default.node_sound_ice_defaults(),
true true
) )