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Add initial environmental sounds mod with flowing water sounds
default:river_water_source can also create sound if desired as rivers are considered to be flowing water. A simple mod for now, with the intention to later use new engine environmental sound features if/when they appear.
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@ -64,3 +64,7 @@ enable_stairs_replace_abm (Replace old stairs) bool false
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# If enabled, use the engine's spawn search which does not check for a
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# suitable starting biome.
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engine_spawn (Use engine spawn search) bool false
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# Whether river water source nodes create flowing sounds.
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# Helps rivers create more sound, especially on level sections.
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river_source_sounds (River source node sounds) bool false
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