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11 Commits
Author | SHA1 | Date | |
---|---|---|---|
1a9362afed | |||
8eff7ba0cd | |||
5dcc5cb305 | |||
4ea001fa37 | |||
e8bcfdcd0e | |||
64fdb49a32 | |||
47a49eccf4 | |||
ba4c80644e | |||
81e9a7cb36 | |||
a5a59e3552 | |||
bdd22db33d |
@ -18,6 +18,19 @@ minetest.register_craft({
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|||||||
bucket = {}
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bucket = {}
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||||||
bucket.liquids = {}
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bucket.liquids = {}
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local function check_protection(pos, name, text)
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if minetest.is_protected(pos, name) then
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minetest.log("action", (name ~= "" and name or "A mod")
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.. " tried to " .. text
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.. " at protected position "
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.. minetest.pos_to_string(pos)
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.. " with a bucket")
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minetest.record_protection_violation(pos, name)
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return true
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end
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return false
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end
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-- Register a new liquid
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-- Register a new liquid
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-- source = name of the source node
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-- source = name of the source node
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-- flowing = name of the flowing node
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-- flowing = name of the flowing node
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@ -45,18 +58,30 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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return
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return
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end
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end
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local node = minetest.get_node_or_nil(pointed_thing.under)
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local ndef
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if node then
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ndef = minetest.registered_nodes[node.name]
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end
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-- Call on_rightclick if the pointed node defines it
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-- Call on_rightclick if the pointed node defines it
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if user and not user:get_player_control().sneak then
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if ndef and ndef.on_rightclick and
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local n = minetest.get_node(pointed_thing.under)
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user and not user:get_player_control().sneak then
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local nn = n.name
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return ndef.on_rightclick(
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if minetest.registered_nodes[nn] and minetest.registered_nodes[nn].on_rightclick then
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pointed_thing.under,
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return minetest.registered_nodes[nn].on_rightclick(pointed_thing.under, n, user, itemstack) or itemstack
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node, user,
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end
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itemstack) or itemstack
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end
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end
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local place_liquid = function(pos, node, source, flowing, fullness)
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local place_liquid = function(pos, node, source, flowing, fullness)
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if math.floor(fullness/128) == 1 or (not minetest.setting_getbool("liquid_finite")) then
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if check_protection(pos,
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minetest.add_node(pos, {name=source, param2=fullness})
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user and user:get_player_name() or "",
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"place "..source) then
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return
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end
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if math.floor(fullness/128) == 1 or
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not minetest.setting_getbool("liquid_finite") then
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minetest.add_node(pos, {name=source,
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param2=fullness})
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return
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return
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elseif node.name == flowing then
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elseif node.name == flowing then
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fullness = fullness + node.param2
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fullness = fullness + node.param2
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@ -65,26 +90,30 @@ function bucket.register_liquid(source, flowing, itemname, inventory_image, name
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end
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end
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if fullness >= LIQUID_MAX then
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if fullness >= LIQUID_MAX then
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minetest.add_node(pos, {name=source, param2=LIQUID_MAX})
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minetest.add_node(pos, {name=source,
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param2=LIQUID_MAX})
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else
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else
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minetest.add_node(pos, {name=flowing, param2=fullness})
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minetest.add_node(pos, {name=flowing,
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param2=fullness})
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end
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end
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end
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end
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-- Check if pointing to a buildable node
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-- Check if pointing to a buildable node
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local node = minetest.get_node(pointed_thing.under)
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local fullness = tonumber(itemstack:get_metadata())
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local fullness = tonumber(itemstack:get_metadata())
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if not fullness then fullness = LIQUID_MAX end
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if not fullness then fullness = LIQUID_MAX end
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if minetest.registered_nodes[node.name].buildable_to then
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if ndef and ndef.buildable_to then
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-- buildable; replace the node
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-- buildable; replace the node
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place_liquid(pointed_thing.under, node, source, flowing, fullness)
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place_liquid(pointed_thing.under, node,
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source, flowing, fullness)
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else
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else
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-- not buildable to; place the liquid above
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-- not buildable to; place the liquid above
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-- check if the node above can be replaced
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-- check if the node above can be replaced
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local node = minetest.get_node(pointed_thing.above)
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local node = minetest.get_node_or_nil(pointed_thing.above)
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if minetest.registered_nodes[node.name].buildable_to then
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if node and minetest.registered_nodes[node.name].buildable_to then
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place_liquid(pointed_thing.above, node, source, flowing, fullness)
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place_liquid(pointed_thing.above,
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node, source,
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flowing, fullness)
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else
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else
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-- do not remove the bucket with the liquid
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-- do not remove the bucket with the liquid
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return
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return
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@ -109,13 +138,23 @@ minetest.register_craftitem("bucket:bucket_empty", {
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-- Check if pointing to a liquid source
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-- Check if pointing to a liquid source
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node = minetest.get_node(pointed_thing.under)
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node = minetest.get_node(pointed_thing.under)
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liquiddef = bucket.liquids[node.name]
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liquiddef = bucket.liquids[node.name]
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if liquiddef ~= nil and liquiddef.itemname ~= nil and (node.name == liquiddef.source or
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if liquiddef ~= nil and liquiddef.itemname ~= nil and
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(node.name == liquiddef.flowing and minetest.setting_getbool("liquid_finite"))) then
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(node.name == liquiddef.source or
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(node.name == liquiddef.flowing and
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minetest.setting_getbool("liquid_finite"))) then
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if check_protection(pointed_thing.under,
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user:get_player_name(),
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"take ".. node.name) then
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return
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end
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minetest.add_node(pointed_thing.under, {name="air"})
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minetest.add_node(pointed_thing.under, {name="air"})
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if node.name == liquiddef.source then node.param2 = LIQUID_MAX end
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if node.name == liquiddef.source then
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return ItemStack({name = liquiddef.itemname, metadata = tostring(node.param2)})
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node.param2 = LIQUID_MAX
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end
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return ItemStack({name = liquiddef.itemname,
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metadata = tostring(node.param2)})
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end
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end
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end,
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end,
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})
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})
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@ -220,6 +220,7 @@ minetest.register_node("default:clay", {
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minetest.register_node("default:brick", {
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minetest.register_node("default:brick", {
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description = "Brick Block",
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description = "Brick Block",
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tiles = {"default_brick.png"},
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tiles = {"default_brick.png"},
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is_ground_content = false,
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groups = {cracky=3},
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groups = {cracky=3},
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sounds = default.node_sound_stone_defaults(),
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sounds = default.node_sound_stone_defaults(),
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})
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})
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@ -228,6 +229,7 @@ minetest.register_node("default:tree", {
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description = "Tree",
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description = "Tree",
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tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
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tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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on_place = minetest.rotate_node
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@ -237,6 +239,7 @@ minetest.register_node("default:jungletree", {
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description = "Jungle Tree",
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description = "Jungle Tree",
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tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
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tiles = {"default_jungletree_top.png", "default_jungletree_top.png", "default_jungletree.png"},
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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is_ground_content = false,
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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groups = {tree=1,choppy=2,oddly_breakable_by_hand=1,flammable=2},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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on_place = minetest.rotate_node
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on_place = minetest.rotate_node
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@ -255,6 +258,8 @@ minetest.register_node("default:jungleleaves", {
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visual_scale = 1.3,
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visual_scale = 1.3,
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tiles = {"default_jungleleaves.png"},
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tiles = {"default_jungleleaves.png"},
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paramtype = "light",
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paramtype = "light",
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waving = 1,
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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drop = {
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max_items = 1,
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max_items = 1,
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@ -316,6 +321,8 @@ minetest.register_node("default:leaves", {
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visual_scale = 1.3,
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visual_scale = 1.3,
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tiles = {"default_leaves.png"},
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tiles = {"default_leaves.png"},
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paramtype = "light",
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paramtype = "light",
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waving = 1,
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is_ground_content = false,
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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groups = {snappy=3, leafdecay=3, flammable=2, leaves=1},
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drop = {
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drop = {
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max_items = 1,
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max_items = 1,
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@ -365,6 +372,7 @@ minetest.register_node("default:papyrus", {
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minetest.register_node("default:bookshelf", {
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minetest.register_node("default:bookshelf", {
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description = "Bookshelf",
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description = "Bookshelf",
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tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
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tiles = {"default_wood.png", "default_wood.png", "default_bookshelf.png"},
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is_ground_content = false,
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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groups = {choppy=3,oddly_breakable_by_hand=2,flammable=3},
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sounds = default.node_sound_wood_defaults(),
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sounds = default.node_sound_wood_defaults(),
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})
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})
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@ -376,6 +384,7 @@ minetest.register_node("default:glass", {
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inventory_image = minetest.inventorycube("default_glass.png"),
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inventory_image = minetest.inventorycube("default_glass.png"),
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paramtype = "light",
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paramtype = "light",
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sunlight_propagates = true,
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sunlight_propagates = true,
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is_ground_content = false,
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groups = {cracky=3,oddly_breakable_by_hand=3},
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groups = {cracky=3,oddly_breakable_by_hand=3},
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sounds = default.node_sound_glass_defaults(),
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sounds = default.node_sound_glass_defaults(),
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})
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})
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@ -387,6 +396,7 @@ minetest.register_node("default:fence_wood", {
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inventory_image = "default_fence.png",
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inventory_image = "default_fence.png",
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wield_image = "default_fence.png",
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wield_image = "default_fence.png",
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paramtype = "light",
|
paramtype = "light",
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is_ground_content = false,
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selection_box = {
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selection_box = {
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type = "fixed",
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type = "fixed",
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fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
|
fixed = {-1/7, -1/2, -1/7, 1/7, 1/2, 1/7},
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@ -403,6 +413,7 @@ minetest.register_node("default:rail", {
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wield_image = "default_rail.png",
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wield_image = "default_rail.png",
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paramtype = "light",
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paramtype = "light",
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walkable = false,
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walkable = false,
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is_ground_content = false,
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selection_box = {
|
selection_box = {
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type = "fixed",
|
type = "fixed",
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||||||
-- but how to specify the dimensions for curved and sideways rails?
|
-- but how to specify the dimensions for curved and sideways rails?
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@ -421,6 +432,7 @@ minetest.register_node("default:ladder", {
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paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
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walkable = false,
|
walkable = false,
|
||||||
climbable = true,
|
climbable = true,
|
||||||
|
is_ground_content = false,
|
||||||
selection_box = {
|
selection_box = {
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type = "wallmounted",
|
type = "wallmounted",
|
||||||
--wall_top = = <default>
|
--wall_top = = <default>
|
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@ -596,6 +608,7 @@ minetest.register_node("default:torch", {
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|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = false,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
light_source = LIGHT_MAX-1,
|
light_source = LIGHT_MAX-1,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
@ -618,6 +631,7 @@ minetest.register_node("default:sign_wall", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
paramtype2 = "wallmounted",
|
paramtype2 = "wallmounted",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
|
is_ground_content = false,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "wallmounted",
|
type = "wallmounted",
|
||||||
@ -636,6 +650,10 @@ minetest.register_node("default:sign_wall", {
|
|||||||
end,
|
end,
|
||||||
on_receive_fields = function(pos, formname, fields, sender)
|
on_receive_fields = function(pos, formname, fields, sender)
|
||||||
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
--print("Sign at "..minetest.pos_to_string(pos).." got "..dump(fields))
|
||||||
|
if minetest.is_protected(pos, sender:get_player_name()) then
|
||||||
|
minetest.record_protection_violation(pos, sender:get_player_name())
|
||||||
|
return
|
||||||
|
end
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
fields.text = fields.text or ""
|
fields.text = fields.text or ""
|
||||||
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
|
minetest.log("action", (sender:get_player_name() or "").." wrote \""..fields.text..
|
||||||
@ -667,6 +685,7 @@ minetest.register_node("default:chest", {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {choppy=2,oddly_breakable_by_hand=2},
|
groups = {choppy=2,oddly_breakable_by_hand=2},
|
||||||
legacy_facedir_simple = true,
|
legacy_facedir_simple = true,
|
||||||
|
is_ground_content = false,
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
@ -708,6 +727,7 @@ minetest.register_node("default:chest_locked", {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {choppy=2,oddly_breakable_by_hand=2},
|
groups = {choppy=2,oddly_breakable_by_hand=2},
|
||||||
legacy_facedir_simple = true,
|
legacy_facedir_simple = true,
|
||||||
|
is_ground_content = false,
|
||||||
sounds = default.node_sound_wood_defaults(),
|
sounds = default.node_sound_wood_defaults(),
|
||||||
after_place_node = function(pos, placer)
|
after_place_node = function(pos, placer)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
@ -811,6 +831,7 @@ minetest.register_node("default:furnace", {
|
|||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
legacy_facedir_simple = true,
|
legacy_facedir_simple = true,
|
||||||
|
is_ground_content = false,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
@ -881,6 +902,7 @@ minetest.register_node("default:furnace_active", {
|
|||||||
drop = "default:furnace",
|
drop = "default:furnace",
|
||||||
groups = {cracky=2, not_in_creative_inventory=1,hot=1},
|
groups = {cracky=2, not_in_creative_inventory=1,hot=1},
|
||||||
legacy_facedir_simple = true,
|
legacy_facedir_simple = true,
|
||||||
|
is_ground_content = false,
|
||||||
sounds = default.node_sound_stone_defaults(),
|
sounds = default.node_sound_stone_defaults(),
|
||||||
on_construct = function(pos)
|
on_construct = function(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
local meta = minetest.get_meta(pos)
|
||||||
@ -942,18 +964,13 @@ minetest.register_node("default:furnace_active", {
|
|||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
function hacky_swap_node(pos,name)
|
local function swap_node(pos,name)
|
||||||
local node = minetest.get_node(pos)
|
local node = minetest.get_node(pos)
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local meta0 = meta:to_table()
|
|
||||||
if node.name == name then
|
if node.name == name then
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
node.name = name
|
node.name = name
|
||||||
local meta0 = meta:to_table()
|
minetest.swap_node(pos,node)
|
||||||
minetest.set_node(pos,node)
|
|
||||||
meta = minetest.get_meta(pos)
|
|
||||||
meta:from_table(meta0)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
minetest.register_abm({
|
minetest.register_abm({
|
||||||
@ -1007,7 +1024,7 @@ minetest.register_abm({
|
|||||||
local percent = math.floor(meta:get_float("fuel_time") /
|
local percent = math.floor(meta:get_float("fuel_time") /
|
||||||
meta:get_float("fuel_totaltime") * 100)
|
meta:get_float("fuel_totaltime") * 100)
|
||||||
meta:set_string("infotext","Furnace active: "..percent.."%")
|
meta:set_string("infotext","Furnace active: "..percent.."%")
|
||||||
hacky_swap_node(pos,"default:furnace_active")
|
swap_node(pos,"default:furnace_active")
|
||||||
meta:set_string("formspec",default.get_furnace_active_formspec(pos, percent))
|
meta:set_string("formspec",default.get_furnace_active_formspec(pos, percent))
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -1027,7 +1044,7 @@ minetest.register_abm({
|
|||||||
|
|
||||||
if fuel.time <= 0 then
|
if fuel.time <= 0 then
|
||||||
meta:set_string("infotext","Furnace out of fuel")
|
meta:set_string("infotext","Furnace out of fuel")
|
||||||
hacky_swap_node(pos,"default:furnace")
|
swap_node(pos,"default:furnace")
|
||||||
meta:set_string("formspec", default.furnace_inactive_formspec)
|
meta:set_string("formspec", default.furnace_inactive_formspec)
|
||||||
return
|
return
|
||||||
end
|
end
|
||||||
@ -1035,7 +1052,7 @@ minetest.register_abm({
|
|||||||
if cooked.item:is_empty() then
|
if cooked.item:is_empty() then
|
||||||
if was_active then
|
if was_active then
|
||||||
meta:set_string("infotext","Furnace is empty")
|
meta:set_string("infotext","Furnace is empty")
|
||||||
hacky_swap_node(pos,"default:furnace")
|
swap_node(pos,"default:furnace")
|
||||||
meta:set_string("formspec", default.furnace_inactive_formspec)
|
meta:set_string("formspec", default.furnace_inactive_formspec)
|
||||||
end
|
end
|
||||||
return
|
return
|
||||||
@ -1126,6 +1143,7 @@ minetest.register_node("default:obsidian_glass", {
|
|||||||
drawtype = "glasslike",
|
drawtype = "glasslike",
|
||||||
tiles = {"default_obsidian_glass.png"},
|
tiles = {"default_obsidian_glass.png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
is_ground_content = false,
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
sounds = default.node_sound_glass_defaults(),
|
sounds = default.node_sound_glass_defaults(),
|
||||||
groups = {cracky=3,oddly_breakable_by_hand=3},
|
groups = {cracky=3,oddly_breakable_by_hand=3},
|
||||||
@ -1145,6 +1163,7 @@ minetest.register_node("default:nyancat", {
|
|||||||
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
|
"default_nc_side.png", "default_nc_back.png", "default_nc_front.png"},
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
|
is_ground_content = false,
|
||||||
legacy_facedir_simple = true,
|
legacy_facedir_simple = true,
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = default.node_sound_defaults(),
|
||||||
})
|
})
|
||||||
@ -1155,6 +1174,7 @@ minetest.register_node("default:nyancat_rainbow", {
|
|||||||
"default_nc_rb.png", "default_nc_rb.png"},
|
"default_nc_rb.png", "default_nc_rb.png"},
|
||||||
paramtype2 = "facedir",
|
paramtype2 = "facedir",
|
||||||
groups = {cracky=2},
|
groups = {cracky=2},
|
||||||
|
is_ground_content = false,
|
||||||
sounds = default.node_sound_defaults(),
|
sounds = default.node_sound_defaults(),
|
||||||
})
|
})
|
||||||
|
|
||||||
@ -1167,6 +1187,7 @@ minetest.register_node("default:sapling", {
|
|||||||
wield_image = "default_sapling.png",
|
wield_image = "default_sapling.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
|
is_ground_content = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
fixed = {-0.3, -0.5, -0.3, 0.3, 0.35, 0.3}
|
||||||
@ -1184,6 +1205,7 @@ minetest.register_node("default:apple", {
|
|||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
sunlight_propagates = true,
|
sunlight_propagates = true,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
|
is_ground_content = true,
|
||||||
selection_box = {
|
selection_box = {
|
||||||
type = "fixed",
|
type = "fixed",
|
||||||
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
fixed = {-0.2, -0.5, -0.2, 0.2, 0, 0.2}
|
||||||
@ -1206,7 +1228,9 @@ minetest.register_node("default:dry_shrub", {
|
|||||||
inventory_image = "default_dry_shrub.png",
|
inventory_image = "default_dry_shrub.png",
|
||||||
wield_image = "default_dry_shrub.png",
|
wield_image = "default_dry_shrub.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
waving = 1,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
|
is_ground_content = true,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
groups = {snappy=3,flammable=3,attached_node=1},
|
groups = {snappy=3,flammable=3,attached_node=1},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
@ -1225,6 +1249,7 @@ minetest.register_node("default:grass_1", {
|
|||||||
wield_image = "default_grass_3.png",
|
wield_image = "default_grass_3.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
walkable = false,
|
walkable = false,
|
||||||
|
is_ground_content = true,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
groups = {snappy=3,flammable=3,flora=1,attached_node=1},
|
||||||
sounds = default.node_sound_leaves_defaults(),
|
sounds = default.node_sound_leaves_defaults(),
|
||||||
|
@ -143,6 +143,13 @@ minetest.register_on_joinplayer(function(player)
|
|||||||
default.player_set_model(player, "character.x")
|
default.player_set_model(player, "character.x")
|
||||||
end)
|
end)
|
||||||
|
|
||||||
|
minetest.register_on_leaveplayer(function(player)
|
||||||
|
local name = player:get_player_name()
|
||||||
|
player_model[name] = nil
|
||||||
|
player_anim[name] = nil
|
||||||
|
player_textures[name] = nil
|
||||||
|
end)
|
||||||
|
|
||||||
-- Localize for better performance.
|
-- Localize for better performance.
|
||||||
local player_set_animation = default.player_set_animation
|
local player_set_animation = default.player_set_animation
|
||||||
|
|
||||||
|
@ -113,14 +113,10 @@ function doors:register_door(name, def)
|
|||||||
local p2 = minetest.get_node(pos).param2
|
local p2 = minetest.get_node(pos).param2
|
||||||
p2 = params[p2+1]
|
p2 = params[p2+1]
|
||||||
|
|
||||||
local meta = minetest.get_meta(pos):to_table()
|
minetest.swap_node(pos, {name=replace_dir, param2=p2})
|
||||||
minetest.set_node(pos, {name=replace_dir, param2=p2})
|
|
||||||
minetest.get_meta(pos):from_table(meta)
|
|
||||||
|
|
||||||
pos.y = pos.y-dir
|
pos.y = pos.y-dir
|
||||||
meta = minetest.get_meta(pos):to_table()
|
minetest.swap_node(pos, {name=replace, param2=p2})
|
||||||
minetest.set_node(pos, {name=replace, param2=p2})
|
|
||||||
minetest.get_meta(pos):from_table(meta)
|
|
||||||
end
|
end
|
||||||
|
|
||||||
local function check_player_priv(pos, player)
|
local function check_player_priv(pos, player)
|
||||||
|
@ -189,6 +189,7 @@ minetest.register_node(":default:grass_1", {
|
|||||||
inventory_image = "default_grass_3.png",
|
inventory_image = "default_grass_3.png",
|
||||||
wield_image = "default_grass_3.png",
|
wield_image = "default_grass_3.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
waving = 1,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
drop = {
|
drop = {
|
||||||
@ -220,6 +221,7 @@ for i=2,5 do
|
|||||||
inventory_image = "default_grass_"..i..".png",
|
inventory_image = "default_grass_"..i..".png",
|
||||||
wield_image = "default_grass_"..i..".png",
|
wield_image = "default_grass_"..i..".png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
waving = 1,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
@ -247,6 +249,7 @@ minetest.register_node(":default:junglegrass", {
|
|||||||
inventory_image = "default_junglegrass.png",
|
inventory_image = "default_junglegrass.png",
|
||||||
wield_image = "default_junglegrass.png",
|
wield_image = "default_junglegrass.png",
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
waving = 1,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
@ -365,6 +368,7 @@ for i=1,8 do
|
|||||||
drawtype = "plantlike",
|
drawtype = "plantlike",
|
||||||
tiles = {"farming_wheat_"..i..".png"},
|
tiles = {"farming_wheat_"..i..".png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
waving = 1,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
@ -450,6 +454,7 @@ for i=1,8 do
|
|||||||
drawtype = "plantlike",
|
drawtype = "plantlike",
|
||||||
tiles = {"farming_cotton_"..i..".png"},
|
tiles = {"farming_cotton_"..i..".png"},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
waving = 1,
|
||||||
walkable = false,
|
walkable = false,
|
||||||
buildable_to = true,
|
buildable_to = true,
|
||||||
is_ground_content = true,
|
is_ground_content = true,
|
||||||
|
@ -1 +0,0 @@
|
|||||||
default
|
|
@ -1,210 +1,162 @@
|
|||||||
|
|
||||||
|
local mode_text = {
|
||||||
|
{"Change rotation, Don't change axisdir."},
|
||||||
|
{"Keep choosen face in front then rotate it."},
|
||||||
|
{"Change axis dir, Reset rotation."},
|
||||||
|
{"Bring top in front then rotate it."},
|
||||||
|
}
|
||||||
|
|
||||||
|
local opposite_faces = {
|
||||||
|
[0] = 5,
|
||||||
|
[1] = 2,
|
||||||
|
[2] = 1,
|
||||||
|
[3] = 4,
|
||||||
|
[4] = 3,
|
||||||
|
[5] = 0,
|
||||||
|
}
|
||||||
|
|
||||||
|
local function screwdriver_setmode(user,itemstack)
|
||||||
|
local player_name = user:get_player_name()
|
||||||
|
local item = itemstack:to_table()
|
||||||
|
local mode = tonumber(itemstack:get_metadata())
|
||||||
|
if not mode then
|
||||||
|
minetest.chat_send_player(player_name, "Hold shift and use to change screwdriwer modes.")
|
||||||
|
mode = 0
|
||||||
|
end
|
||||||
|
mode = mode + 1
|
||||||
|
if mode == 5 then
|
||||||
|
mode = 1
|
||||||
|
end
|
||||||
|
minetest.chat_send_player(player_name, "Screwdriver mode : "..mode.." - "..mode_text[mode][1] )
|
||||||
|
itemstack:set_name("screwdriver:screwdriver"..mode)
|
||||||
|
itemstack:set_metadata(mode)
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
|
||||||
|
local function get_node_face(pointed_thing)
|
||||||
|
local ax, ay, az = pointed_thing.above.x, pointed_thing.above.y, pointed_thing.above.z
|
||||||
|
local ux, uy, uz = pointed_thing.under.x, pointed_thing.under.y, pointed_thing.under.z
|
||||||
|
if ay > uy then return 0 -- Top
|
||||||
|
elseif az > uz then return 1 -- Z+ side
|
||||||
|
elseif az < uz then return 2 -- Z- side
|
||||||
|
elseif ax > ux then return 3 -- X+ side
|
||||||
|
elseif ax < ux then return 4 -- X- side
|
||||||
|
elseif ay < uy then return 5 -- Bottom
|
||||||
|
else
|
||||||
|
error("pointed_thing.above and under are the same!")
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
local function nextrange(x, max)
|
||||||
|
x = x + 1
|
||||||
|
if x > max then
|
||||||
|
x = 0
|
||||||
|
end
|
||||||
|
return x
|
||||||
|
end
|
||||||
|
|
||||||
|
local function screwdriver_handler(itemstack, user, pointed_thing)
|
||||||
|
if pointed_thing.type ~= "node" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local pos = pointed_thing.under
|
||||||
|
local keys = user:get_player_control()
|
||||||
|
local player_name = user:get_player_name()
|
||||||
|
local mode = tonumber(itemstack:get_metadata())
|
||||||
|
if not mode or keys["sneak"] == true then
|
||||||
|
return screwdriver_setmode(user, itemstack)
|
||||||
|
end
|
||||||
|
if minetest.is_protected(pos, user:get_player_name()) then
|
||||||
|
minetest.record_protection_violation(pos, user:get_player_name())
|
||||||
|
return
|
||||||
|
end
|
||||||
|
local node = minetest.get_node(pos)
|
||||||
|
local node_name = node.name
|
||||||
|
local ndef = minetest.registered_nodes[node.name]
|
||||||
|
if ndef.paramtype2 == "facedir" then
|
||||||
|
if ndef.drawtype == "nodebox" and ndef.node_box.type ~= "fixed" then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
if node.param2 == nil then
|
||||||
|
return
|
||||||
|
end
|
||||||
|
-- Get ready to set the param2
|
||||||
|
local n = node.param2
|
||||||
|
local axisdir = math.floor(n / 4)
|
||||||
|
local rotation = n - axisdir * 4
|
||||||
|
if mode == 1 then
|
||||||
|
n = axisdir * 4 + nextrange(rotation, 3)
|
||||||
|
elseif mode == 2 then
|
||||||
|
-- If you are pointing at the axisdir face or the
|
||||||
|
-- opposite one then you can just rotate the node.
|
||||||
|
-- Otherwise change the axisdir, avoiding the facing
|
||||||
|
-- and opposite axes.
|
||||||
|
local face = get_node_face(pointed_thing)
|
||||||
|
if axisdir == face or axisdir == opposite_faces[face] then
|
||||||
|
n = axisdir * 4 + nextrange(rotation, 3)
|
||||||
|
else
|
||||||
|
axisdir = nextrange(axisdir, 5)
|
||||||
|
-- This is repeated because switching from the face
|
||||||
|
-- can move to to the opposite and vice-versa
|
||||||
|
if axisdir == face or axisdir == opposite_faces[face] then
|
||||||
|
axisdir = nextrange(axisdir, 5)
|
||||||
|
end
|
||||||
|
if axisdir == face or axisdir == opposite_faces[face] then
|
||||||
|
axisdir = nextrange(axisdir, 5)
|
||||||
|
end
|
||||||
|
n = axisdir * 4
|
||||||
|
end
|
||||||
|
elseif mode == 3 then
|
||||||
|
n = nextrange(axisdir, 5) * 4
|
||||||
|
elseif mode == 4 then
|
||||||
|
local face = get_node_face(pointed_thing)
|
||||||
|
if axisdir == face then
|
||||||
|
n = axisdir * 4 + nextrange(rotation, 3)
|
||||||
|
else
|
||||||
|
n = face * 4
|
||||||
|
end
|
||||||
|
end
|
||||||
|
--print (dump(axisdir..", "..rotation))
|
||||||
|
node.param2 = n
|
||||||
|
minetest.swap_node(pos, node)
|
||||||
|
local item_wear = tonumber(itemstack:get_wear())
|
||||||
|
item_wear = item_wear + 327
|
||||||
|
if item_wear > 65535 then
|
||||||
|
itemstack:clear()
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
itemstack:set_wear(item_wear)
|
||||||
|
return itemstack
|
||||||
|
end
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest.register_craft({
|
||||||
|
output = "screwdriver:screwdriver",
|
||||||
|
recipe = {
|
||||||
|
{"default:steel_ingot"},
|
||||||
|
{"group:stick"}
|
||||||
|
}
|
||||||
|
})
|
||||||
|
|
||||||
minetest.register_tool("screwdriver:screwdriver", {
|
minetest.register_tool("screwdriver:screwdriver", {
|
||||||
description = "Screwdriver",
|
description = "Screwdriver",
|
||||||
inventory_image = "screwdriver.png",
|
inventory_image = "screwdriver.png",
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
screwdriver_handler(itemstack,user,pointed_thing)
|
screwdriver_handler(itemstack, user, pointed_thing)
|
||||||
return itemstack
|
return itemstack
|
||||||
end,
|
end,
|
||||||
})
|
})
|
||||||
|
|
||||||
for i=1,4,1 do
|
for i = 1, 4 do
|
||||||
minetest.register_tool("screwdriver:screwdriver"..i, {
|
minetest.register_tool("screwdriver:screwdriver"..i, {
|
||||||
description = "Screwdriver in Mode "..i,
|
description = "Screwdriver in Mode "..i,
|
||||||
inventory_image = "screwdriver.png^tool_mode"..i..".png",
|
inventory_image = "screwdriver.png^tool_mode"..i..".png",
|
||||||
wield_image = "screwdriver.png",
|
wield_image = "screwdriver.png",
|
||||||
groups = {not_in_creative_inventory=1},
|
groups = {not_in_creative_inventory=1},
|
||||||
on_use = function(itemstack, user, pointed_thing)
|
on_use = function(itemstack, user, pointed_thing)
|
||||||
screwdriver_handler(itemstack,user,pointed_thing)
|
screwdriver_handler(itemstack, user, pointed_thing)
|
||||||
return itemstack
|
|
||||||
end,
|
|
||||||
})
|
|
||||||
end
|
|
||||||
faces_table=
|
|
||||||
{
|
|
||||||
--look dir +X +Y +Z -Z -Y -X
|
|
||||||
2 , 0 , 4 , 5 , 1 , 3 , -- rotate around y+ 0 - 3
|
|
||||||
4 , 0 , 3 , 2 , 1 , 5 ,
|
|
||||||
3 , 0 , 5 , 4 , 1 , 2 ,
|
|
||||||
5 , 0 , 2 , 3 , 1 , 4 ,
|
|
||||||
|
|
||||||
2 , 5 , 0 , 1 , 4 , 3 , -- rotate around z+ 4 - 7
|
|
||||||
4 , 2 , 0 , 1 , 3 , 5 ,
|
|
||||||
3 , 4 , 0 , 1 , 5 , 2 ,
|
|
||||||
5 , 3 , 0 , 1 , 2 , 4 ,
|
|
||||||
|
|
||||||
2 , 4 , 1 , 0 , 5 , 3 , -- rotate around z- 8 - 11
|
|
||||||
4 , 3 , 1 , 0 , 2 , 5 ,
|
|
||||||
3 , 5 , 1 , 0 , 4 , 2 ,
|
|
||||||
5 , 2 , 1 , 0 , 3 , 4 ,
|
|
||||||
|
|
||||||
0 , 3 , 4 , 5 , 2 , 1 , -- rotate around x+ 12 - 15
|
|
||||||
0 , 5 , 3 , 2 , 4 , 1 ,
|
|
||||||
0 , 2 , 5 , 4 , 3 , 1 ,
|
|
||||||
0 , 4 , 2 , 3 , 5 , 1 ,
|
|
||||||
|
|
||||||
1 , 2 , 4 , 5 , 3 , 0 , -- rotate around x- 16 - 19
|
|
||||||
1 , 4 , 3 , 2 , 5 , 0 ,
|
|
||||||
1 , 3 , 5 , 4 , 2 , 0 ,
|
|
||||||
1 , 5 , 2 , 3 , 4 , 0 ,
|
|
||||||
|
|
||||||
3 , 1 , 4 , 5 , 0 , 2 , -- rotate around y- 20 - 23
|
|
||||||
5 , 1 , 3 , 2 , 0 , 4 ,
|
|
||||||
2 , 1 , 5 , 4 , 0 , 3 ,
|
|
||||||
4 , 1 , 2 , 3 , 0 , 5
|
|
||||||
}
|
|
||||||
|
|
||||||
function screwdriver_handler (itemstack,user,pointed_thing)
|
|
||||||
local keys=user:get_player_control()
|
|
||||||
local player_name=user:get_player_name()
|
|
||||||
local item=itemstack:to_table()
|
|
||||||
if item["metadata"]=="" or keys["sneak"]==true then return screwdriver_setmode(user,itemstack) end
|
|
||||||
local mode=tonumber((item["metadata"]))
|
|
||||||
if pointed_thing.type~="node" then return end
|
|
||||||
local pos=minetest.get_pointed_thing_position(pointed_thing,above)
|
|
||||||
local node=minetest.get_node(pos)
|
|
||||||
local node_name=node.name
|
|
||||||
if minetest.registered_nodes[node_name].paramtype2 == "facedir" then
|
|
||||||
if minetest.registered_nodes[node_name].drawtype == "nodebox" then
|
|
||||||
if minetest.registered_nodes[node_name].node_box["type"]~="fixed" then return end
|
|
||||||
end
|
|
||||||
if node.param2==nil then return end
|
|
||||||
-- Get ready to set the param2
|
|
||||||
local n = node.param2
|
|
||||||
local axisdir=math.floor(n/4)
|
|
||||||
local rotation=n-axisdir*4
|
|
||||||
if mode==1 then
|
|
||||||
rotation=rotation+1
|
|
||||||
if rotation>3 then rotation=0 end
|
|
||||||
n=axisdir*4+rotation
|
|
||||||
end
|
|
||||||
|
|
||||||
if mode==2 then
|
|
||||||
local ppos=user:getpos()
|
|
||||||
local pvect=user:get_look_dir()
|
|
||||||
local face=get_node_face(pos,ppos,pvect)
|
|
||||||
if face == nil then return end
|
|
||||||
local index=convertFaceToIndex(face)
|
|
||||||
local face1=faces_table[n*6+index+1]
|
|
||||||
local found = 0
|
|
||||||
while found == 0 do
|
|
||||||
n=n+1
|
|
||||||
if n>23 then n=0 end
|
|
||||||
if faces_table[n*6+index+1]==face1 then found=1 end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
if mode==3 then
|
|
||||||
axisdir=axisdir+1
|
|
||||||
if axisdir>5 then axisdir=0 end
|
|
||||||
n=axisdir*4
|
|
||||||
end
|
|
||||||
|
|
||||||
if mode==4 then
|
|
||||||
local ppos=user:getpos()
|
|
||||||
local pvect=user:get_look_dir()
|
|
||||||
local face=get_node_face(pos,ppos,pvect)
|
|
||||||
if face == nil then return end
|
|
||||||
if axisdir == face then
|
|
||||||
rotation=rotation+1
|
|
||||||
if rotation>3 then rotation=0 end
|
|
||||||
n=axisdir*4+rotation
|
|
||||||
else
|
|
||||||
n=face*4
|
|
||||||
end
|
|
||||||
end
|
|
||||||
--print (dump(axisdir..", "..rotation))
|
|
||||||
local meta = minetest.get_meta(pos)
|
|
||||||
local meta0 = meta:to_table()
|
|
||||||
node.param2 = n
|
|
||||||
minetest.set_node(pos,node)
|
|
||||||
meta = minetest.get_meta(pos)
|
|
||||||
meta:from_table(meta0)
|
|
||||||
local item=itemstack:to_table()
|
|
||||||
local item_wear=tonumber((item["wear"]))
|
|
||||||
item_wear=item_wear+327
|
|
||||||
if item_wear>65535 then itemstack:clear() return itemstack end
|
|
||||||
item["wear"]=tostring(item_wear)
|
|
||||||
itemstack:replace(item)
|
|
||||||
return itemstack
|
return itemstack
|
||||||
end
|
end,
|
||||||
end
|
})
|
||||||
|
|
||||||
mode_text={
|
|
||||||
{"Change rotation, Don't change axisdir."},
|
|
||||||
{"Keep choosen face in front then rotate it."},
|
|
||||||
{"Change axis dir, Reset rotation."},
|
|
||||||
{"Bring top in front then rotate it."},
|
|
||||||
}
|
|
||||||
|
|
||||||
function screwdriver_setmode(user,itemstack)
|
|
||||||
local player_name=user:get_player_name()
|
|
||||||
local item=itemstack:to_table()
|
|
||||||
local mode
|
|
||||||
if item["metadata"]=="" then
|
|
||||||
minetest.chat_send_player(player_name,"Hold shift and use to change screwdriwer modes.")
|
|
||||||
mode=0
|
|
||||||
else mode=tonumber((item["metadata"]))
|
|
||||||
end
|
|
||||||
mode=mode+1
|
|
||||||
if mode==5 then mode=1 end
|
|
||||||
minetest.chat_send_player(player_name, "Screwdriver mode : "..mode.." - "..mode_text[mode][1] )
|
|
||||||
item["name"]="screwdriver:screwdriver"..mode
|
|
||||||
item["metadata"]=tostring(mode)
|
|
||||||
itemstack:replace(item)
|
|
||||||
return itemstack
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest.register_craft({
|
|
||||||
output = "screwdriver:screwdriver",
|
|
||||||
recipe = {
|
|
||||||
{"default:steel_ingot"},
|
|
||||||
{"group:stick"}
|
|
||||||
}
|
|
||||||
})
|
|
||||||
|
|
||||||
function get_node_face(pos,ppos,pvect)
|
|
||||||
ppos={x=ppos.x-pos.x,y=ppos.y-pos.y+1.5,z=ppos.z-pos.z}
|
|
||||||
if pvect.x>0 then
|
|
||||||
local t=(-0.5-ppos.x)/pvect.x
|
|
||||||
local y_int=ppos.y+t*pvect.y
|
|
||||||
local z_int=ppos.z+t*pvect.z
|
|
||||||
if y_int>-0.4 and y_int<0.4 and z_int>-0.4 and z_int<0.4 then return 4 end
|
|
||||||
elseif pvect.x<0 then
|
|
||||||
local t=(0.5-ppos.x)/pvect.x
|
|
||||||
local y_int=ppos.y+t*pvect.y
|
|
||||||
local z_int=ppos.z+t*pvect.z
|
|
||||||
if y_int>-0.4 and y_int<0.4 and z_int>-0.4 and z_int<0.4 then return 3 end
|
|
||||||
end
|
|
||||||
if pvect.y>0 then
|
|
||||||
local t=(-0.5-ppos.y)/pvect.y
|
|
||||||
local x_int=ppos.x+t*pvect.x
|
|
||||||
local z_int=ppos.z+t*pvect.z
|
|
||||||
if x_int>-0.4 and x_int<0.4 and z_int>-0.4 and z_int<0.4 then return 5 end
|
|
||||||
elseif pvect.y<0 then
|
|
||||||
local t=(0.5-ppos.y)/pvect.y
|
|
||||||
local x_int=ppos.x+t*pvect.x
|
|
||||||
local z_int=ppos.z+t*pvect.z
|
|
||||||
if x_int>-0.4 and x_int<0.4 and z_int>-0.4 and z_int<0.4 then return 0 end
|
|
||||||
end
|
|
||||||
if pvect.z>0 then
|
|
||||||
local t=(-0.5-ppos.z)/pvect.z
|
|
||||||
local x_int=ppos.x+t*pvect.x
|
|
||||||
local y_int=ppos.y+t*pvect.y
|
|
||||||
if x_int>-0.4 and x_int<0.4 and y_int>-0.4 and y_int<0.4 then return 2 end
|
|
||||||
elseif pvect.z<0 then
|
|
||||||
local t=(0.5-ppos.z)/pvect.z
|
|
||||||
local x_int=ppos.x+t*pvect.x
|
|
||||||
local y_int=ppos.y+t*pvect.y
|
|
||||||
if x_int>-0.4 and x_int<0.4 and y_int>-0.4 and y_int<0.4 then return 1 end
|
|
||||||
end
|
|
||||||
end
|
|
||||||
|
|
||||||
function convertFaceToIndex (face)
|
|
||||||
if face==0 then return 1 end
|
|
||||||
if face==1 then return 2 end
|
|
||||||
if face==2 then return 3 end
|
|
||||||
if face==3 then return 0 end
|
|
||||||
if face==4 then return 5 end
|
|
||||||
if face==5 then return 4 end
|
|
||||||
end
|
end
|
||||||
|
|
||||||
|
Reference in New Issue
Block a user