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Ferns: Add 3 sizes for coniferous forest biome

Remove flowers from coniferous forest.
Add 'dirt with coniferous litter' to farming mod overrides.
This commit is contained in:
paramat 2017-12-24 02:23:29 +00:00 committed by paramat
parent 8ab7c54d76
commit d1db66bf4f
10 changed files with 102 additions and 3 deletions

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@ -218,6 +218,9 @@ tobyplowy (CC BY-SA 3.0):
CloudyProton (CC BY-SA 3.0): CloudyProton (CC BY-SA 3.0):
default_book_written.png, based on default_book.png by Gambit default_book_written.png, based on default_book.png by Gambit
Mossmanikin (CC BY-SA 3.0):
default_fern_*.png
Glass breaking sounds (CC BY 3.0): Glass breaking sounds (CC BY 3.0):
1: http://www.freesound.org/people/cmusounddesign/sounds/71947/ 1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
2: http://www.freesound.org/people/Tomlija/sounds/97669/ 2: http://www.freesound.org/people/Tomlija/sounds/97669/

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@ -1098,6 +1098,12 @@ minetest.register_craft({
burntime = 2, burntime = 2,
}) })
minetest.register_craft({
type = "fuel",
recipe = "default:fern_1",
burntime = 2,
})
minetest.register_craft({ minetest.register_craft({
type = "fuel", type = "fuel",
recipe = "default:paper", recipe = "default:paper",

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@ -48,6 +48,7 @@ Copyright (C) 2010-2017:
tobyplowy tobyplowy
CloudyProton CloudyProton
TumeniNodes TumeniNodes
Mossmanikin
You are free to: You are free to:
Share — copy and redistribute the material in any medium or format. Share — copy and redistribute the material in any medium or format.

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@ -1640,6 +1640,26 @@ local function register_dry_grass_decoration(offset, scale, length)
}) })
end end
local function register_fern_decoration(seed, length)
minetest.register_decoration({
deco_type = "simple",
place_on = {"default:dirt_with_coniferous_litter"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.2,
spread = {x = 100, y = 100, z = 100},
seed = seed,
octaves = 3,
persist = 0.7
},
biomes = {"coniferous_forest"},
y_min = 6,
y_max = 31000,
decoration = "default:fern_" .. length,
})
end
function default.register_decorations() function default.register_decorations()
@ -1960,6 +1980,12 @@ function default.register_decorations()
register_dry_grass_decoration(0.07, -0.01, 2) register_dry_grass_decoration(0.07, -0.01, 2)
register_dry_grass_decoration(0.09, -0.03, 1) register_dry_grass_decoration(0.09, -0.03, 1)
-- Ferns
register_fern_decoration(14936, 3)
register_fern_decoration(801, 2)
register_fern_decoration(5, 1)
-- Junglegrass -- Junglegrass
minetest.register_decoration({ minetest.register_decoration({

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@ -143,6 +143,10 @@ default:dry_grass_3
default:dry_grass_4 default:dry_grass_4
default:dry_grass_5 default:dry_grass_5
default:fern_1
default:fern_2
default:fern_3
default:bush_stem default:bush_stem
default:bush_leaves default:bush_leaves
default:bush_sapling default:bush_sapling
@ -1315,6 +1319,58 @@ for i = 2, 5 do
end end
minetest.register_node("default:fern_1", {
description = "Fern",
drawtype = "plantlike",
waving = 1,
tiles = {"default_fern_1.png"},
inventory_image = "default_fern_1.png",
wield_image = "default_fern_1.png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
},
on_place = function(itemstack, placer, pointed_thing)
-- place a random fern node
local stack = ItemStack("default:fern_" .. math.random(1, 3))
local ret = minetest.item_place(stack, placer, pointed_thing)
return ItemStack("default:fern_1 " ..
itemstack:get_count() - (1 - ret:get_count()))
end,
})
for i = 2, 3 do
minetest.register_node("default:fern_" .. i, {
description = "Fern",
drawtype = "plantlike",
waving = 1,
visual_scale = 2,
tiles = {"default_fern_" .. i .. ".png"},
inventory_image = "default_fern_" .. i .. ".png",
wield_image = "default_fern_" .. i .. ".png",
paramtype = "light",
sunlight_propagates = true,
walkable = false,
buildable_to = true,
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
not_in_creative_inventory=1},
drop = "default:fern_1",
sounds = default.node_sound_leaves_defaults(),
selection_box = {
type = "fixed",
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
},
})
end
minetest.register_node("default:bush_stem", { minetest.register_node("default:bush_stem", {
description = "Bush Stem", description = "Bush Stem",
drawtype = "plantlike", drawtype = "plantlike",

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@ -30,6 +30,14 @@ minetest.override_item("default:dirt_with_rainforest_litter", {
} }
}) })
minetest.override_item("default:dirt_with_coniferous_litter", {
soil = {
base = "default:dirt_with_coniferous_litter",
dry = "farming:soil",
wet = "farming:soil_wet"
}
})
minetest.register_node("farming:soil", { minetest.register_node("farming:soil", {
description = "Soil", description = "Soil",
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"}, tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},

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@ -84,7 +84,7 @@ end
local function register_flower(seed, name) local function register_flower(seed, name)
minetest.register_decoration({ minetest.register_decoration({
deco_type = "simple", deco_type = "simple",
place_on = {"default:dirt_with_grass", "default:dirt_with_coniferous_litter"}, place_on = {"default:dirt_with_grass"},
sidelen = 16, sidelen = 16,
noise_params = { noise_params = {
offset = -0.02, offset = -0.02,
@ -94,8 +94,7 @@ local function register_flower(seed, name)
octaves = 3, octaves = 3,
persist = 0.6 persist = 0.6
}, },
biomes = {"grassland", "deciduous_forest", "coniferous_forest", biomes = {"grassland", "deciduous_forest", "floatland_grassland"},
"floatland_grassland"},
y_min = 1, y_min = 1,
y_max = 31000, y_max = 31000,
decoration = "flowers:"..name, decoration = "flowers:"..name,