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Optimize textures and model (use *.b3d instead *.x)
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@ -15,7 +15,7 @@ function default.player_register_model(name, def)
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end
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-- Default player appearance
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default.player_register_model("character.x", {
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default.player_register_model("character.b3d", {
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animation_speed = 30,
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textures = {"character.png", },
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animations = {
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@ -93,7 +93,7 @@ end
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-- Update appearance when the player joins
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minetest.register_on_joinplayer(function(player)
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default.player_attached[player:get_player_name()] = false
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default.player_set_model(player, "character.x")
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default.player_set_model(player, "character.b3d")
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player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30)
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-- set GUI
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