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mirror of https://github.com/minetest/minetest_game.git synced 2024-12-22 23:10:17 +01:00

Remove /give, /giveme, /spawnentity and /pulverize as they are now implemented by the engine

This commit is contained in:
Perttu Ahola 2012-07-23 17:43:47 +03:00
parent 6ba4f01d0b
commit c7b624d67c

View File

@ -1795,113 +1795,4 @@ function on_punchnode(p, node)
end
minetest.register_on_punchnode(on_punchnode)
local function handle_give_command(cmd, giver, receiver, stackstring)
if not minetest.get_player_privs(giver)["give"] then
minetest.chat_send_player(giver, "error: you don't have permission to give")
return
end
minetest.debug("DEBUG: "..cmd..' invoked, stackstring="'..stackstring..'"')
minetest.log(cmd..' invoked, stackstring="'..stackstring..'"')
local itemstack = ItemStack(stackstring)
if itemstack:is_empty() then
minetest.chat_send_player(giver, 'error: cannot give an empty item')
return
elseif not itemstack:is_known() then
minetest.chat_send_player(giver, 'error: cannot give an unknown item')
return
end
local receiverref = minetest.env:get_player_by_name(receiver)
if receiverref == nil then
minetest.chat_send_player(giver, receiver..' is not a known player')
return
end
local leftover = receiverref:get_inventory():add_item("main", itemstack)
if leftover:is_empty() then
partiality = ""
elseif leftover:get_count() == itemstack:get_count() then
partiality = "could not be "
else
partiality = "partially "
end
-- The actual item stack string may be different from what the "giver"
-- entered (e.g. big numbers are always interpreted as 2^16-1).
stackstring = itemstack:to_string()
if giver == receiver then
minetest.chat_send_player(giver, '"'..stackstring
..'" '..partiality..'added to inventory.');
else
minetest.chat_send_player(giver, '"'..stackstring
..'" '..partiality..'added to '..receiver..'\'s inventory.');
minetest.chat_send_player(receiver, '"'..stackstring
..'" '..partiality..'added to inventory.');
end
end
minetest.register_on_chat_message(function(name, message)
--print("default on_chat_message: name="..dump(name).." message="..dump(message))
local cmd = "/giveme"
if message:sub(0, #cmd) == cmd then
local stackstring = string.match(message, cmd.." (.*)")
if stackstring == nil then
minetest.chat_send_player(name, 'usage: '..cmd..' stackstring')
return true -- Handled chat message
end
handle_give_command(cmd, name, name, stackstring)
return true
end
local cmd = "/give"
if message:sub(0, #cmd) == cmd then
local receiver, stackstring = string.match(message, cmd.." ([%a%d_-]+) (.*)")
if receiver == nil or stackstring == nil then
minetest.chat_send_player(name, 'usage: '..cmd..' name stackstring')
return true -- Handled chat message
end
handle_give_command(cmd, name, receiver, stackstring)
return true
end
local cmd = "/spawnentity"
if message:sub(0, #cmd) == cmd then
if not minetest.get_player_privs(name)["give"] then
minetest.chat_send_player(name, "you don't have permission to spawn (give)")
return true -- Handled chat message
end
if not minetest.get_player_privs(name)["interact"] then
minetest.chat_send_player(name, "you don't have permission to interact")
return true -- Handled chat message
end
local entityname = string.match(message, cmd.." (.*)")
if entityname == nil then
minetest.chat_send_player(name, 'usage: '..cmd..' entityname')
return true -- Handled chat message
end
print(cmd..' invoked, entityname="'..entityname..'"')
local player = minetest.env:get_player_by_name(name)
if player == nil then
print("Unable to spawn entity, player is nil")
return true -- Handled chat message
end
local p = player:getpos()
p.y = p.y + 1
minetest.env:add_entity(p, entityname)
minetest.chat_send_player(name, '"'..entityname
..'" spawned.');
return true -- Handled chat message
end
local cmd = "/pulverize"
if message:sub(0, #cmd) == cmd then
local player = minetest.env:get_player_by_name(name)
if player == nil then
print("Unable to pulverize, player is nil")
return true -- Handled chat message
end
if player:get_wielded_item():is_empty() then
minetest.chat_send_player(name, 'Unable to pulverize, no item in hand.')
else
player:set_wielded_item(nil)
minetest.chat_send_player(name, 'An item was pulverized.')
end
return true
end
end)
-- END