CraigyDavi
cc2573acdf
Remove API from player.lua
...
It's now in game_api.txt
2014-09-16 17:07:43 +02:00
ShadowNinja
44dc611088
Fix farming unloaded node crash
2014-09-06 20:36:40 -04:00
Calinou
49a8ddc822
Make sand and some leaves sounds quieter
2014-08-22 11:52:51 +02:00
BlockMen
11c04e984d
Localize player_attached
2014-08-21 16:49:30 +02:00
BlockMen
ef1f66a64e
Fix some farming stuff
2014-08-21 16:48:48 +02:00
Zefram
a1aee9a68f
Fix door hardness detection for open/close sounds
2014-08-07 13:47:01 +02:00
Jat
5dbc738dbd
Add API doors : Sound for door open and close.
2014-08-07 12:42:37 +02:00
paramat
5b5aa493b5
Fix boat flying up and some tweaks
2014-08-07 12:27:40 +02:00
Gabriel Huber
6967232619
Fix TNT init for undefined enable_tnt setting
2014-07-25 23:29:44 -04:00
Zefram
263b6f2fdf
Show filled buckets in creative inventory
2014-07-24 13:41:17 +02:00
ShadowNinja
0ca4520cc2
Rewrite TNT
2014-07-22 12:05:40 -04:00
Zefram
ea3fcdd077
Pair door with door of any type
...
Mirror the setup of a door placed next to any door, not just next to
a door of the same type. This is particularly useful where there are
multiple door types that have the same appearance, but one wants the
doors of a pair to have different behaviour in some other respect.
2014-07-22 13:41:32 +02:00
Zefram
820e48badc
Make open trapdoor climbable
...
When a trapdoor is mounted upside down, to make its top surface flush
with the floor above when closed, it is necessary to have some way to
climb through the trapdoor node when it's open. Making it climbable
like a ladder satisfies this need. It is somewhat realistic, as a real
trapdoor can have a ladder segment mounted on one face. When the trapdoor
is mounted in its default orientation, making the bottom surface flush
with the ceiling below when closed, the climbability when open is not
strictly necessary, but is still a convenience.
2014-07-22 13:04:45 +02:00
Zefram
c39b9b29de
Improve message about screwdriver control
...
The message to "hold shift" makes an unwarranted assumption about the
user's keybindings. Messages from the server should refer to a key's
game function, rather than its extragame identity.
2014-07-22 13:04:20 +02:00
Zefram
a8ad9bfc9d
Consistently use group:stick in tool recipes
...
The left-handed recipes for axes were using default:stick instead of
the group:stick used by all other tool recipes.
2014-07-22 13:03:45 +02:00
Zefram
d4c24a30e9
Retain sign text when editing is aborted by <esc>
2014-07-22 13:00:20 +02:00
Amaz
c8845e8d44
Fix desert_sand_soil dropping itself, and changed the descriptions
2014-07-22 12:56:20 +02:00
cupofinsane
5175897cdc
Alias string to cotton
...
Cotton plants used to drop strings, now they drop farming:cotton. Some mods (namely, throwing) still use farming:string, therefore we need farming:string to be equal farming:cotton.
2014-07-13 20:04:14 +02:00
Novatux
c521cb06bf
Better ingot textures
2014-07-13 19:37:01 +02:00
BlockMen
3180bdfe6c
Add protection to TNT (by @tenplus1)
2014-07-13 19:24:57 +02:00
Novatux
c993e14084
Add spaces around operators in boat mod code, fix a problem with boat staticdata, fix a crash that can occur with boat going over unknown nodes.
2014-07-09 09:47:51 +02:00
BlockMen
955f3cf310
Fix crafting recipe for iron bars
2014-07-08 19:10:55 +02:00
BlockMen
814c17631d
Fix jump-stacking
2014-07-08 16:50:06 +02:00
ShadowNinja
ca7f6bb97a
Convert spaces to tabs and add unknown node checks to xpanes
2014-07-06 21:49:47 -04:00
BlockMen
5e0c49345a
Fix boats again
2014-07-06 12:12:05 +02:00
BlockMen
584718a2a7
Rename functions, update API
2014-07-06 10:54:47 +02:00
sfan5
46b6cee1fc
Fix crash in boats mod
2014-07-06 10:30:59 +02:00
webdesigner97
7e5dc6c374
Add a minetest_game API documentation
2014-07-06 10:22:20 +02:00
BlockMen
30e57bcc99
NeXt becomes minetest_game
2014-07-05 16:07:03 +02:00
BlockMen
e0673908bf
Update only moving boats
2014-07-05 16:06:55 +02:00
BlockMen
7ea81f0906
Fix papyurs texture
2014-07-05 16:06:23 +02:00
BlockMen
49ad1c1bf7
Make gui part of default
2014-07-05 16:06:16 +02:00
BlockMen
ff80b87783
Remove debug line
2014-07-05 16:06:08 +02:00
David Gumberg
e106fd51ca
Compress all textures losslessly using optipng and advpng
2014-07-05 16:06:00 +02:00
BlockMen
18d0bdd2bb
Add boats
2014-07-05 16:03:33 +02:00
webdesigner97
60ccb522d4
Make farming more flexible
...
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants
2014-07-05 16:03:24 +02:00
HybridDog
d0aa09dd8d
New fence texture
2014-07-05 16:03:14 +02:00
BlockMen
13dfc2c0e9
More new Textures, Clean up a bit
2014-07-05 16:03:06 +02:00
BlockMen
1e628ed92a
Add tnt mod (freeminer version)
2014-07-05 16:02:58 +02:00
Sfan5
b468a23f60
Enable jungles & tweak physics a bit
2014-07-05 16:02:50 +02:00
BlockMen
7d63db1703
Add glasspanes and ironbars
2014-07-05 16:02:42 +02:00
BlockMen
f85e9ba691
Add mese and diamond hoe, new tool textures
2014-07-05 16:02:34 +02:00
webdesigner97
fa485f7d63
Make creative inventory use new fancy layout
2014-07-05 16:02:26 +02:00
PenguinDad
da9579846c
Added Glass and Obsidian Glass door (doors mod)
2014-07-05 16:02:17 +02:00
Sfan5
8dc6b0124e
Add /sethome & /home
2014-07-05 16:02:09 +02:00
BlockMen
4602bd5999
Remove legacy, move aliases to default
2014-07-05 16:02:01 +02:00
BlockMen
a3e92c4524
New textures
2014-07-05 16:01:53 +02:00
Amaz1
72f9f64c04
Added desert and sandstone brick slabs and stairs
2014-07-05 16:01:45 +02:00
BlockMen
8bf344e461
Remove external_legacy (no longer needed)
2014-07-05 16:01:36 +02:00
SmallJoker
a32751800c
Add furnace protection, eat some lines of codes
...
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00