-- firefly/init.lua -- Load support for MT game translation. local S = minetest.get_translator("fireflies") minetest.register_node("fireflies:firefly", { description = S("Firefly"), drawtype = "plantlike", tiles = {{ name = "fireflies_firefly_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5 }, }}, inventory_image = "fireflies_firefly.png", wield_image = "fireflies_firefly.png", waving = 1, paramtype = "light", sunlight_propagates = true, buildable_to = true, walkable = false, groups = {catchable = 1}, selection_box = { type = "fixed", fixed = {-0.1, -0.1, -0.1, 0.1, 0.1, 0.1}, }, light_source = 6, floodable = true, on_place = function(itemstack, placer, pointed_thing) local player_name = placer:get_player_name() local pos = pointed_thing.above if not minetest.is_protected(pos, player_name) and not minetest.is_protected(pointed_thing.under, player_name) and minetest.get_node(pos).name == "air" then minetest.set_node(pos, {name = "fireflies:firefly"}) minetest.get_node_timer(pos):start(1) itemstack:take_item() end return itemstack end, on_timer = function(pos, elapsed) if minetest.get_node_light(pos) > 11 then minetest.set_node(pos, {name = "fireflies:hidden_firefly"}) end minetest.get_node_timer(pos):start(30) end }) minetest.register_node("fireflies:hidden_firefly", { description = S("Hidden Firefly"), drawtype = "airlike", inventory_image = "fireflies_firefly.png^default_invisible_node_overlay.png", wield_image = "fireflies_firefly.png^default_invisible_node_overlay.png", paramtype = "light", sunlight_propagates = true, walkable = false, pointable = false, diggable = false, buildable_to = true, drop = "", groups = {not_in_creative_inventory = 1}, floodable = true, on_place = function(itemstack, placer, pointed_thing) local player_name = placer:get_player_name() local pos = pointed_thing.above if not minetest.is_protected(pos, player_name) and not minetest.is_protected(pointed_thing.under, player_name) and minetest.get_node(pos).name == "air" then minetest.set_node(pos, {name = "fireflies:hidden_firefly"}) minetest.get_node_timer(pos):start(1) itemstack:take_item() end return itemstack end, on_timer = function(pos, elapsed) if minetest.get_node_light(pos) <= 11 then minetest.set_node(pos, {name = "fireflies:firefly"}) end minetest.get_node_timer(pos):start(30) end }) -- bug net minetest.register_tool("fireflies:bug_net", { description = S("Bug Net"), inventory_image = "fireflies_bugnet.png", on_use = function(itemstack, player, pointed_thing) local player_name = player and player:get_player_name() or "" if not pointed_thing or pointed_thing.type ~= "node" or minetest.is_protected(pointed_thing.under, player_name) then return end local node_name = minetest.get_node(pointed_thing.under).name local inv = player:get_inventory() if minetest.get_item_group(node_name, "catchable") == 1 then minetest.set_node(pointed_thing.under, {name = "air"}) local stack = ItemStack(node_name.." 1") local leftover = inv:add_item("main", stack) if leftover:get_count() > 0 then minetest.add_item(pointed_thing.under, node_name.." 1") end end if not minetest.is_creative_enabled(player_name) then itemstack:add_wear(256) return itemstack end end }) minetest.register_craft( { output = "fireflies:bug_net", recipe = { {"farming:string", "farming:string"}, {"farming:string", "farming:string"}, {"group:stick", ""} } }) -- firefly in a bottle minetest.register_node("fireflies:firefly_bottle", { description = S("Firefly in a Bottle"), inventory_image = "fireflies_bottle.png", wield_image = "fireflies_bottle.png", tiles = {{ name = "fireflies_bottle_animated.png", animation = { type = "vertical_frames", aspect_w = 16, aspect_h = 16, length = 1.5 }, }}, drawtype = "plantlike", paramtype = "light", sunlight_propagates = true, light_source = 9, walkable = false, groups = {vessel = 1, dig_immediate = 3, attached_node = 1}, selection_box = { type = "fixed", fixed = {-0.25, -0.5, -0.25, 0.25, 0.3, 0.25} }, sounds = default.node_sound_glass_defaults(), on_rightclick = function(pos, node, player, itemstack, pointed_thing) local lower_pos = {x = pos.x, y = pos.y + 1, z = pos.z} if minetest.is_protected(pos, player:get_player_name()) or minetest.get_node(lower_pos).name ~= "air" then return end local upper_pos = {x = pos.x, y = pos.y + 2, z = pos.z} local firefly_pos if not minetest.is_protected(upper_pos, player:get_player_name()) and minetest.get_node(upper_pos).name == "air" then firefly_pos = upper_pos elseif not minetest.is_protected(lower_pos, player:get_player_name()) then firefly_pos = lower_pos end if firefly_pos then minetest.set_node(pos, {name = "vessels:glass_bottle"}) minetest.set_node(firefly_pos, {name = "fireflies:firefly"}) minetest.get_node_timer(firefly_pos):start(1) end end }) minetest.register_craft( { output = "fireflies:firefly_bottle", recipe = { {"fireflies:firefly"}, {"vessels:glass_bottle"} } }) -- register fireflies as decorations if minetest.get_mapgen_setting("mg_name") == "v6" then minetest.register_decoration({ name = "fireflies:firefly_low", deco_type = "simple", place_on = "default:dirt_with_grass", place_offset_y = 2, sidelen = 80, fill_ratio = 0.0002, y_max = 31000, y_min = 1, decoration = "fireflies:hidden_firefly", }) minetest.register_decoration({ name = "fireflies:firefly_high", deco_type = "simple", place_on = "default:dirt_with_grass", place_offset_y = 3, sidelen = 80, fill_ratio = 0.0002, y_max = 31000, y_min = 1, decoration = "fireflies:hidden_firefly", }) else minetest.register_decoration({ name = "fireflies:firefly_low", deco_type = "simple", place_on = { "default:dirt_with_grass", "default:dirt_with_coniferous_litter", "default:dirt_with_rainforest_litter", "default:dirt" }, place_offset_y = 2, sidelen = 80, fill_ratio = 0.0005, biomes = { "deciduous_forest", "coniferous_forest", "rainforest", "rainforest_swamp" }, y_max = 31000, y_min = -1, decoration = "fireflies:hidden_firefly", }) minetest.register_decoration({ name = "fireflies:firefly_high", deco_type = "simple", place_on = { "default:dirt_with_grass", "default:dirt_with_coniferous_litter", "default:dirt_with_rainforest_litter", "default:dirt" }, place_offset_y = 3, sidelen = 80, fill_ratio = 0.0005, biomes = { "deciduous_forest", "coniferous_forest", "rainforest", "rainforest_swamp" }, y_max = 31000, y_min = -1, decoration = "fireflies:hidden_firefly", }) end -- get decoration IDs local firefly_low = minetest.get_decoration_id("fireflies:firefly_low") local firefly_high = minetest.get_decoration_id("fireflies:firefly_high") minetest.set_gen_notify({decoration = true}, {firefly_low, firefly_high}) -- start nodetimers minetest.register_on_generated(function(minp, maxp, blockseed) local gennotify = minetest.get_mapgen_object("gennotify") local poslist = {} for _, pos in ipairs(gennotify["decoration#"..firefly_low] or {}) do local firefly_low_pos = {x = pos.x, y = pos.y + 3, z = pos.z} table.insert(poslist, firefly_low_pos) end for _, pos in ipairs(gennotify["decoration#"..firefly_high] or {}) do local firefly_high_pos = {x = pos.x, y = pos.y + 4, z = pos.z} table.insert(poslist, firefly_high_pos) end if #poslist ~= 0 then for i = 1, #poslist do local pos = poslist[i] minetest.get_node_timer(pos):start(1) end end end)