From e7341d005ff1ef801650d2513f5d90e4be7f4d6d Mon Sep 17 00:00:00 2001 From: nixnoxus Date: Mon, 4 Apr 2022 20:32:03 +0200 Subject: [PATCH] rename `default.log_action` to `default.log_player_action` --- game_api.txt | 2 +- mods/default/functions.lua | 8 ++++---- 2 files changed, 5 insertions(+), 5 deletions(-) diff --git a/game_api.txt b/game_api.txt index 34351bd9..a6258b60 100644 --- a/game_api.txt +++ b/game_api.txt @@ -1127,7 +1127,7 @@ setting `enable_non_player_action_log` is enabled. A player is considered non-player if `player:is_player()` returns `false` or `player.is_fake_player` is truthy. -`default.log_action(player, pos, message)` +`default.log_player_action(player, pos, message)` * `player` The player who performed the action * `pos` Position of the node at which the action was performed diff --git a/mods/default/functions.lua b/mods/default/functions.lua index 7e177c6d..5bea0ea4 100644 --- a/mods/default/functions.lua +++ b/mods/default/functions.lua @@ -721,7 +721,7 @@ end local non_player_action_log = minetest.settings:get_bool("enable_non_player_action_log") ~= false -function default.log_action(player, pos, message) +function default.log_player_action(player, pos, message) local who = player:get_player_name() if not player.is_fake_player and player:is_player() then -- log action of real player @@ -737,13 +737,13 @@ end function default.set_inventory_action_loggers(def, name) def.on_metadata_inventory_move = function(pos, from_list, from_index, to_list, to_index, count, player) - default.log_action(player, pos, "moves stuff in " .. name) + default.log_player_action(player, pos, "moves stuff in " .. name) end def.on_metadata_inventory_put = function(pos, listname, index, stack, player) - default.log_action(player, pos, "moves " .. stack:get_name() .. " to " .. name) + default.log_player_action(player, pos, "moves " .. stack:get_name() .. " to " .. name) end def.on_metadata_inventory_take = function(pos, listname, index, stack, player) - default.log_action(player, pos, "takes " .. stack:get_name() .. " from " .. name) + default.log_player_action(player, pos, "takes " .. stack:get_name() .. " from " .. name) end end