1
0
mirror of https://github.com/minetest/minetest_game.git synced 2025-06-29 21:30:26 +02:00

Default: Add water footstep sounds

Plus one silent sound to break repetition 'default_water_footstep.4.ogg'.
This commit is contained in:
paramat
2016-11-17 02:41:38 +00:00
parent 1e691c4429
commit ec95f47021
7 changed files with 20 additions and 0 deletions

View File

@ -1350,6 +1350,7 @@ minetest.register_node("default:water_source", {
liquid_viscosity = 1,
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("default:water_flowing", {
@ -1395,6 +1396,7 @@ minetest.register_node("default:water_flowing", {
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1,
not_in_creative_inventory = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
@ -1441,6 +1443,7 @@ minetest.register_node("default:river_water_source", {
liquid_range = 2,
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})
minetest.register_node("default:river_water_flowing", {
@ -1488,6 +1491,7 @@ minetest.register_node("default:river_water_flowing", {
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
groups = {water = 3, liquid = 3, puts_out_fire = 1,
not_in_creative_inventory = 1, cools_lava = 1},
sounds = default.node_sound_water_defaults(),
})