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https://github.com/minetest/minetest_game.git
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Ferns: Add 3 sizes for coniferous forest biome
Remove flowers from coniferous forest. Add 'dirt with coniferous litter' to farming mod overrides.
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@ -218,6 +218,9 @@ tobyplowy (CC BY-SA 3.0):
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CloudyProton (CC BY-SA 3.0):
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CloudyProton (CC BY-SA 3.0):
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default_book_written.png, based on default_book.png by Gambit
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default_book_written.png, based on default_book.png by Gambit
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Mossmanikin (CC BY-SA 3.0):
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default_fern_*.png
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Glass breaking sounds (CC BY 3.0):
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Glass breaking sounds (CC BY 3.0):
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1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
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1: http://www.freesound.org/people/cmusounddesign/sounds/71947/
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2: http://www.freesound.org/people/Tomlija/sounds/97669/
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2: http://www.freesound.org/people/Tomlija/sounds/97669/
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@ -1098,6 +1098,12 @@ minetest.register_craft({
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burntime = 2,
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burntime = 2,
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})
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})
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minetest.register_craft({
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type = "fuel",
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recipe = "default:fern_1",
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burntime = 2,
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})
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minetest.register_craft({
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minetest.register_craft({
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type = "fuel",
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type = "fuel",
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recipe = "default:paper",
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recipe = "default:paper",
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@ -48,6 +48,7 @@ Copyright (C) 2010-2017:
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tobyplowy
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tobyplowy
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CloudyProton
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CloudyProton
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TumeniNodes
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TumeniNodes
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Mossmanikin
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You are free to:
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You are free to:
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Share — copy and redistribute the material in any medium or format.
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Share — copy and redistribute the material in any medium or format.
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@ -1640,6 +1640,26 @@ local function register_dry_grass_decoration(offset, scale, length)
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})
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})
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end
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end
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local function register_fern_decoration(seed, length)
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minetest.register_decoration({
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deco_type = "simple",
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place_on = {"default:dirt_with_coniferous_litter"},
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sidelen = 16,
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noise_params = {
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offset = 0,
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scale = 0.2,
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spread = {x = 100, y = 100, z = 100},
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seed = seed,
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octaves = 3,
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persist = 0.7
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},
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biomes = {"coniferous_forest"},
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y_min = 6,
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y_max = 31000,
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decoration = "default:fern_" .. length,
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})
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end
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function default.register_decorations()
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function default.register_decorations()
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@ -1960,6 +1980,12 @@ function default.register_decorations()
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register_dry_grass_decoration(0.07, -0.01, 2)
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register_dry_grass_decoration(0.07, -0.01, 2)
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register_dry_grass_decoration(0.09, -0.03, 1)
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register_dry_grass_decoration(0.09, -0.03, 1)
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-- Ferns
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register_fern_decoration(14936, 3)
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register_fern_decoration(801, 2)
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register_fern_decoration(5, 1)
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-- Junglegrass
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-- Junglegrass
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minetest.register_decoration({
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minetest.register_decoration({
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@ -143,6 +143,10 @@ default:dry_grass_3
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default:dry_grass_4
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default:dry_grass_4
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default:dry_grass_5
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default:dry_grass_5
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default:fern_1
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default:fern_2
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default:fern_3
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default:bush_stem
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default:bush_stem
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default:bush_leaves
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default:bush_leaves
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default:bush_sapling
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default:bush_sapling
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@ -1315,6 +1319,58 @@ for i = 2, 5 do
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end
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end
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minetest.register_node("default:fern_1", {
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description = "Fern",
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drawtype = "plantlike",
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waving = 1,
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tiles = {"default_fern_1.png"},
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inventory_image = "default_fern_1.png",
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wield_image = "default_fern_1.png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1},
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
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},
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on_place = function(itemstack, placer, pointed_thing)
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-- place a random fern node
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local stack = ItemStack("default:fern_" .. math.random(1, 3))
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local ret = minetest.item_place(stack, placer, pointed_thing)
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return ItemStack("default:fern_1 " ..
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itemstack:get_count() - (1 - ret:get_count()))
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end,
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})
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for i = 2, 3 do
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minetest.register_node("default:fern_" .. i, {
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description = "Fern",
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drawtype = "plantlike",
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waving = 1,
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visual_scale = 2,
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tiles = {"default_fern_" .. i .. ".png"},
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inventory_image = "default_fern_" .. i .. ".png",
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wield_image = "default_fern_" .. i .. ".png",
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paramtype = "light",
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sunlight_propagates = true,
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walkable = false,
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buildable_to = true,
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groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
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not_in_creative_inventory=1},
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drop = "default:fern_1",
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sounds = default.node_sound_leaves_defaults(),
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selection_box = {
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type = "fixed",
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fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
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},
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})
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end
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minetest.register_node("default:bush_stem", {
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minetest.register_node("default:bush_stem", {
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description = "Bush Stem",
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description = "Bush Stem",
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drawtype = "plantlike",
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drawtype = "plantlike",
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BIN
mods/default/textures/default_fern_1.png
Normal file
BIN
mods/default/textures/default_fern_1.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 370 B |
BIN
mods/default/textures/default_fern_2.png
Normal file
BIN
mods/default/textures/default_fern_2.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 691 B |
BIN
mods/default/textures/default_fern_3.png
Normal file
BIN
mods/default/textures/default_fern_3.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 1.1 KiB |
@ -30,6 +30,14 @@ minetest.override_item("default:dirt_with_rainforest_litter", {
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}
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}
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})
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})
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minetest.override_item("default:dirt_with_coniferous_litter", {
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soil = {
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base = "default:dirt_with_coniferous_litter",
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dry = "farming:soil",
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wet = "farming:soil_wet"
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}
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})
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minetest.register_node("farming:soil", {
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minetest.register_node("farming:soil", {
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description = "Soil",
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description = "Soil",
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tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
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tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
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@ -84,7 +84,7 @@ end
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local function register_flower(seed, name)
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local function register_flower(seed, name)
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minetest.register_decoration({
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minetest.register_decoration({
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deco_type = "simple",
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deco_type = "simple",
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place_on = {"default:dirt_with_grass", "default:dirt_with_coniferous_litter"},
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place_on = {"default:dirt_with_grass"},
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sidelen = 16,
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sidelen = 16,
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noise_params = {
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noise_params = {
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offset = -0.02,
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offset = -0.02,
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@ -94,8 +94,7 @@ local function register_flower(seed, name)
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octaves = 3,
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octaves = 3,
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persist = 0.6
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persist = 0.6
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},
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},
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biomes = {"grassland", "deciduous_forest", "coniferous_forest",
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biomes = {"grassland", "deciduous_forest", "floatland_grassland"},
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"floatland_grassland"},
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y_min = 1,
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y_min = 1,
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y_max = 31000,
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y_max = 31000,
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decoration = "flowers:"..name,
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decoration = "flowers:"..name,
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