-- game_commands/init.lua -- Load support for MT game translation. local S = minetest.get_translator("game_commands") minetest.register_chatcommand("killme", { description = S("Kill yourself to respawn"), func = function(name) local player = minetest.get_player_by_name(name) if player then if minetest.settings:get_bool("enable_damage") then player:set_hp(0) return true else for _, callback in pairs(minetest.registered_on_respawnplayers) do if callback(player) then return true end end -- There doesn't seem to be a way to get a default spawn pos -- from the lua API return false, S("No static_spawnpoint defined") end else -- Show error message if used when not logged in, eg: from IRC mod return false, S("You need to be online to be killed!") end end })