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mirror of https://github.com/minetest/minetest_game.git synced 2025-06-28 04:40:22 +02:00

fire: Document flammable group, a little code cleanup

This commit is contained in:
HybridDog
2019-03-30 21:33:08 +01:00
committed by Paramat
parent dfe6fd6560
commit efd090228d
2 changed files with 14 additions and 11 deletions

View File

@ -320,7 +320,7 @@ if fire_enabled then
interval = 7,
chance = 12,
catch_up = false,
action = function(pos, node, active_object_count, active_object_count_wider)
action = function(pos)
local p = minetest.find_node_near(pos, 1, {"air"})
if p then
minetest.set_node(p, {name = "fire:basic_flame"})
@ -337,17 +337,18 @@ if fire_enabled then
interval = 5,
chance = 18,
catch_up = false,
action = function(pos, node, active_object_count, active_object_count_wider)
action = function(pos)
local p = minetest.find_node_near(pos, 1, {"group:flammable"})
if p then
local flammable_node = minetest.get_node(p)
local def = minetest.registered_nodes[flammable_node.name]
if def.on_burn then
def.on_burn(p)
else
minetest.remove_node(p)
minetest.check_for_falling(p)
end
if not p then
return
end
local flammable_node = minetest.get_node(p)
local def = minetest.registered_nodes[flammable_node.name]
if def.on_burn then
def.on_burn(p)
else
minetest.remove_node(p)
minetest.check_for_falling(p)
end
end,
})