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mirror of https://github.com/minetest/minetest_game.git synced 2024-11-16 06:50:18 +01:00
Commit Graph

369 Commits

Author SHA1 Message Date
David Gumberg
e106fd51ca Compress all textures losslessly using optipng and advpng 2014-07-05 16:06:00 +02:00
BlockMen
18d0bdd2bb Add boats 2014-07-05 16:03:33 +02:00
webdesigner97
60ccb522d4 Make farming more flexible
- API {farming.register_hoe(), farming.register_plant()}
- Fertilities -> Plant only grow on soil with a fitting fertility, e.g. Wheat only grows on grassland, while cotton grows in deserts and grassland)
- New soil: Desert Sand
- Place seeds instead of plants
2014-07-05 16:03:24 +02:00
HybridDog
d0aa09dd8d New fence texture 2014-07-05 16:03:14 +02:00
BlockMen
13dfc2c0e9 More new Textures, Clean up a bit 2014-07-05 16:03:06 +02:00
BlockMen
1e628ed92a Add tnt mod (freeminer version) 2014-07-05 16:02:58 +02:00
BlockMen
7d63db1703 Add glasspanes and ironbars 2014-07-05 16:02:42 +02:00
BlockMen
f85e9ba691 Add mese and diamond hoe, new tool textures 2014-07-05 16:02:34 +02:00
webdesigner97
fa485f7d63 Make creative inventory use new fancy layout 2014-07-05 16:02:26 +02:00
PenguinDad
da9579846c Added Glass and Obsidian Glass door (doors mod) 2014-07-05 16:02:17 +02:00
Sfan5
8dc6b0124e Add /sethome & /home 2014-07-05 16:02:09 +02:00
BlockMen
4602bd5999 Remove legacy, move aliases to default 2014-07-05 16:02:01 +02:00
BlockMen
a3e92c4524 New textures 2014-07-05 16:01:53 +02:00
Amaz1
72f9f64c04 Added desert and sandstone brick slabs and stairs 2014-07-05 16:01:45 +02:00
BlockMen
8bf344e461 Remove external_legacy (no longer needed) 2014-07-05 16:01:36 +02:00
SmallJoker
a32751800c Add furnace protection, eat some lines of codes
This adds protection for furnaces (when the area is protected, so it the
furnace).
Also made the codes a bit shorter..
2014-07-05 16:01:28 +02:00
SmallJoker
d47201f813 Add punch to pickup, drop instead of delete
These changes allow players to punch up old bones or their own.
If there is no area for bones, drop the items instead of delete.
Notify the player where he died, so he can find them again.
2014-07-05 16:01:19 +02:00
Sfan5
16b625d963 Add fancy inventory for bookshelves 2014-07-05 15:57:55 +02:00
arsdragonfly
bb76f17703 Add a inventory to bookshelf, in which books are unstackable 2014-07-05 15:57:45 +02:00
BlockMen
104018d711 Add fancy inventories 2014-07-05 15:57:35 +02:00
Sfan5
5e2902fd92 Add Desertstone / Desert Cobblestone stairs & slabs 2014-07-05 15:57:27 +02:00
BlockMen
07d3981d61 Fix farming (caused by outdated pull) 2014-07-05 15:56:53 +02:00
paramat
d0a98b5331 Add cuboid wieldhand (Sam II) 2014-07-05 15:56:40 +02:00
marvok
195fec2689 Add mirrored recipes for axes 2014-07-05 15:56:32 +02:00
Jonathon Station
664b45ac75 Adjust stair output amount
Stair recipe now outputs six stairs rather than four.
2014-07-05 15:56:23 +02:00
Vanessa Ezekowitz
b3f4f406c4 Modify default grasses rather than entirely re-defining them
Also, move "waving = 1" property for grasses/shrubs over to default/nodes.lua
and put all instances of this property right under the drawtype, since they
are directly related and depend on the above.
2014-07-05 15:56:15 +02:00
Casimir
9559f695ec Dig upwards for papyrus and cactus 2014-07-05 15:56:07 +02:00
Sfan5
919c9d152b Add Desert Cobblestone 2014-07-05 15:55:59 +02:00
Zheyu Shen
253af00743 Don't create bones if the player's inventory is empty 2014-06-25 15:46:45 -04:00
RealBadAngel
579c279be2 Fix semitransparent pixel in bread's texture. 2014-05-20 19:58:30 +02:00
BlockMen
15740ffd3d Add animations for third person view 2014-04-12 01:17:54 +02:00
4Evergreen4
a5dcf123e0 Add animated front texture for active furnace 2014-02-17 18:21:08 -05:00
ShadowNinja
d5fcae085d Remove trailing whitespace from doors 2014-02-12 18:26:48 -05:00
ShadowNinja
3e2781bc00 Add protection support to doors 2014-02-12 18:26:43 -05:00
Jordan Snelling
e134282093 Add Sam II
<PilzAdam> why dont you include sam II in there?
2014-02-07 18:45:00 -05:00
Jordan Snelling
428a8127cb Added a caped player model, which works like the
hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
2014-02-07 18:45:00 -05:00
ShadowNinja
04e560328f Reverse and combine if statements in the screwdriver 2014-01-16 18:40:04 -05:00
ShadowNinja
c971ec7dc7 Fix crash when using the screwdriver on an unknown node 2014-01-16 18:32:13 -05:00
ShadowNinja
d09d8f02a4 Fix crash with nil fuel 2014-01-11 11:27:21 -05:00
ShadowNinja
1a9362afed Prevent bucket from replacing unloaded nodes 2013-12-22 18:51:28 -05:00
ShadowNinja
8eff7ba0cd Add protection support to signs 2013-12-22 17:42:03 -05:00
ShadowNinja
5dcc5cb305 Allow changing screwdriver mode when pointing at a protected node 2013-12-22 17:16:31 -05:00
ShadowNinja
4ea001fa37 Shorten lines in bucket and support nil placers 2013-12-14 14:39:48 -05:00
Novatux
e8bcfdcd0e Check for area protection in buckets 2013-12-14 13:51:07 -05:00
ShadowNinja
64fdb49a32 Rework screwdriver and add protection support 2013-12-11 16:10:17 -05:00
Novatux
47a49eccf4 Use minetest.swap_node instead of hacky_swap_node 2013-12-08 18:12:44 +01:00
kaeza
ba4c80644e Fix player skin changing code. 2013-12-06 22:45:17 -05:00
RealBadAngel
81e9a7cb36 Add waving property for leaves and plants. 2013-12-03 19:15:19 +01:00
kwolekr
a5a59e3552 Explicitly set values of is_ground_content
Counterpart commit to minetest 9a927476
2013-11-30 02:42:57 -05:00
kwolekr
bdd22db33d Add is_ground_content setting to grass_1, apple, and dry shrubs 2013-11-29 23:47:13 -05:00
PilzAdam
51de4236ab Remove / replace all print() calls 2013-11-17 11:55:46 +01:00
PilzAdam
5d0795a1a7 Fix indentation, use log() instead of print() and use get_item_group() in tree growing ABM 2013-11-17 11:46:41 +01:00
kaeza
4c0c7ae146 Rewrite player.lua 2013-11-09 12:09:30 -02:00
Vanessa Ezekowitz
4bd6bce86e Allow cactus to lay on its side also. 2013-11-08 00:56:20 -05:00
4Evergreen4
3653859961 Add 6d facedir to logs. 2013-11-07 20:16:54 -05:00
BlockMen
9fdbc1f407 Fix tree growing and jungle sapling growth rate 2013-11-07 00:13:51 +01:00
ShadowNinja
1d4eb43f26 Revert dig time in creative mode to 0.5
This made it impossible to punch things without breaking them in creative
2013-11-04 18:46:39 -05:00
4Evergreen4
91849c3b4e Implemented facedir in the nyan cat rainbow 2013-11-03 15:30:24 -05:00
Novatux
2d9f34cf29 Fix possible crash with grass ABM. 2013-11-02 16:12:51 +01:00
Novatux
c21dccd7fa Fix grass adding/removing ABM. 2013-11-02 13:47:45 +01:00
Novatux
a4b4de6d0e Move sapling growing and grass adding/removing ABMs to Lua. 2013-11-02 11:03:08 +01:00
PilzAdam
672fdbcc11 Fix stone and wooden axe being slower than hand 2013-11-01 17:16:47 +01:00
ShadowNinja
3c0fa5f8b0 Remove trailing tabs from empty lines in stairs 2013-11-01 11:34:24 -04:00
ShadowNinja
7b8ad5786c Add and use the stick group 2013-11-01 11:34:24 -04:00
Novatux
066d23cdfd Change hoe_on_use to farming.hoe_on_use, for use and override by mods. 2013-11-01 16:31:01 +01:00
Kahrl
cf6f458906 Remove mapgen_air alias 2013-10-05 18:50:33 +02:00
PilzAdam
e547d279ab Longer range and insta-dig in creative 2013-09-28 23:52:59 +02:00
PilzAdam
3804d8a078 Use 6d facedir to place upside down slabs and stairs 2013-09-28 23:45:28 +02:00
Sfan5
a4823a4261 Add mapgen_stair_cobble to minetest_game 2013-09-06 21:47:21 +02:00
HybridDog
9df85d7752 Fix typo in flower generation 2013-08-06 17:56:51 +02:00
BlockMen
fa9424c31b Update drowning
Needed if #851 gets merged
2013-08-02 08:12:20 +02:00
proller
eb71e01887 Snow default level up 2013-07-28 17:21:18 +04:00
proller
83133210cc Melting and freezing 2013-07-27 23:37:54 +04:00
GloopMaster
90fde974a2 Mese and Diamond ore description consistancy.
Merely creates consistancy in the in-game naming of the ores.
2013-07-11 02:54:10 +02:00
hdastwb
02bfcae53d Add support for walkable plants 2013-07-11 02:44:37 +02:00
Zeg9
9bbde070a1 Call on_rightclick from buckets 2013-07-11 02:30:47 +02:00
HybridDog
6fed6867cb Add lavacooling sounds 2013-07-11 02:28:36 +02:00
PilzAdam
c4bb058421 Add bubble texture for drowning 2013-06-19 21:46:42 +00:00
PilzAdam
b0ab4fb4ab Generate clay with register_ore() 2013-06-18 00:51:26 +00:00
PilzAdam
d7784c0729 Make dry shrubs buildable_to 2013-06-13 15:15:42 +00:00
PilzAdam
179f4c3f91 Use louder footstep sound as dug_node 2013-06-13 14:36:11 +00:00
BlockMen
486509876a Separate formspecs of active furnace and chests
Makes its possible to override formspecs by mods
2013-06-12 23:06:26 +00:00
Mitori Itoshiki
c3c5f8a228 New sounds 2013-06-12 22:38:40 +00:00
PilzAdam
29f1f01f37 Increase chance for getting seeds 2013-06-03 01:15:40 +02:00
Zeg9
a654c0dbbd Better diamond block texture 2013-05-26 12:43:42 +02:00
Sfan5
c2ce3d032e Pngcrush all Textures 2013-05-25 16:20:35 +02:00
PilzAdam
866f7b841c Remove add_firefly() and add_rat() 2013-05-25 01:10:32 +02:00
PilzAdam
31a74ede18 Replace minetest.env: with minetest. 2013-05-25 00:40:03 +02:00
Zeg9
dfad095884 New metal block textures 2013-05-24 17:52:36 +02:00
Casimir
814959cc28 Fix typo for droping seeds 2013-05-24 15:04:44 +02:00
PilzAdam
8dd2a77ff1 Fix a typo in apple decaying 2013-05-21 20:02:47 +02:00
PilzAdam
5d11a34b04 Add farming mod 2013-05-21 18:53:10 +02:00
PilzAdam
0dd813b5f8 Let apples fall when the tree is decaying 2013-05-21 18:50:39 +02:00
PilzAdam
d015f0e2e6 Add the soil group 2013-05-20 14:38:51 +02:00
PilzAdam
ea6d504b01 Split init.lua into several files 2013-05-19 18:43:04 +02:00
PilzAdam
a65f5b1564 Add bones mod 2013-05-18 16:06:57 +02:00
PilzAdam
fcf0816fa8 Move all common mods back to minetest_game 2013-05-18 16:05:16 +02:00
RealBadAngel
7acad11a50 Fix a typo 2013-04-12 00:51:29 +02:00
RealBadAngel
c46260945e alias for moreores copper block 2013-04-10 22:52:13 +02:00
PilzAdam
c43718a434 Add aliases for diamond mod 2013-03-28 21:55:36 +01:00
PilzAdam
3db7bafb39 Add aliases for moreores' copper and bronze items 2013-03-28 18:31:41 +01:00
PilzAdam
d8c6a4f2ea Add external_legacy mod with aliases for moreores' ores 2013-03-24 22:47:33 +01:00
PilzAdam
7e843c92a6 Move creative, dye, vessels and wool to common 2013-03-23 17:42:40 +01:00
PilzAdam
d6ec56811b Use common mods 2013-03-21 18:44:36 +01:00
PilzAdam
c809fc9655 Add a better mossycobble texture 2013-03-20 17:40:11 +01:00
PilzAdam
b4e9ef269b Make grass buildable_to 2013-03-20 16:22:59 +01:00
PilzAdam
4e20ed6153 Add a description to buckets and use rightclick to place the liquids 2013-03-19 20:06:53 +01:00
ShadowNinja
79856c914d Allow buckets to pick up partially full liquid nodes when liquid_finite is enabled. 2013-03-19 20:04:50 +01:00
hdastwb
648a11263b Use replacements in furnace and replace lava bucket with empty bucket when used as fuel 2013-03-19 19:30:06 +01:00
PilzAdam
467e2029e2 Add stonebricks 2013-03-19 17:42:26 +01:00
PilzAdam
3a617bcb6e Add papyrus and cactus growing 2013-03-19 01:01:22 +01:00
PilzAdam
d5c373e290 Make it possible to override the default.cool_lava_* functions 2013-03-19 00:04:17 +01:00
PilzAdam
4c5cb106c3 Dont allow to place not-fuel items in the fuel field in the furnace and dont allow to place any item in the dst field 2013-03-18 23:47:39 +01:00
PilzAdam
9ff8f8038e Add grass 2013-03-18 22:27:15 +01:00
PilzAdam
a4426e4bd4 Make lava not renewable 2013-03-17 18:52:11 +01:00
jojoa1997
e82c122822 Add obsidian 2013-03-17 17:31:51 +01:00
PilzAdam
e43573b46b Use animation for new_style_water 2013-03-17 16:51:36 +01:00
PilzAdam
2f91ec0f73 Make wooden stairs and slabs flammable 2013-03-17 11:27:54 +01:00
PilzAdam
57980cb49d Add junglewood stairs and slabs 2013-03-17 11:21:06 +01:00
PilzAdam
034010a371 Get 6 slabs out of 3 full nodes 2013-03-17 11:17:30 +01:00
PilzAdam
4b9914fdcb Add jungleleaves, junglewood and junglesapling 2013-03-16 21:55:29 +01:00
PilzAdam
0d924e7e4d Add lavacooling 2013-03-09 21:55:01 +01:00
jojoa1997
90aaa1fb62 Fixe digging times of axes 2013-03-03 11:15:05 +01:00
PilzAdam
6c70e0295a Dont place doors if node under it has on_rightclick 2013-03-01 17:40:26 +01:00
jojoa1997
86cff038a4 makes wood doors craftable from wood group 2013-02-12 15:46:03 -05:00
HybridDog
e1d17b1747 Update mods/default/init.lua
how did this line get there?
2013-02-08 15:03:14 +01:00
Jat
2817db19d4 Fix duplicate in default 2013-02-06 02:43:48 +01:00
Lord89James
716397819d Update mods/doors/init.lua
Fix door's glitch in creative mode
2013-01-26 17:00:15 +01:00
PilzAdam
67fa74ac01 Fix texture glitch when digging junglegrass 2013-01-15 20:30:55 +01:00
PilzAdam
d5cc51a396 Update minetest.show_formspec() 2013-01-07 20:42:31 +01:00
Gloop Master
cd604fa9c8 Better lump & ingot textures 2013-01-06 12:07:19 +04:00
PilzAdam
686c0d087c Open/close doors with rightclick 2013-01-05 17:25:19 +01:00
PilzAdam
c27afe7ee8 Add junglegrass to mapgen 2013-01-05 00:46:46 +01:00
Casimir
9e23e9ecbf Wool group
For better crafting and modding.
2013-01-04 23:47:27 +01:00
PilzAdam
97db50a2fe Expose generate_ore 2013-01-04 21:55:31 +01:00
PilzAdam
a0ba7cf973 Show the contents of the locked chest only to the owner 2013-01-04 21:25:37 +01:00
PilzAdam
c1b1f2aa49 Add a selection box for stairs that fit the nodebox 2013-01-04 19:45:10 +01:00
PilzAdam
0beabfc755 Fix a glitch where the player gets liquids in his inventory when the server lags 2013-01-04 16:47:29 +01:00
Casimir
5fa8852115 Make fire buildable to 2012-12-31 13:24:05 +01:00
PilzAdam
0eb46a01ff Remove old unused texture 2012-12-29 00:29:52 +01:00
Jordan Snelling
de8726a9f7 new mese pick texture 2012-12-28 21:34:10 +00:00
PilzAdam
33ec25caed Convert old mese to the new mese block and generate it deep underground 2012-12-28 20:05:40 +01:00
Splizard
deb39ddcd4 Run nodeupdate() after burning nodes. 2012-12-28 02:30:52 +01:00
Splizard
2d1e7463d3 Run nodeupdate after decay. 2012-12-28 02:30:52 +01:00
Jordan Snelling
7505fbce51 add new texture with shading this time around.
also, license follows the default one since thats how the textures for
minetest_game usually work.
2012-12-27 21:58:57 +00:00
Iqualfragile
9232734a48 Removed significant details from default_dirt.png to make it look less repetative
Fixed default_grass_side.png
2012-12-22 20:08:56 +04:00
Vanessa Ezekowitz
1bf62bbad4 Changed Mese to act like an object cut out of a block of stone, rather than an
object found *among* the stone.

That is, mese should behave such that you get something potentially useful out
of the aggregate block you just broke, rather than just collecting the whole
block when mined.

Mese crystals in stone give a single Mese Crystal when mines. Craft three of
those + 2 sticks for Mese Pickaxe, or 9 for a Mese block. Craft one Mese
Crystal by itself to get 9 Mese Crystal fragments, which all mods should use
when a full Mese Crystal is too much.

This includes new textures for the above objects, tweaks to the sounds used for
them, and naming tweaks for the textures used for default mese in stone, so
that old texture packs don't use the "wrong" image.

This represents my best effort to match C55's suggestions.
2012-12-18 17:56:23 +01:00
PilzAdam
95cbfc50d8 Fix incorrect slabs to full block transformation by changing the modname to 'stairs' for all stairs and slabs 2012-12-17 21:03:25 +01:00
PilzAdam
61e60724f6 Use infinite stacks in creative mode and make the hand break anything 2012-12-17 20:27:01 +01:00
PilzAdam
8c977451a8 Fix modname prefix in stairs and slab functions 2012-12-16 19:52:13 +01:00