From da173ccf8a3b83bbb345793567172660ea7c226a Mon Sep 17 00:00:00 2001 From: MidnightPhantom <96172170+MidnightPhantom@users.noreply.github.com> Date: Wed, 28 Dec 2022 12:45:15 +0530 Subject: [PATCH] No more buggy entities I have done this so that the falling nodes gravel and silver sand do not fall into the ignore when a player mistaken punches them at bottom most limit. --- mods/default/mapgen.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/default/mapgen.lua b/mods/default/mapgen.lua index 8c161d1e..e5df6331 100644 --- a/mods/default/mapgen.lua +++ b/mods/default/mapgen.lua @@ -542,7 +542,7 @@ function default.register_ores() clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = 31000, - y_min = -31000, + y_min = -30000, noise_threshold = 0.0, noise_params = { offset = 0.5, @@ -588,7 +588,7 @@ function default.register_ores() clust_scarcity = 16 * 16 * 16, clust_size = 5, y_max = 31000, - y_min = -31000, + y_min = -30000, noise_threshold = 0.0, noise_params = { offset = 0.5,