local world_path = minetest.get_worldpath() local org_file = world_path .. "/beds_spawns" local file = world_path .. "/beds_spawns" local bkwd = false -- check for PA's beds mod spawns local cf = io.open(world_path .. "/beds_player_spawns", "r") if cf ~= nil then io.close(cf) file = world_path .. "/beds_player_spawns" bkwd = true end function beds.read_spawns() local spawns = beds.spawn local input = io.open(file, "r") if input and not bkwd then repeat local x = input:read("*n") if x == nil then break end local y = input:read("*n") local z = input:read("*n") local name = input:read("*l") spawns[name:sub(2)] = {x = x, y = y, z = z} until input:read(0) == nil io.close(input) elseif input and bkwd then beds.spawn = minetest.deserialize(input:read("*all")) input:close() beds.save_spawns() os.rename(file, file .. ".backup") file = org_file end end beds.read_spawns() function beds.save_spawns() if not beds.spawn then return end local data = {} local output = io.open(org_file, "w") for k, v in pairs(beds.spawn) do table.insert(data, string.format("%.1f %.1f %.1f %s\n", v.x, v.y, v.z, k)) end output:write(table.concat(data)) io.close(output) end function beds.set_spawns() for name,_ in pairs(beds.player) do local player = minetest.get_player_by_name(name) local p = player:get_pos() -- but don't change spawn location if borrowing a bed if not minetest.is_protected(p, name) then beds.spawn[name] = p end end beds.save_spawns() end function beds.remove_spawns_at(pos) for name, p in pairs(beds.spawn) do if vector.equals(vector.round(p), pos) then beds.spawn[name] = nil end end beds.save_spawns() end