dofile(minetest.get_modpath("player_api") .. "/api.lua") -- Default player appearance player_api.register_model("character.b3d", { animation_speed = 30, textures = {"character.png", }, animations = { -- Standard animations. stand = { x= 0, y= 79, }, lay = { x=162, y=166, }, walk = { x=168, y=187, }, mine = { x=189, y=198, }, walk_mine = { x=200, y=219, }, sit = { x= 81, y=160, }, }, }) -- Update appearance when the player joins minetest.register_on_joinplayer(function(player) player_api.player_attached[player:get_player_name()] = false player_api.set_model(player, "character.b3d") player:set_local_animation({x=0, y=79}, {x=168, y=187}, {x=189, y=198}, {x=200, y=219}, 30) player:hud_set_hotbar_image("gui_hotbar.png") player:hud_set_hotbar_selected_image("gui_hotbar_selected.png") end)