1
0
mirror of https://github.com/minetest/minetest_game.git synced 2025-07-17 04:50:21 +02:00
Commit Graph

11 Commits

Author SHA1 Message Date
6bd059915c Safe texture compression (#2808)
Only a single program was used to safely compress all textures in MTG.

 * `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`

The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.

utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
af3c91862c Convert many textures to indexed color
This fixes all cases where the color profile was broken, and
libpng warns about. It also makes almost all textures indexed
instead of RGB where possible (textures that don't have
semi-transparent pixels).
2016-11-18 05:37:02 +00:00
1fafed3387 Default: Remove mortar from stone brick, desert stone brick 2016-06-22 02:10:52 +01:00
b24049950e Default: New stone brick and desert stone brick textures 2015-08-17 21:59:43 +01:00
jp
f86ac2fdff Optimize textures and model (use *.b3d instead *.x) 2015-02-28 22:33:19 +01:00
e106fd51ca Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
a3e92c4524 New textures 2014-07-05 16:01:53 +02:00
c2ce3d032e Pngcrush all Textures 2013-05-25 16:20:35 +02:00
fcf0816fa8 Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
d6ec56811b Use common mods 2013-03-21 18:44:36 +01:00
467e2029e2 Add stonebricks 2013-03-19 17:42:26 +01:00