226ccd07b7
Version MFF.
2018-09-09 11:39:53 +02:00
49ad1c1bf7
Make gui part of default
2014-07-05 16:06:16 +02:00
13dfc2c0e9
More new Textures, Clean up a bit
2014-07-05 16:03:06 +02:00
4602bd5999
Remove legacy, move aliases to default
2014-07-05 16:02:01 +02:00
104018d711
Add fancy inventories
2014-07-05 15:57:35 +02:00
9fdbc1f407
Fix tree growing and jungle sapling growth rate
2013-11-07 00:13:51 +01:00
ea6d504b01
Split init.lua into several files
2013-05-19 18:43:04 +02:00
fcf0816fa8
Move all common mods back to minetest_game
2013-05-18 16:05:16 +02:00
d6ec56811b
Use common mods
2013-03-21 18:44:36 +01:00
b4e9ef269b
Make grass buildable_to
2013-03-20 16:22:59 +01:00
648a11263b
Use replacements in furnace and replace lava bucket with empty bucket when used as fuel
2013-03-19 19:30:06 +01:00
467e2029e2
Add stonebricks
2013-03-19 17:42:26 +01:00
3a617bcb6e
Add papyrus and cactus growing
2013-03-19 01:01:22 +01:00
d5c373e290
Make it possible to override the default.cool_lava_* functions
2013-03-19 00:04:17 +01:00
4c5cb106c3
Dont allow to place not-fuel items in the fuel field in the furnace and dont allow to place any item in the dst field
2013-03-18 23:47:39 +01:00
9ff8f8038e
Add grass
2013-03-18 22:27:15 +01:00
a4426e4bd4
Make lava not renewable
2013-03-17 18:52:11 +01:00
e82c122822
Add obsidian
2013-03-17 17:31:51 +01:00
e43573b46b
Use animation for new_style_water
2013-03-17 16:51:36 +01:00
4b9914fdcb
Add jungleleaves, junglewood and junglesapling
2013-03-16 21:55:29 +01:00
0d924e7e4d
Add lavacooling
2013-03-09 21:55:01 +01:00
90aaa1fb62
Fixe digging times of axes
2013-03-03 11:15:05 +01:00
e1d17b1747
Update mods/default/init.lua
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how did this line get there?
2013-02-08 15:03:14 +01:00
2817db19d4
Fix duplicate in default
2013-02-06 02:43:48 +01:00
d5cc51a396
Update minetest.show_formspec()
2013-01-07 20:42:31 +01:00
a0ba7cf973
Show the contents of the locked chest only to the owner
2013-01-04 21:25:37 +01:00
0beabfc755
Fix a glitch where the player gets liquids in his inventory when the server lags
2013-01-04 16:47:29 +01:00
33ec25caed
Convert old mese to the new mese block and generate it deep underground
2012-12-28 20:05:40 +01:00
1bf62bbad4
Changed Mese to act like an object cut out of a block of stone, rather than an
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object found *among* the stone.
That is, mese should behave such that you get something potentially useful out
of the aggregate block you just broke, rather than just collecting the whole
block when mined.
Mese crystals in stone give a single Mese Crystal when mines. Craft three of
those + 2 sticks for Mese Pickaxe, or 9 for a Mese block. Craft one Mese
Crystal by itself to get 9 Mese Crystal fragments, which all mods should use
when a full Mese Crystal is too much.
This includes new textures for the above objects, tweaks to the sounds used for
them, and naming tweaks for the textures used for default mese in stone, so
that old texture packs don't use the "wrong" image.
This represents my best effort to match C55's suggestions.
2012-12-18 17:56:23 +01:00
73d078fd27
Damage tweaks
2012-12-15 18:05:14 +01:00
4763fa635a
Fix glass step sound
2012-12-10 18:43:12 +01:00
3928eccf74
Use the group attached_nodes
2012-12-01 14:39:23 +01:00
0057a87b99
Add script to turn players into meshes, ticks every 1 second
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Trigger the player.lua file in init.lua
Commit the ugly and temporary test model and texture. We'll get to a real animated player mesh once the code for that is ready
Set visual_size accordingly so the player model doesn't stretch vertically (default of the sprite player)
Attempt to use the b3d model format, although it doesn't seem to work so far
2012-11-25 21:02:00 +02:00
e9ad8d06c8
Render nayncat as a cube in inventory
2012-11-24 18:13:43 +01:00
0495f9e209
Rotate the wield image of the shovel for better animation
2012-11-24 17:24:02 +01:00
d0638d7284
sandstone should drop itself, and craft back to 4 sand.
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Otherwise you lose 3 sand every time you have to dig up sandstone to move it.
2012-11-23 22:23:13 -05:00
165da9348a
Use groups to craft things
2012-11-18 17:47:22 +01:00
df2fdba2b4
Make steel block and brick drop themselves when digged and make them craftable back into the their materials
2012-11-12 17:51:48 +01:00
2768d4974b
Add VanessaE's selection box for apples, saplings and papyrus
2012-11-11 18:17:09 +01:00
4a68126a2b
Add animation for water
2012-11-02 18:24:25 +01:00
25a6cd866b
Merge pull request #18 from darkrose/master
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stop using hacks for sign input
2012-11-01 11:07:17 -07:00
e5502c9415
Move falling to builtin
2012-10-31 19:09:17 +01:00
e5e62f9085
formspec changes
2012-10-29 02:03:27 +10:00
87a1e37d34
Update invsize[8,9;] -> size[8,9]
2012-09-03 17:38:32 +03:00
6ad1d56b3d
Remove obsolete metadata_name field
2012-09-03 17:30:07 +03:00
0722c8064b
Animated torches
2012-09-03 00:22:06 +03:00
d98eab6a84
Fix crash when furnace is full
2012-08-12 17:10:28 +03:00
7db7ea543f
Remove some unwanted items from the creative inventory
2012-07-26 00:08:47 +03:00
81afea1c00
Use new creative mode inventory properly
2012-07-25 18:05:13 +03:00
6de625c67f
Use improved inventory callbacks
2012-07-25 15:14:36 +03:00