ensure chests close properly

This commit is contained in:
flux 2022-07-01 09:12:04 -07:00
parent 986b65775f
commit f1b6f20b13
1 changed files with 39 additions and 10 deletions

View File

@ -53,19 +53,26 @@ end
default.chest.open_chests = {}
minetest.register_on_player_receive_fields(function(player, formname, fields)
if formname ~= "default:chest" then
return
end
if not player or not fields.quit then
if not player then
return
end
local pn = player:get_player_name()
if not default.chest.open_chests[pn] then
if formname ~= "default:chest" then
if default.chest.open_chests[pn] then
default.chest.chest_lid_close(pn)
end
return
end
if not (fields.quit and default.chest.open_chests[pn]) then
return
end
default.chest.chest_lid_close(pn)
return true
end)
@ -129,6 +136,12 @@ function default.chest.register_chest(prefixed_name, d)
return itemstack
end
local cn = clicker:get_player_name()
if default.chest.open_chests[cn] then
default.chest.chest_lid_close(cn)
end
minetest.sound_play(def.sound_open, {gain = 0.3,
pos = pos, max_hear_distance = 10}, true)
if not default.chest.chest_lid_obstructed(pos) then
@ -136,10 +149,9 @@ function default.chest.register_chest(prefixed_name, d)
{ name = name .. "_open",
param2 = node.param2 })
end
minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(),
minetest.after(0.2, minetest.show_formspec, cn,
"default:chest", default.chest.get_chest_formspec(pos))
default.chest.open_chests[clicker:get_player_name()] = { pos = pos,
default.chest.open_chests[cn] = { pos = pos,
sound = def.sound_close, swap = name }
end
def.on_blast = function() end
@ -200,6 +212,12 @@ function default.chest.register_chest(prefixed_name, d)
return inv:is_empty("main")
end
def.on_rightclick = function(pos, node, clicker)
local cn = clicker:get_player_name()
if default.chest.open_chests[cn] then
default.chest.chest_lid_close(cn)
end
minetest.sound_play(def.sound_open, {gain = 0.3, pos = pos,
max_hear_distance = 10}, true)
if not default.chest.chest_lid_obstructed(pos) then
@ -208,9 +226,9 @@ function default.chest.register_chest(prefixed_name, d)
param2 = node.param2 })
end
minetest.after(0.2, minetest.show_formspec,
clicker:get_player_name(),
cn,
"default:chest", default.chest.get_chest_formspec(pos))
default.chest.open_chests[clicker:get_player_name()] = { pos = pos,
default.chest.open_chests[cn] = { pos = pos,
sound = def.sound_close, swap = name }
end
def.on_blast = function(pos)
@ -274,6 +292,17 @@ function default.chest.register_chest(prefixed_name, d)
end
})
end
-- close opened chests on load
minetest.register_lbm({
label = "close opened chests on load",
name = "default:close_" .. prefixed_name:gsub(":", "_") .. "_open",
nodenames = {prefixed_name .. "_open"},
run_at_every_load = true,
action = function(pos, node)
minetest.swap_node(pos, {name = prefixed_name, param2 = node.param2})
end
})
end
default.chest.register_chest("default:chest", {