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mirror of https://github.com/minetest/minetest_game.git synced 2024-12-22 23:10:17 +01:00

Update locked chest metadata to new metadata inventory API

This commit is contained in:
Perttu Ahola 2012-07-25 02:40:26 +03:00
parent 8739c4e737
commit e550a0e26f

View File

@ -1176,24 +1176,17 @@ minetest.register_node("default:chest", {
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv:is_empty("main") return inv:is_empty("main")
end, end,
on_metadata_inventory_move = function(pos, from_list, from_index, on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
to_list, to_index, count, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" moves stuff in chest at "..minetest.pos_to_string(pos)) " moves stuff in chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_move_allow_all(
pos, from_list, from_index, to_list, to_index, count, player)
end, end,
on_metadata_inventory_offer = function(pos, listname, index, stack, player) on_metadata_inventory_put = function(pos, listname, index, stack, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" moves stuff to chest at "..minetest.pos_to_string(pos)) " moves stuff to chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_offer_allow_all(
pos, listname, index, stack, player)
end, end,
on_metadata_inventory_take = function(pos, listname, index, count, player) on_metadata_inventory_take = function(pos, listname, index, count, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" takes stuff from chest at "..minetest.pos_to_string(pos)) " takes stuff from chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_take_allow_all(
pos, listname, index, count, player)
end, end,
}) })
@ -1234,48 +1227,50 @@ minetest.register_node("default:chest_locked", {
local inv = meta:get_inventory() local inv = meta:get_inventory()
return inv:is_empty("main") return inv:is_empty("main")
end, end,
on_metadata_inventory_move = function(pos, from_list, from_index, allow_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
to_list, to_index, count, player)
local meta = minetest.env:get_meta(pos) local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to ".. " tried to access a locked chest belonging to "..
meta:get_string("owner").." at ".. meta:get_string("owner").." at "..
minetest.pos_to_string(pos)) minetest.pos_to_string(pos))
return return 0
end end
return count
end,
allow_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return stack:get_count()
end,
allow_metadata_inventory_take = function(pos, listname, index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return 0
end
return count
end,
on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player)
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" moves stuff in locked chest at "..minetest.pos_to_string(pos)) " moves stuff in locked chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_move_allow_all(
pos, from_list, from_index, to_list, to_index, count, player)
end, end,
on_metadata_inventory_offer = function(pos, listname, index, stack, player) on_metadata_inventory_put = function(pos, listname, index, stack, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return stack
end
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" moves stuff to locked chest at "..minetest.pos_to_string(pos)) " moves stuff to locked chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_offer_allow_all(
pos, listname, index, stack, player)
end, end,
on_metadata_inventory_take = function(pos, listname, index, count, player) on_metadata_inventory_take = function(pos, listname, index, count, player)
local meta = minetest.env:get_meta(pos)
if not has_locked_chest_privilege(meta, player) then
minetest.log("action", player:get_player_name()..
" tried to access a locked chest belonging to "..
meta:get_string("owner").." at "..
minetest.pos_to_string(pos))
return
end
minetest.log("action", player:get_player_name().. minetest.log("action", player:get_player_name()..
" takes stuff from locked chest at "..minetest.pos_to_string(pos)) " takes stuff from locked chest at "..minetest.pos_to_string(pos))
return minetest.node_metadata_inventory_take_allow_all(
pos, listname, index, count, player)
end, end,
}) })