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Farming: Add quiet sounds to seeds
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@ -220,9 +220,14 @@ farming.register_plant = function(name, def)
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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fixed = {-0.5, -0.5, -0.5, 0.5, -5/16, 0.5},
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},
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},
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fertility = def.fertility,
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fertility = def.fertility,
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sounds = default.node_sound_dirt_defaults({
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dug = {name = "default_grass_footstep", gain = 0.2},
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place = {name = "default_place_node", gain = 0.25},
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}),
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on_place = function(itemstack, placer, pointed_thing)
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on_place = function(itemstack, placer, pointed_thing)
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return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname)
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return farming.place_seed(itemstack, placer, pointed_thing, mname .. ":seed_" .. pname)
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end
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end,
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})
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})
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-- Register harvest
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-- Register harvest
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