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Chest: Redo new chests to use single-tile textures where possible
This keeps the filenames the same, but adds a new "inside" double texture for the open chest. Use regular drawtype for closed chest and delete the "cube.obj" model. X-flip the right-side texture for the closed chest.
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paramat
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758d5010b8
commit
d104b9b10f
@ -136,10 +136,10 @@ BlockMen (CC BY-SA 3.0):
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default_lava_source_animated.png
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default_lava_flowing_animated.png
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default_stick.png
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default_chest_front.png -- Texture kept for mod compability
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default_chest_lock.png -- Texture kept for mod compability
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default_chest_side.png -- Texture kept for mod compability
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default_chest_top.png -- Texture kept for mod compability
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default_chest_front.png
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default_chest_lock.png
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default_chest_side.png
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default_chest_top.png
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default_mineral_mese.png
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default_meselamp.png
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bubble.png
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@ -154,7 +154,7 @@ sofar (CC BY-SA 3.0):
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default_aspen_tree
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default_aspen_tree_top, derived from default_pine_tree_top (by paramat)
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default_aspen_wood, derived from default_pine_wood (by paramat)
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default_chest_wood, default_chest_wood_locked derived from default_chest_* textures by BlockMen
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default_chest_inside
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sofar (WTFPL):
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default_gravel.png -- Derived from Gambit's PixelBOX texture pack light gravel
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