雷哲翰
953fcfe09e
Improve zh_CN translation ( #2885 )
2021-09-04 23:37:39 +02:00
SmallJoker
c6171a8f29
Add Esperanto translation ( #2739 )
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Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com>
2021-04-17 15:08:37 +02:00
Wuzzy
2c9733ac45
Add Lojban translation ( #2835 )
2021-02-23 20:00:46 +01:00
Ronoaldo Pereira
b6377a7c0e
Added Brazilian Portuguese translation ( #2834 )
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Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
ExeVirus
6bd059915c
Safe texture compression ( #2808 )
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Only a single program was used to safely compress all textures in MTG.
* `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`
The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.
utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
sfan5
aa9cc39317
Update game APIs for use_texture_alpha deprecation
2021-02-07 11:48:05 +01:00
Wuzzy
9d419bfac6
Update translation templates
2021-02-06 15:07:07 +01:00
Maksim
e6aec880de
Use Minetest 5.3 'minetest.is_creative_enabled' API ( #2795 )
2020-12-13 18:59:19 +01:00
The most random of all meshes
29866dbcb3
Fix minor bug in german translation
2020-11-29 17:43:15 +01:00
Daretmavi
2953bf2bd6
Slovak translations ( #2772 )
2020-11-05 19:47:48 +01:00
Louis Royer
4c145bf9aa
Improve inner/outer stairs translation for external mods ( #2584 )
2020-09-21 23:38:49 +01:00
An0n3m0us
befed5525a
Replace some sounds with new sounds ( #2605 )
2020-08-29 01:16:36 +01:00
Muhammad Rifqi Priyo Susanto
8c01a5b288
Add Indonesian translations ( #2693 )
2020-06-29 18:41:50 +02:00
Yaman Qalieh
3f42c6c243
Add oddly_breakable_by_hand to glass stairs and slabs
2020-05-10 13:37:37 +02:00
IFRFSX
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation ( #2596 )
2020-03-02 21:53:12 +01:00
Louis Royer
1420376e32
Fix french translation of snow block slab
2020-02-08 21:06:17 +00:00
Zaoqi
da39bae50e
Add zh_CN translation
2020-01-22 19:09:38 +01:00
Muhammad Nur Hidayat Yasuyoshi (MNH48)
710605687b
Add Malay translation
2019-11-30 17:31:40 +01:00
Aresiel
10dce79451
Add Swedish translation
2019-11-30 17:31:29 +01:00
Andrey2470T
6fea665fcc
Add Russian translation ( #2525 )
2019-10-24 21:54:20 +02:00
Hamlet
93a49f082c
Italian translation ( #2491 )
2019-10-12 14:30:37 +02:00
JDiaz
a00ff24df9
Spanish Translation ( #2505 )
2019-10-10 21:19:20 +02:00
DrHackberry
0f369b43fe
French translation ( #2514 )
2019-10-10 21:18:25 +02:00
Wuzzy
106c36da33
Add translation templates and German translation
2019-09-22 13:42:40 +02:00
sfan5
e4adb01fbf
Fix and improve translation strings ( #2471 )
2019-09-12 19:03:10 +02:00
Yves Quemener
bb9279ccb8
Add support for MT 5 game translation (rebasing ) ( #2466 )
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rebased #2368
2019-09-10 19:09:51 +02:00
HybridDog
a2254bd0af
Warn when a mod registers a stairs node with an existing name
2019-08-01 21:55:26 +02:00
TumeniNodes
7f830124f7
Various mods: Use " " instead of ' ' for item names
2019-08-01 02:40:39 +01:00
sfan5
9b226c7045
Switch to mod.conf, delete deprecated depends.txt
2019-07-17 00:38:23 +02:00
Paul Ouellette
ccf03ea404
Remove extra empty strings in craft recipes ( #2281 )
2019-01-02 12:40:32 +01:00
Paramat
ec248d3cb0
Remove now-unused 'puts out fire' group
2018-12-08 04:00:38 +00:00
Paul Ouellette
068e0b167f
Remove double inner/outer in stairs descriptions
2018-11-16 19:50:53 +01:00
TumeniNodes
5f61379757
Fix sRGB profiles for obsidian glass stair textures
2018-11-09 18:53:23 +00:00
SmallJoker
ad486bc863
New glass, glass stair/slab, and glass door textures
2018-11-02 17:22:54 +00:00
TumeniNodes
b042106fdc
Stairs: Remove combine slabs code
2018-10-11 19:33:33 +01:00
TumeniNodes
2696b0cd91
Stairs: Add glass and obsidian glass. Fix slab combine bug
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Fix slabs combining into a cube: Facedir is only set for the cube if it has
paramtype2 = "facedir". This avoids liquid appearing in connected
framed glasslike.
2018-10-09 20:44:15 +01:00
Paramat
5b3b609270
Stairs: Add field to determine world-aligned textures ( #2219 )
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All stair/slab nodes with parent nodes that are rotatable (wood and bricks)
are reverted to not having world-aligned textures, to fix the breakage of
rotated stair/slab appearence in worlds.
Update, and add missing documentation to, game_api.txt.
2018-10-04 00:33:11 +01:00
12Me21
aafe31c14e
Stairs: Safer slab name check
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Before, it checked if the node name *contained* "stairs:slab_", which could detect
things like "xxxxxstairs:slab_xxxx". Changed the pattern to "^stairs:slab_".
2018-09-03 03:34:56 +01:00
Paramat
689f0c5478
README.txt files: Change 'LGPL 2.1' to 'LGPLv2.1+'. Remove 'WTFPL'
2018-08-22 01:23:00 +01:00
SmallJoker
255031fc91
Replace deprecated function calls
2018-07-01 20:44:03 +01:00
Jat15
5f121b586d
Stairs: unbind table groups ( #2036 )
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Unbind table groups for base block, stairs, slabs.
2018-01-31 20:49:27 +01:00
paramat
0132bfe41e
Stairs: Improve inner/outer stair descriptions. Code cleanup
2017-12-11 15:58:25 +00:00
DTA7
a2d7678ffd
Add nil checks for placer
2017-11-15 23:16:28 +00:00
paramat
9d9e9b6709
Stairs: Set world-aligned textures for all stairs and slabs
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Fix 'stair_images' code to avoid 'stair_images' being empty in some
situations.
Change stairs back to nodeboxes to make world-aligned textures work.
2017-11-04 23:43:30 +00:00
paramat
3f14d1012d
Footstep sounds: 5 new sounds
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Original recording by Ryding.
http://freesound.org/people/Ryding/
Found by Anth0rx, edited by paramat.
Add and use 'default.node_sound_snow_defaults()' function.
2017-10-24 04:21:34 +01:00
rubenwardy
20687a6301
Make ice slippery
2017-08-14 19:06:54 +01:00
Ezhh
c2f3c99cad
Correct farming/stairs dependency ( #1838 )
2017-07-22 16:11:40 +02:00
Fixer
1aafcdd7e0
Stairs: Add tin block stairs and slab
2017-07-08 14:51:24 +01:00
TumeniNodes
b66a61a10f
Stairs: Add inner and outer corner stairs
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With thanks to MarkuBu for the original PR and GreenXenith for the stair models.
2017-07-08 14:50:17 +01:00
Johannes Fritz
7b46d3b6af
Stairs: Add backface culling to stair meshes
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If backface culling is not specified for a tile in 'images' it is set to true.
Slabs already have backface culling due to being defined as nodeboxes (which
are then converted to meshnodes).
2017-07-01 04:22:11 +01:00