mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-23 07:10:19 +01:00
Fix some farming stuff
This commit is contained in:
parent
a1aee9a68f
commit
ef1f66a64e
@ -44,7 +44,10 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
|
||||
pos = pt.under,
|
||||
gain = 0.5,
|
||||
})
|
||||
|
||||
if not minetest.setting_getbool("creative_mode") then
|
||||
itemstack:add_wear(65535/(uses-1))
|
||||
end
|
||||
return itemstack
|
||||
end
|
||||
|
||||
@ -135,25 +138,27 @@ end
|
||||
farming.register_plant = function(name, def)
|
||||
local mname = name:split(":")[1]
|
||||
local pname = name:split(":")[2]
|
||||
|
||||
-- Check def table
|
||||
if def.description == nil then
|
||||
if not def.description then
|
||||
def.description = "Seed"
|
||||
end
|
||||
if def.inventory_image == nil then
|
||||
if not def.inventory_image then
|
||||
def.inventory_image = "unknown_item.png"
|
||||
end
|
||||
if def.steps == nil then
|
||||
if not def.steps then
|
||||
return nil
|
||||
end
|
||||
if def.minlight == nil then
|
||||
if not def.minlight then
|
||||
def.minlight = 1
|
||||
end
|
||||
if def.maxlight == nil then
|
||||
if not def.maxlight then
|
||||
def.maxlight = 14
|
||||
end
|
||||
if not def.fertility then
|
||||
def.fertility = {}
|
||||
end
|
||||
|
||||
-- Register seed
|
||||
local g = {seed = 1, snappy = 3, attached_node = 1}
|
||||
for k, v in pairs(def.fertility) do
|
||||
@ -179,40 +184,13 @@ farming.register_plant = function(name, def)
|
||||
return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname)
|
||||
end
|
||||
})
|
||||
-- Seed -> plant
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:seed"},
|
||||
neighbors = {"group:soil"},
|
||||
interval = 90,
|
||||
chance = 2,
|
||||
action = function(pos, node)
|
||||
local seedferts = minetest.registered_nodes[node.name].fertility
|
||||
local soilferts = {}
|
||||
-- Collect fertilities of soil
|
||||
for k, v in pairs(minetest.registered_nodes[minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name].groups) do
|
||||
if k == "grassland" or k == "desert" then
|
||||
soilferts[k] = k
|
||||
end
|
||||
end
|
||||
-- Cannot grow if no fertility match found
|
||||
local fertmatch = false
|
||||
for k, v in pairs(seedferts) do
|
||||
if soilferts[v] ~= nil then
|
||||
fertmatch = true
|
||||
break
|
||||
end
|
||||
end
|
||||
|
||||
if fertmatch == true and minetest.get_item_group(minetest.get_node({x = pos.x, y = pos.y - 1, z = pos.z}).name, "wet") ~= 0 then
|
||||
minetest.set_node(pos, {name = node.name:gsub("seed_", "") .. "_1"})
|
||||
end
|
||||
end
|
||||
})
|
||||
-- Register harvest
|
||||
minetest.register_craftitem(":" .. mname .. ":" .. pname, {
|
||||
description = pname:gsub("^%l", string.upper),
|
||||
inventory_image = mname .. "_" .. pname .. ".png",
|
||||
})
|
||||
|
||||
-- Register growing steps
|
||||
for i=1,def.steps do
|
||||
local drop = {
|
||||
@ -242,15 +220,35 @@ farming.register_plant = function(name, def)
|
||||
sounds = default.node_sound_leaves_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
-- Growing ABM
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:" .. pname},
|
||||
nodenames = {"group:" .. pname, "group:seed"},
|
||||
neighbors = {"group:soil"},
|
||||
interval = 90,
|
||||
chance = 2,
|
||||
action = function(pos, node)
|
||||
local plant_height = minetest.get_item_group(node.name, pname)
|
||||
|
||||
-- return if already full grown
|
||||
if minetest.get_item_group(node.name, pname) == def.steps then
|
||||
if plant_height == def.steps then
|
||||
return
|
||||
end
|
||||
|
||||
local node_def = minetest.registered_items[node.name] or nil
|
||||
|
||||
-- grow seed
|
||||
if minetest.get_item_group(node.name, "seed") and node_def.fertility then
|
||||
local can_grow = false
|
||||
local soil_node = minetest.get_node_or_nil({x = pos.x, y = pos.y - 1, z = pos.z})
|
||||
for _, v in pairs(node_def.fertility) do
|
||||
if minetest.get_item_group(soil_node.name, v) ~= 0 then
|
||||
can_grow = true
|
||||
end
|
||||
end
|
||||
if can_grow then
|
||||
minetest.set_node(pos, {name = node.name:gsub("seed_", "") .. "_1"})
|
||||
end
|
||||
return
|
||||
end
|
||||
|
||||
@ -263,18 +261,17 @@ farming.register_plant = function(name, def)
|
||||
pos.y = pos.y + 1
|
||||
|
||||
-- check light
|
||||
if not minetest.get_node_light(pos) then
|
||||
return
|
||||
end
|
||||
if minetest.get_node_light(pos) < def.minlight or minetest.get_node_light(pos) > def.maxlight then
|
||||
local ll = minetest.get_node_light(pos)
|
||||
|
||||
if not ll or ll < def.minlight or ll > def.maxlight then
|
||||
return
|
||||
end
|
||||
|
||||
-- grow
|
||||
local height = minetest.get_item_group(node.name, pname) + 1
|
||||
minetest.set_node(pos, {name = mname .. ":" .. pname .. "_" .. height})
|
||||
minetest.set_node(pos, {name = mname .. ":" .. pname .. "_" .. plant_height + 1})
|
||||
end
|
||||
})
|
||||
|
||||
-- Return
|
||||
local r = {
|
||||
seed = mname .. ":seed_" .. pname,
|
||||
|
@ -21,7 +21,7 @@ minetest.register_node("farming:soil", {
|
||||
tiles = {"farming_soil.png", "default_dirt.png"},
|
||||
drop = "default:dirt",
|
||||
is_ground_content = true,
|
||||
groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1},
|
||||
groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
soil = {
|
||||
base = "default:dirt",
|
||||
@ -35,7 +35,7 @@ minetest.register_node("farming:soil_wet", {
|
||||
tiles = {"farming_soil_wet.png", "farming_soil_wet_side.png"},
|
||||
drop = "default:dirt",
|
||||
is_ground_content = true,
|
||||
groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1},
|
||||
groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1},
|
||||
sounds = default.node_sound_dirt_defaults(),
|
||||
soil = {
|
||||
base = "default:dirt",
|
||||
@ -57,7 +57,7 @@ minetest.register_node("farming:desert_sand_soil", {
|
||||
drop = "default:desert_sand",
|
||||
tiles = {"farming_desert_sand_soil.png", "default_desert_sand.png"},
|
||||
is_ground_content = true,
|
||||
groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1},
|
||||
groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
soil = {
|
||||
base = "default:desert_sand",
|
||||
@ -71,7 +71,7 @@ minetest.register_node("farming:desert_sand_soil_wet", {
|
||||
drop = "default:desert_sand",
|
||||
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
|
||||
is_ground_content = true,
|
||||
groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1},
|
||||
groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1},
|
||||
sounds = default.node_sound_sand_defaults(),
|
||||
soil = {
|
||||
base = "default:desert_sand",
|
||||
@ -81,39 +81,48 @@ minetest.register_node("farming:desert_sand_soil_wet", {
|
||||
})
|
||||
|
||||
minetest.register_abm({
|
||||
nodenames = {"group:soil", "group:wet"},
|
||||
interval = 5,
|
||||
chance = 10,
|
||||
nodenames = {"group:field"},
|
||||
interval = 15,
|
||||
chance = 4,
|
||||
action = function(pos, node)
|
||||
pos.y = pos.y+1
|
||||
local nn = minetest.get_node(pos).name
|
||||
node = minetest.registered_nodes[node.name]
|
||||
pos.y = pos.y-1
|
||||
|
||||
if node.soil == nil or node.soil.wet == nil or node.soil.base == nil or node.soil.dry == nil then
|
||||
local n_def = minetest.registered_nodes[node.name] or nil
|
||||
local wet = n_def.soil.wet or nil
|
||||
local base = n_def.soil.base or nil
|
||||
local dry = n_def.soil.dry or nil
|
||||
if not n_def or not n_def.soil or not wet or not base or not dry then
|
||||
return
|
||||
end
|
||||
|
||||
if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].walkable and minetest.get_item_group(nn, "plant") == 0 and node.name ~= node.soil.base then
|
||||
minetest.set_node(pos, {name = node.soil.base})
|
||||
pos.y = pos.y + 1
|
||||
local nn = minetest.get_node_or_nil(pos)
|
||||
if not nn or not nn.name then
|
||||
return
|
||||
end
|
||||
local nn_def = minetest.registered_nodes[nn.name] or nil
|
||||
pos.y = pos.y - 1
|
||||
|
||||
if nn_def and nn_def.walkable and minetest.get_item_group(nn.name, "plant") == 0 then
|
||||
minetest.set_node(pos, {name = base})
|
||||
return
|
||||
end
|
||||
-- check if there is water nearby
|
||||
if minetest.find_node_near(pos, 3, {"group:water"}) then
|
||||
local wet_lvl = minetest.get_item_group(node.name, "wet")
|
||||
-- if it is dry soil and not base node, turn it into wet soil
|
||||
if node.name ~= node.soil.base and minetest.get_item_group(node.name, "wet") == 0 then
|
||||
minetest.set_node(pos, {name = node.soil.wet})
|
||||
if wet_lvl == 0 then
|
||||
minetest.set_node(pos, {name = wet})
|
||||
end
|
||||
else
|
||||
-- turn it back into base if it is already dry
|
||||
if minetest.get_item_group(node.name, "wet") == 0 then
|
||||
if wet_lvl == 0 then
|
||||
-- only turn it back if there is no plant/seed on top of it
|
||||
if minetest.get_item_group(nn, "plant") == 0 and minetest.get_item_group(nn, "seed") == 0 then
|
||||
minetest.set_node(pos, {name = node.soil.base})
|
||||
if minetest.get_item_group(nn.name, "plant") == 0 and minetest.get_item_group(nn.name, "seed") == 0 then
|
||||
minetest.set_node(pos, {name = base})
|
||||
end
|
||||
|
||||
-- if its wet turn it back into dry soil
|
||||
elseif minetest.get_item_group(node.name, "wet") == 1 then
|
||||
minetest.set_node(pos, {name = node.soil.dry})
|
||||
elseif wet_lvl == 1 then
|
||||
minetest.set_node(pos, {name = dry})
|
||||
end
|
||||
end
|
||||
end,
|
||||
|
Loading…
Reference in New Issue
Block a user