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Fire: Add flint and steel sound
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@ -87,8 +87,12 @@ minetest.register_tool("fire:flint_and_steel", {
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description = "Flint and Steel",
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inventory_image = "fire_flint_steel.png",
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on_use = function(itemstack, user, pointed_thing)
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itemstack:add_wear(1000)
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local pt = pointed_thing
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minetest.sound_play(
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"fire_flint_and_steel",
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{pos = pt.above, gain = 0.8, max_hear_distance = 8}
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)
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itemstack:add_wear(1000)
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if pt.type == "node" then
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local node_under = minetest.get_node(pt.under).name
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local is_coalblock = node_under == "default:coalblock"
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