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Default, fire: Disable catch-up in some ABMs

To avoid processing spikes where catch-up is non-essential
Disable in: Lavacooling, grass growing, grass removal
and all fire mod ABMs
This commit is contained in:
paramat
2015-11-05 01:17:13 +00:00
parent e67e28d226
commit e41a411f1c
2 changed files with 8 additions and 0 deletions

View File

@ -105,6 +105,7 @@ minetest.register_abm({
neighbors = {"group:water"},
interval = 1,
chance = 2,
catch_up = false,
action = function(...)
default.cool_lava_flowing(...)
end,
@ -115,6 +116,7 @@ minetest.register_abm({
neighbors = {"group:water"},
interval = 1,
chance = 2,
catch_up = false,
action = function(...)
default.cool_lava_source(...)
end,
@ -313,6 +315,7 @@ minetest.register_abm({
nodenames = {"default:dirt"},
interval = 2,
chance = 200,
catch_up = false,
action = function(pos, node)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
local name = minetest.get_node(above).name
@ -338,6 +341,7 @@ minetest.register_abm({
nodenames = {"default:dirt_with_grass", "default:dirt_with_dry_grass"},
interval = 2,
chance = 20,
catch_up = false,
action = function(pos, node)
local above = {x = pos.x, y = pos.y + 1, z = pos.z}
local name = minetest.get_node(above).name