1
0
mirror of https://github.com/minetest/minetest_game.git synced 2024-11-14 05:50:19 +01:00
Commit Graph

732 Commits

Author SHA1 Message Date
orbea
dd91a1bfe5
Furnace: Start the timer on on_metadata_inventory_take (#2639)
This fixes a cosmetic issue where if a player removes
items from the furnace it will not revert to showing that its
"Empty". The furnace would only show its empty when the the
items were used up by the smelting process.
2020-09-23 21:58:09 +01:00
sofar
5348d6e5bc
Fix builtin item metatable (#2328)
Co-authored-by: Alexander Weber <web.alexander@web.de>
2020-09-22 18:39:11 +02:00
IFRFSX
25bf3fdc9c
Update Chinese translation (#2730) 2020-09-02 18:30:38 +02:00
An0n3m0us
befed5525a
Replace some sounds with new sounds (#2605) 2020-08-29 01:16:36 +01:00
SmallJoker
1da168b3c3
Craftguide: Fix error caused by removing invalid recipes (#2732) 2020-08-23 14:35:12 +02:00
An0n3m0us
686fdb5c06
Add different woods to mese posts (#2599) 2020-08-16 13:21:22 +02:00
An0n3m0us
0a96bac46d
Add furnace sounds (#2569)
Two sounds are played; one while the furnace is active (sound used is "fire_fire") and one after an item is cooked (sound used is "default_cool_lava").
2020-08-07 19:40:02 +02:00
Muhammad Rifqi Priyo Susanto
8c01a5b288
Add Indonesian translations (#2693) 2020-06-29 18:41:50 +02:00
Wuzzy
0648252056
Update German translation 2020-06-28 15:50:00 +02:00
updatepo.sh
8855490b7f Update translation templates 2020-06-26 14:41:30 +02:00
Paramat
b2d0f0ac8d
Update nodes papyrus can grow on, include default:dry_dirt (#2705)
Fixes papyrus not growing on savanna dirt.
Also updates the nodes papyrus can grow on, which were incorrect for a long time.
2020-06-21 23:24:56 +01:00
Paramat
e8a7e75319
Make dry grass spread on default:dirt again (#2687) 2020-06-16 20:42:45 +01:00
An0n3m0us
0662f96284
Reduce hud icons size to 12x12 pixels (#2669) 2020-05-28 11:12:15 +02:00
sfan5
84da00acd4
Add node particles when leafdecay removes a node (#2686) 2020-05-25 15:56:23 +02:00
sfan5
b3d91a487d
Add new dry shrub texture by Extex101 (#2680) 2020-05-14 22:33:53 +01:00
HybridDog
190f7fdac9
Add a missing article to the sign action message (#2651) 2020-04-29 21:11:21 +02:00
sfan5
33eb7cee2a
Fix flammable item entities crashing (#2659) 2020-04-24 21:12:40 +02:00
Paramat
52c6921cb2
Make default:snow collisionbox half of nodebox height (#2647) 2020-04-14 19:09:24 +02:00
sfan5
bd64188ee5 Override builtin item entity the portable way 2020-04-14 13:31:25 +02:00
bell07
fb18a5b20d
Make default.chest.register_chest() usable for other mods (#2127) 2020-04-13 20:26:44 +02:00
orbea
14a385d68c
trees: Reduce local variables (#2637) 2020-04-07 19:36:03 +02:00
Paramat
4243d28846
Clarify descriptions of dry grass, dry dirt 2020-04-06 21:03:57 +01:00
An0n3m0us
7fc7fa4843
Transform brick top texture to align bricks correctly (#2607) 2020-04-06 15:19:52 +02:00
IFRFSX
91ac075cff
Update Chinese Translation, Add Traditional Chinese Translation (#2596) 2020-03-02 21:53:12 +01:00
Andrey2470T
34b410319e
Increase speed of flowing water/river water animations
To visually match the 1 node per second spread of flowing water.
2020-02-14 00:01:15 +00:00
An0n3m0us
3ea648f5bf
Disallow screwdriver rotating torches, to avoid bad torch rotations 2020-02-11 03:58:41 +00:00
Paramat
db632b67bf
Fix missing papyrus in savanna, add a dry dirt version
Papyrus was missing from the dry dirt 'savanna_shore' biome due to
only being placed on dirt. A mistake made when changing savanna
dirt to dry dirt.

Rename existing papyrus schematic to 'papyrus_on_dirt' and only
place in the 'rainforest_swamp' biome.
Add a new papyrus schematic 'papyrus_on_dry_dirt', placed in the
'savanna' biome.
2020-02-09 01:34:17 +00:00
IFRFSX
f255e36d78
Add traditional Chinese translation (#2579) 2020-02-06 20:15:13 +01:00
sfan5
d3e26dba18 Convert minetest.sound_play uses to ephemeral 2020-02-05 22:24:23 +01:00
IFRFSX
eac4795326 Update Chinese translation (#2563)
rail = 轨道 / 栏杆
grass = 草

and, mese color is yellow, so i translate it to "黄石"。(Chinese words without MESE)
2020-01-25 16:55:14 +01:00
Zaoqi
da39bae50e Add zh_CN translation 2020-01-22 19:09:38 +01:00
Konstantin Ilyashenko
7e9a54abaf Replace Russian translation of Pickaxe (#2556) 2020-01-09 19:09:06 +01:00
Lejo
beb0aefa2d Make can_interact_with_node() check for key group instead of default:key 2020-01-06 21:16:33 +00:00
Thomas--S
1940961d63 Move duplicate recipe from books to default.register_craft_metadata_copy()
This allows mods to easily implement the same behaviour, e.g. for letters.
2020-01-04 00:09:58 +00:00
An0n3m0us
6e32287a42 Move crafting, cooking and fuel recipes into corresponding files 2020-01-01 01:38:06 +00:00
Paramat
150122bfe7
Remove Mapgen V7 floatland biome code
In preparation for a new Mapgen V7 floatland implementation.
2019-12-18 23:59:45 +00:00
Paramat
c0335e24c9
Convert grass footstep sounds from stereo to mono 2019-12-18 22:31:29 +00:00
Maksim
f176ba4873 Make tool crafting recipes more compact, move to tools.lua 2019-12-16 00:29:33 +00:00
Muhammad Nur Hidayat Yasuyoshi (MNH48)
710605687b Add Malay translation 2019-11-30 17:31:40 +01:00
Aresiel
10dce79451 Add Swedish translation 2019-11-30 17:31:29 +01:00
OgelGames
0f764bf447 Coral 'on place': Pass node to 'on rightclick', not node name 2019-11-28 02:01:19 +00:00
Kevin Nel
00a8bd521a Fix popping sound in default_grass_footstep (#2538) 2019-11-25 10:50:20 +01:00
Paramat
5b1875ef41
Papyrus: Add to the rainforest swamp biome
Previously, papyrus was limited to the savanna biome.
Rainforest is a suitable habitat for papyrus.
Makes papyrus a little less difficult to find.
Move swamp jungletrees into a separate registration, to allow
applying distribution by perlin noise to keep these away from
papyrus areas.

Fix error: Remove non-functional 'rainforest swamp' from the
biome list for the jungle log decoration. It is not placed in
swamps due to the 'y max/min' and 'place on' parameters.
2019-11-15 19:47:14 +00:00
Andrey2470T
6fea665fcc Add Russian translation (#2525) 2019-10-24 21:54:20 +02:00
Paramat
7caa5d36f2
Move hotbar code/textures, and damage sound, from player_api to default
These are unrelated to the Player API and player object.
All other GUI/HUD code and textures are in default.
All other engine hardcoded sounds are in default.
The player_api mod is highly likely to be used unchanged in new games,
so logical grouping of content will help the creation of new games.
2019-10-18 02:43:06 +01:00
luk3yx
ef7df329d2 Fix duplicate background in formspec prepend (#2524) 2019-10-14 22:53:57 +02:00
Lars Hofhansl
6042e963f7 Increase (ocean) water opacity to 191 2019-10-12 18:35:56 +02:00
Hamlet
93a49f082c Italian translation (#2491) 2019-10-12 14:30:37 +02:00
JDiaz
a00ff24df9 Spanish Translation (#2505) 2019-10-10 21:19:20 +02:00
DrHackberry
0f369b43fe French translation (#2514) 2019-10-10 21:18:25 +02:00