baytuch
a5547a3a76
Add ukrainian (uk) translation ( #2921 )
...
Co-authored-by: sfan5 <sfan5@live.de>
2022-01-30 00:35:28 +01:00
ROllerozxa
c8a1454e2b
Fix and update Swedish translation ( #2920 )
2022-01-29 18:35:45 +01:00
Olivier Dragon
bcd1ee048e
Update french translations ( #2922 )
...
* Update french translations for beds, farming and fire
* Update french translations for mtg_craftguide
* Update french translations for default
* Correct typos
* Restore new line at end of file
* Shorten translation for better display
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
2022-01-29 16:27:19 +01:00
Louis Royer
fff3b98ab0
Make keys stackable if they contain the same secret ( Fix #2714 )
2022-01-23 18:12:09 +01:00
Louis Royer
40861c9e4f
Move keys to a separate mod ( Fix #1490 )
2022-01-23 18:12:09 +01:00
paramat
0c1252bcf5
Balance sounds, remove silent water footstep
2022-01-23 18:07:59 +01:00
sfan5
acc918436a
Override local_animation settings for certain animations
...
This makes the lay/sit animation work on the local client (in third-person).
2022-01-20 22:48:59 +01:00
Lars Müller
6623dec567
Redo player_api ( #2745 )
2022-01-17 21:49:28 +01:00
Emojigit
75f9575557
Allow to set use_texture_alpha when registering a door
...
Co-Authored-By: Gregor Parzefall <gregor.parzefall@posteo.de>
2022-01-14 19:41:26 +01:00
sfan5
78de12d6b4
Fix torch models so they render correctly in model[]
...
reported by @OgelGames
2022-01-09 22:57:57 +01:00
Yaman Qalieh
d775a9bdae
Pull some parent node vars for stairs and slabs ( #2911 )
...
Fixes the sunlight propagation of glass stairs and slabs.
Co-authored-by: tenplus1 <tenplus1@users.noreply.github.com>
2021-12-12 16:38:54 +01:00
Daretmavi
60389a1539
Slovak translation update ( #2905 )
2021-12-12 16:38:02 +01:00
An0n3m0us
3aaabce7a4
Convert door model to B3D ( #2906 )
...
Using a B3D model I worked out that it would be possible to have only two models (instead of the current four) for the doors and still keep all the mirroring correct when the door is open/closed.
2021-12-12 16:37:50 +01:00
Wuzzy
ad183c48ee
Update German translation
2021-12-10 12:24:48 +01:00
Wuzzy
2361987421
Update locale files
2021-12-10 12:24:48 +01:00
LoneWolfHT
5875820542
Use itemstack name when placing doors ( #2888 )
2021-10-31 19:17:31 +01:00
nogajun
31f7d57889
Add and fix Japanese translation ( #2904 )
2021-10-31 19:17:21 +01:00
sfence
02ec133392
Prevent blocking of fuel inventory by fuel replacement ( #2895 )
2021-10-23 14:37:51 +02:00
Montandalar
1309953da6
Fix the creative trash slot for player 'trash'
...
By using the inventory named just 'trash' instead of 'creative_trash'
which overlaps when you name your player 'trash'.
2021-10-23 14:37:30 +02:00
Lars Müller
5273fcb3ad
Readd character.b3d normals ( #2902 )
2021-10-16 16:41:10 +02:00
ptah-alexs
f2bc5e2c67
Improve Russian translation ( #2532 )
2021-10-16 16:40:56 +02:00
sfan5
4b8b33587c
Fix misuse of nodedef custom fields in fence gates
...
Custom fields must start with an underscore, this is very relevant for `sound` which is already defined by the engine.
2021-09-24 21:03:49 +02:00
雷哲翰
953fcfe09e
Improve zh_CN translation ( #2885 )
2021-09-04 23:37:39 +02:00
orbea
21e5f68292
default: Improves reading and writing to books. ( #2656 )
...
* Allow anyone to write to a book without any text and title.
* Allows saving books without any text or title.
* Adds a "Read" and "Write" tab to written owned books.
Fixes #1743
2021-09-04 23:37:27 +02:00
Jordan Irwin
c96cc55c40
Fix incorrect documentation of "default_coal_lump.png"
2021-06-06 19:25:30 +02:00
sfence
70500943f3
Fix problem with sharing table in door nodes Lua definitions
...
closes #2882
2021-06-06 19:24:10 +02:00
Paramat
ddebdeccb1
Add open/close sound gains to the Doors API, balance sound levels ( #2768 )
2021-05-31 20:43:33 +01:00
SmallJoker
71ea0c65ea
Attachments: Proper data cleanup in callbacks ( #2865 )
2021-05-11 21:15:47 +02:00
tenplus1
642fde44f1
Use group for mushroom spread ABM ( #2863 )
...
Have mushroom spread abm use group:mushroom to spread not only default red and brown but all defined shrooms.
2021-05-08 14:42:34 +02:00
An0n3m0us
1c78666c56
Reclassify some items
2021-05-08 14:42:16 +02:00
ElCeejo
8158926862
Check for attachments before attaching player to bed ( #2862 )
2021-05-08 11:30:57 +02:00
SmallJoker
4945f4bf9a
Carts: Fix 0/0 condition on faulty tool capabilities
2021-05-02 14:59:22 +02:00
sfan5
79e63a8496
Check for required engine features on startup
2021-04-27 11:50:32 +02:00
SmallJoker
c6171a8f29
Add Esperanto translation ( #2739 )
...
Co-authored-by: Jason Cartwright <cartwrightjason49@gmail.com>
2021-04-17 15:08:37 +02:00
An0n3m0us
42baede13f
Add specific groups to different types of grass ( #2852 )
2021-04-02 19:13:44 +02:00
An0n3m0us
0a90bd8a0e
Fix wield image for coral and kelp nodes ( #2850 )
2021-03-17 12:16:39 +01:00
Paul Ouellette
34bb232052
mtg_craftguide: Fix incorrect item tooltips
...
This happened when the same item was visible twice and one of them was a
group item. Fix it by ensuring that buttons that should have different
tooltips don't have the same element name.
2021-03-17 12:16:13 +01:00
Wuzzy
2c9733ac45
Add Lojban translation ( #2835 )
2021-02-23 20:00:46 +01:00
Ronoaldo Pereira
b6377a7c0e
Added Brazilian Portuguese translation ( #2834 )
...
Added the Brazilian Portuguese translation to all mods in the Minetest Game.
2021-02-23 20:00:02 +01:00
Nathaniel Freeman
73ea8e2e91
Update Spanish translation ( #2824 )
2021-02-15 21:54:48 +01:00
Wuzzy
46136bbf19
Update German translation ( #2821 )
2021-02-12 20:55:27 +01:00
ExeVirus
6bd059915c
Safe texture compression ( #2808 )
...
Only a single program was used to safely compress all textures in MTG.
* `optipng -o7 -zm1-9 -nc -strip all -clobber %%f`
The key command used is -nc, which stops color mode changes. I.e. any RGBA textures will remain RGBA textures, with none being changes to 8-bit indexed mode.
utils/optimize_textures.sh performs this compression automatically, assuming optipng is installed.
2021-02-12 20:55:18 +01:00
Lars Müller
624dafc12b
Fix crash on exit of bed formspec if not sleeping ( #2826 )
2021-02-11 12:30:37 +01:00
An0n3m0us
3d95fceee8
Smoothen lava sounds at loop points ( #2820 )
...
Closes: #2818
2021-02-09 17:34:40 +01:00
sfan5
aa9cc39317
Update game APIs for use_texture_alpha deprecation
2021-02-07 11:48:05 +01:00
sfan5
08b13c9efb
Fix deprecated alpha / use_texture_alpha use
2021-02-07 11:48:05 +01:00
SmallJoker
c1b236b4e3
weather: Fix error caused by missing biomes
2021-02-07 11:48:05 +01:00
Wuzzy
9d419bfac6
Update translation templates
2021-02-06 15:07:07 +01:00
Lars Müller
6a9cbcad82
Beds: Preserve player physics ( #2789 )
2021-02-01 23:00:05 +01:00
sfan5
ecfebe3c17
Revert "Correct door model dimensions ( #2804 )"
...
This introduces z-fighting so we'll just undo it. closes #2812
This reverts commit 3fdd5cdb5f
.
2021-02-01 22:38:48 +01:00
An0n3m0us
3fdd5cdb5f
Correct door model dimensions ( #2804 )
2021-01-30 15:22:22 +01:00
An0n3m0us
e1e793d4da
Correct name of acacia mese postlight ( #2800 )
2021-01-30 15:20:40 +01:00
An0n3m0us
b648af479f
default: Add missing nodes to list ( #2799 )
2021-01-30 15:20:11 +01:00
Montandalar
87f6b941c4
Do not crash when a skeleton key is used on an unknown node ( #2806 )
2021-01-15 17:43:19 +01:00
The most random of all meshes
1ade8941b4
Fix boat floating in the air when water being drained away ( #2788 )
2020-12-28 15:56:04 +01:00
Maksim
e6aec880de
Use Minetest 5.3 'minetest.is_creative_enabled' API ( #2795 )
2020-12-13 18:59:19 +01:00
Richard Try
9c29019301
Improve Russian translation (carts) ( #2794 )
2020-12-13 18:59:07 +01:00
IFRFSX
a1a50673c8
Update zh_CN translation for mtg_craftguide and dye ( #2796 )
...
Co-authored-by: IFRFSX <1079092922@qq.com>
2020-12-13 18:58:54 +01:00
Rafsanjani Atallah
0232288d5e
Fix some mistakes in the Indonesian translations ( #2758 )
2020-12-13 18:58:37 +01:00
auouymous
7ae983b669
Don't replace protected liquids with bones ( #2790 )
2020-12-08 22:20:16 +01:00
The most random of all meshes
29866dbcb3
Fix minor bug in german translation
2020-11-29 17:43:15 +01:00
An0n3m0us
2e7b509a94
Move player model sitting and laying positions to above the ground ( #2746 )
2020-11-13 18:14:25 +00:00
DS
226e2d4c12
Add missing not_in_creative_inventory group where appropriate ( #2764 )
2020-11-11 15:29:43 +00:00
CyberDonk3y
0a950c9932
Improve Russian translation ( #2761 )
2020-11-05 19:48:15 +01:00
Daretmavi
2953bf2bd6
Slovak translations ( #2772 )
2020-11-05 19:47:48 +01:00
SmallJoker
331bbae058
Fix deprecated get_player_velocity and set_physics_override calls ( #2770 )
2020-11-04 21:42:35 +01:00
Paramat
720d4c8e3f
Do not apply waving shader to bush leaves ( #2753 )
2020-10-20 22:30:57 +01:00
Wuzzy
6605724fe1
Add icons for invisible nodes ( #2718 )
2020-09-30 16:41:04 +01:00
orbea
dd91a1bfe5
Furnace: Start the timer on on_metadata_inventory_take ( #2639 )
...
This fixes a cosmetic issue where if a player removes
items from the furnace it will not revert to showing that its
"Empty". The furnace would only show its empty when the the
items were used up by the smelting process.
2020-09-23 21:58:09 +01:00
sofar
5348d6e5bc
Fix builtin item metatable ( #2328 )
...
Co-authored-by: Alexander Weber <web.alexander@web.de>
2020-09-22 18:39:11 +02:00
Louis Royer
4c145bf9aa
Improve inner/outer stairs translation for external mods ( #2584 )
2020-09-21 23:38:49 +01:00
Paramat
63cffc4bd1
Improve player model credits, add contributors to license ( #2741 )
2020-09-21 23:36:59 +01:00
Paramat
8d0fb34fb0
Player_api: Various maintenance ( #2737 )
...
Clear 'player_sneak' and 'player_api.player_attached' table values
when player leaves.
Remove unnecessary commas and whitespace.
Fix table name in 'game_api.txt'.
Clean up documentation in 'game_api.txt'.
2020-09-09 19:11:25 +02:00
An0n3m0us
268f869e67
beds: Various bug fixes ( #2566 )
...
· Fixes players sleeping in an occupied bed (Wuzzys code)
· Fixes 'sleepwalking' by checking players velocity (Wuzzys code)
· Fixes sleeping player flying off the bed when damaged and flying far away from the bed after death
· Fixes sleeping player being immobilized and bed undiggable after death
2020-09-02 18:32:06 +02:00
IFRFSX
25bf3fdc9c
Update Chinese translation ( #2730 )
2020-09-02 18:30:38 +02:00
An0n3m0us
befed5525a
Replace some sounds with new sounds ( #2605 )
2020-08-29 01:16:36 +01:00
SmallJoker
1da168b3c3
Craftguide: Fix error caused by removing invalid recipes ( #2732 )
2020-08-23 14:35:12 +02:00
Paul Ouellette
5d0e4aef45
Add simplified version of 'craftguide' mod, named 'mtg_craftguide' ( #2396 )
2020-08-22 00:20:58 +01:00
An0n3m0us
686fdb5c06
Add different woods to mese posts ( #2599 )
2020-08-16 13:21:22 +02:00
An0n3m0us
0a96bac46d
Add furnace sounds ( #2569 )
...
Two sounds are played; one while the furnace is active (sound used is "fire_fire") and one after an item is cooked (sound used is "default_cool_lava").
2020-08-07 19:40:02 +02:00
tuedel
4858c2b3fb
sethome: Replace deprecated function calls ( #2724 )
2020-07-26 11:07:15 +02:00
An0n3m0us
12f75ab803
Add correct front texture to cart texture ( #2720 )
2020-07-24 17:59:42 +02:00
sfan5
e193f9fda3
Add lava environment sound ( #2683 )
2020-07-16 23:26:13 +02:00
Muhammad Rifqi Priyo Susanto
8c01a5b288
Add Indonesian translations ( #2693 )
2020-06-29 18:41:50 +02:00
tenplus1
7cac67f097
TNT centre node adheres to protection
...
Make sure tnt.boom() doesnt replace centre node when explode_centre is true and ignore_protection is false.
Fixes: https://github.com/minetest/minetest_game/issues/2663
2020-06-28 15:50:46 +02:00
Wuzzy
0648252056
Update German translation
2020-06-28 15:50:00 +02:00
updatepo.sh
8855490b7f
Update translation templates
2020-06-26 14:41:30 +02:00
JDiaz
3257780b32
farming: Update Spanish translation ( #2701 )
2020-06-25 12:35:36 +02:00
Paramat
b2d0f0ac8d
Update nodes papyrus can grow on, include default:dry_dirt ( #2705 )
...
Fixes papyrus not growing on savanna dirt.
Also updates the nodes papyrus can grow on, which were incorrect for a long time.
2020-06-21 23:24:56 +01:00
Paramat
e8a7e75319
Make dry grass spread on default:dirt again ( #2687 )
2020-06-16 20:42:45 +01:00
Hooded Ice
d03d7e9bdc
Change brake rail to red ( #2692 )
2020-06-12 23:37:23 +02:00
sfan5
af045dcd8b
sethome: Do not write empty homes file
2020-06-10 20:29:50 +02:00
sfan5
6d2a897e1b
creative: Update for compatibility with minetest.creative_is_enabled ( #2691 )
2020-06-07 00:15:35 +02:00
sfan5
b1ab8d5123
Implement searching for translated names in creative inventory ( #2675 )
2020-06-05 14:29:34 +02:00
sfan5
6e345cf136
Use node particles for TNT explosions ( #2695 )
2020-06-02 12:48:56 +02:00
sfan5
e849d54572
carts: Fix item collection ( #2689 )
2020-05-29 22:54:47 +02:00
An0n3m0us
0662f96284
Reduce hud icons size to 12x12 pixels ( #2669 )
2020-05-28 11:12:15 +02:00
sfan5
84da00acd4
Add node particles when leafdecay removes a node ( #2686 )
2020-05-25 15:56:23 +02:00
SmallJoker
3452938c76
Carts: Re-add erroneously removed driver reset
...
carts:manage_attachment does not handle the driver value of the cart,
hence carts could not be used by another player until it's replaced.
2020-05-16 19:26:28 +02:00
SmallJoker
b787fcf7e4
Carts: Reset player view and attachment table on death
...
Fixes #2681
2020-05-15 19:04:38 +02:00
Paramat
e5a7af1c4a
Add wild cotton plant in savanna as a source of cotton seeds ( #2617 )
...
Junglegrass is unchanged as a source of cotton seeds for now, but
probably should be removed as a source in future, as players get
used to the new source.
2020-05-14 23:49:17 +01:00
sfan5
b3d91a487d
Add new dry shrub texture by Extex101 ( #2680 )
2020-05-14 22:33:53 +01:00
Hamlet
16c950f688
doors: Update Italian translation ( #2670 )
2020-05-11 23:13:00 +02:00
sfan5
e5b54c6ead
Switch TNT explosions to use add_player_velocity ( #2674 )
2020-05-10 14:10:29 +02:00
Yaman Qalieh
3f42c6c243
Add oddly_breakable_by_hand to glass stairs and slabs
2020-05-10 13:37:37 +02:00
sfan5
ef45a8e148
doors: Remove unnecessary nodebox and empty texture ( #2662 )
2020-05-04 19:20:01 +02:00
Zughy
d88e551071
Fix cart inventory image rendering ( #2666 )
...
Before it was rendering the side on both the side and the front of the minetest.inventorycube
2020-04-30 19:51:39 +02:00
HybridDog
190f7fdac9
Add a missing article to the sign action message ( #2651 )
2020-04-29 21:11:21 +02:00
sfan5
33eb7cee2a
Fix flammable item entities crashing ( #2659 )
2020-04-24 21:12:40 +02:00
An0n3m0us
189d2d9fb1
Fix door model UV for open and close ( #2372 )
...
Introduce _c and _d door types to correctly render the texture faces for the open and closed state.
2020-04-24 21:04:00 +02:00
David Leal
81c5b6b399
beds: Use player_api
functions instead of default
( #2654 )
2020-04-23 22:19:58 +02:00
Paramat
52c6921cb2
Make default:snow collisionbox half of nodebox height ( #2647 )
2020-04-14 19:09:24 +02:00
sfan5
bd64188ee5
Override builtin item entity the portable way
2020-04-14 13:31:25 +02:00
bell07
fb18a5b20d
Make default.chest.register_chest() usable for other mods ( #2127 )
2020-04-13 20:26:44 +02:00
Paul Ouellette
ea4ce80f7c
Make straw stairs usable as fuel ( #2627 )
2020-04-13 11:34:10 +02:00
IFRFSX
36b2bcb5f3
Add Basic Fire Description ( #2568 )
2020-04-11 20:50:49 +02:00
orbea
695f98f213
player_api: Remove local variable ( #2640 )
2020-04-08 20:40:19 +02:00
sfan5
545ec0741c
Fix creative category sorting in certain cases
2020-04-08 17:25:09 +02:00
sfan5
c1f41720fc
Fix crash on TNT explosions if tnt is disabled
2020-04-08 17:24:10 +02:00
orbea
14a385d68c
trees: Reduce local variables ( #2637 )
2020-04-07 19:36:03 +02:00
Maksim
03c9aed221
Fire mod: Code cleanup, compress textures
2020-04-06 21:09:39 +01:00
Paramat
720b24ed2d
Weather mod: Tune cloud density variation
...
Previously, cloud density was too low at medium humidity.
Tune cloud density variation to match the default/classic value at
humidity midvalue 50.
Tune the lower limit of cloud density that occurs at extreme low
humidity.
Increase minimum cloud thickness to 2 nodes.
Add comments.
2020-04-06 21:05:07 +01:00
Paramat
4243d28846
Clarify descriptions of dry grass, dry dirt
2020-04-06 21:03:57 +01:00
Maksim
7d230fdbf8
Enable player animation when Right Click ( #2622 )
2020-04-06 15:22:08 +02:00
An0n3m0us
7fc7fa4843
Transform brick top texture to align bricks correctly ( #2607 )
2020-04-06 15:19:52 +02:00
An0n3m0us
05fad37b3c
Sort items into correct categories ( #2612 )
2020-04-06 15:15:50 +02:00
sfan5
8863527bb6
Fix respawn not working at all when suitable position was not found
...
The player should always be teleported away when they die and
we can still fall back to the engine spawning code.
2020-04-04 13:06:40 +02:00
sfan5
fbbc7fc996
player_api: Prevent knockback when player is set as attached
...
This is not directly related to player models but fits well
as a convenience feature in player_api.
2020-03-17 22:08:36 +01:00
TumeniNodes
b9dc758fef
xpanes: fix code style ( #2618 )
2020-03-15 15:12:21 +01:00
TumeniNodes
8b3b92dfdf
xpanes: remove unused textures ( #2614 )
2020-03-07 20:25:43 +01:00
sfan5
07a8067348
Fix TNT mod crash when entities disappear during explosion ( #2616 )
2020-03-06 21:51:19 +01:00
sfan5
3a863053c0
Dungeon loot: Warn on unknown registered loot items ( #2613 )
2020-03-06 21:51:07 +01:00
IFRFSX
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation ( #2596 )
2020-03-02 21:53:12 +01:00
SmallJoker
fe9cdba0ec
Creative: Skip redundant refreshes, fix reset button ( #2611 )
...
Skips redundant calls to creative.update_creative_inventory and fixes the 'Reset' button which double-refreshed the filter cache.
2020-03-02 21:41:42 +01:00
An0n3m0us
8d9aa07752
Sort loot registration into respective mods ( #2602 )
2020-02-23 14:41:13 +01:00
Andrey2470T
34b410319e
Increase speed of flowing water/river water animations
...
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
An0n3m0us
3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations
2020-02-11 03:58:41 +00:00
An0n3m0us
232cc2bd1c
Add log for seeds on place
2020-02-10 22:00:40 +01:00
Paramat
db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
...
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.
Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
Louis Royer
1420376e32
Fix french translation of snow block slab
2020-02-08 21:06:17 +00:00
Paramat
9bf64b61c2
Fix simple bed height, make player lay down just above it, not inside it
2020-02-08 03:11:44 +00:00
IFRFSX
f255e36d78
Add traditional Chinese translation ( #2579 )
2020-02-06 20:15:13 +01:00
sfan5
d3e26dba18
Convert minetest.sound_play uses to ephemeral
2020-02-05 22:24:23 +01:00
DS
176ddba176
Reset spawn position on bed destruction
2020-01-26 18:59:44 +01:00
IFRFSX
eac4795326
Update Chinese translation ( #2563 )
...
rail = 轨道 / 栏杆
grass = 草
and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
Zaoqi
da39bae50e
Add zh_CN translation
2020-01-22 19:09:38 +01:00
Konstantin Ilyashenko
7e9a54abaf
Replace Russian translation of Pickaxe ( #2556 )
2020-01-09 19:09:06 +01:00
Lejo
beb0aefa2d
Make can_interact_with_node() check for key group instead of default:key
2020-01-06 21:16:33 +00:00
Thomas--S
1940961d63
Move duplicate recipe from books to default.register_craft_metadata_copy()
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This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us
6e32287a42
Move crafting, cooking and fuel recipes into corresponding files
2020-01-01 01:38:06 +00:00