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mirror of https://github.com/minetest/minetest_game.git synced 2024-12-23 07:10:19 +01:00
Commit Graph

8 Commits

Author SHA1 Message Date
sfan5
7967f77f3b
Don't assert default biomes in spawn mod
fixes #3124
2024-09-08 22:07:20 +02:00
sfan5
c60d8e4da0 Add API to control respawn logic and behavior 2024-05-12 14:46:12 +02:00
sfan5
8863527bb6 Fix respawn not working at all when suitable position was not found
The player should always be teleported away when they die and
we can still fall back to the engine spawning code.
2020-04-04 13:06:40 +02:00
Yves Quemener
bb9279ccb8 Add support for MT 5 game translation (rebasing ) (#2466)
rebased #2368
2019-09-10 19:09:51 +02:00
Paramat
5c3e4b1d20
Spawn: Avoid spawning outside small worlds
Previously, the value of 'mapgen_limit' was not used to limit the
spawn position.
If a friendly-biome spawn point is not found within a small world,
spawn point falls back to the engine spawn point, which has a larger
chance of success.
2019-08-28 03:19:34 +01:00
Paramat
382e2acd9b
Spawn mod: Avoid respawn conflict with beds mod (#2240) 2018-10-14 02:36:40 +01:00
Paramat
abe1b9f559
Spawn mod: Also reposition players on respawn
To avoid respawn position being possibly very distant from new player
spawn position.
2018-06-07 04:14:56 +01:00
Paramat
0b025e6392
Add 'spawn' mod to spawn new players in suitable starting biomes (#2091)
Disabled in mgv6 and singlenode mapgens, by setting, or if
'static_spawnpoint' is set.

Cleanup format of minetest.conf.example.
2018-04-13 02:21:43 +01:00