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Biomes: New surface node for rainforest
Moist rainforest plant litter. Textures by npx.
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@ -198,6 +198,10 @@ Ferk (CC0 1.0)
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default_item_smoke.png
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default_item_smoke.png
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default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart
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default_item_smoke.ogg, based on sound by http://opengameart.org/users/bart
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npx (CC BY-SA 3.0)
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default_rainforest_litter.png
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default_rainforest_litter_side.png
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Glass breaking sounds (CC BY 3.0):
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Glass breaking sounds (CC BY 3.0):
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1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
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1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
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2: http://www.freesound.org/people/Tomlija/sounds/97669/
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2: http://www.freesound.org/people/Tomlija/sounds/97669/
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@ -1058,7 +1058,7 @@ function default.register_biomes()
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minetest.register_biome({
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minetest.register_biome({
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name = "rainforest",
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name = "rainforest",
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--node_dust = "",
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--node_dust = "",
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node_top = "default:dirt_with_grass",
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node_top = "default:dirt_with_rainforest_litter",
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depth_top = 1,
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depth_top = 1,
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node_filler = "default:dirt",
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node_filler = "default:dirt",
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depth_filler = 3,
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depth_filler = 3,
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@ -1322,7 +1322,7 @@ function default.register_decorations()
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass", "default:dirt"},
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place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
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sidelen = 80,
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sidelen = 80,
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fill_ratio = 0.1,
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fill_ratio = 0.1,
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biomes = {"rainforest", "rainforest_swamp"},
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biomes = {"rainforest", "rainforest_swamp"},
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@ -1335,7 +1335,7 @@ function default.register_decorations()
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "schematic",
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deco_type = "schematic",
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place_on = {"default:dirt_with_grass", "default:dirt"},
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place_on = {"default:dirt_with_rainforest_litter", "default:dirt"},
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sidelen = 80,
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sidelen = 80,
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fill_ratio = 0.005,
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fill_ratio = 0.005,
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biomes = {"rainforest", "rainforest_swamp"},
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biomes = {"rainforest", "rainforest_swamp"},
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@ -1596,7 +1596,7 @@ function default.register_decorations()
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass"},
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place_on = {"default:dirt_with_rainforest_litter"},
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sidelen = 80,
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sidelen = 80,
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fill_ratio = 0.1,
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fill_ratio = 0.1,
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biomes = {"rainforest"},
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biomes = {"rainforest"},
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@ -44,6 +44,7 @@ default:dirt_with_grass
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default:dirt_with_grass_footsteps
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default:dirt_with_grass_footsteps
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default:dirt_with_dry_grass
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default:dirt_with_dry_grass
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default:dirt_with_snow
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default:dirt_with_snow
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default:dirt_with_rainforest_litter
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default:sand
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default:sand
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default:desert_sand
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default:desert_sand
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@ -386,6 +387,21 @@ minetest.register_node("default:dirt_with_snow", {
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}),
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}),
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})
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})
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minetest.register_node("default:dirt_with_rainforest_litter", {
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description = "Dirt with Rainforest Litter",
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tiles = {
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"default_rainforest_litter.png",
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"default_dirt.png",
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{name = "default_dirt.png^default_rainforest_litter_side.png",
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tileable_vertical = false}
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},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("default:sand", {
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minetest.register_node("default:sand", {
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description = "Sand",
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description = "Sand",
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tiles = {"default_sand.png"},
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tiles = {"default_sand.png"},
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BIN
mods/default/textures/default_rainforest_litter.png
Normal file
BIN
mods/default/textures/default_rainforest_litter.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 940 B |
BIN
mods/default/textures/default_rainforest_litter_side.png
Normal file
BIN
mods/default/textures/default_rainforest_litter_side.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 497 B |
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