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player_api: Set correct visual size for legacy player model

This commit is contained in:
sfan5 2019-10-06 14:06:02 +02:00
parent 1c413ede9a
commit f87c3d05ae

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@ -54,6 +54,7 @@ function player_api.set_model(player, model_name)
player:set_properties({
textures = {"player.png", "player_back.png"},
visual = "upright_sprite",
visual_size = {x = 1, y = 2},
collisionbox = {-0.3, 0.0, -0.3, 0.3, 1.75, 0.3},
stepheight = 0.6,
eye_height = 1.625,