From e849d5457251d248a723b928b00f75edf2f531ef Mon Sep 17 00:00:00 2001 From: sfan5 Date: Fri, 29 May 2020 22:54:47 +0200 Subject: [PATCH] carts: Fix item collection (#2689) --- mods/carts/cart_entity.lua | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/mods/carts/cart_entity.lua b/mods/carts/cart_entity.lua index 734711be..efa1769f 100644 --- a/mods/carts/cart_entity.lua +++ b/mods/carts/cart_entity.lua @@ -328,11 +328,10 @@ local function rail_on_step(self, dtime) if self.punched then -- Collect dropped items for _, obj_ in pairs(minetest.get_objects_inside_radius(pos, 1)) do - if not obj_:is_player() and - obj_:get_luaentity() and - not obj_:get_luaentity().physical_state and - obj_:get_luaentity().name == "__builtin:item" then - + local ent = obj_:get_luaentity() + -- Careful here: physical_state and disable_physics are item-internal APIs + if ent and ent.name == "__builtin:item" and ent.physical_state then + ent:disable_physics() obj_:set_attach(self.object, "", {x=0, y=0, z=0}, {x=0, y=0, z=0}) self.attached_items[#self.attached_items + 1] = obj_ end