-- farming/init.lua -- Load support for MT game translation. local S = minetest.get_translator("farming") -- Global farming namespace farming = {} farming.path = minetest.get_modpath("farming") farming.get_translator = S -- Load files dofile(farming.path .. "/api.lua") dofile(farming.path .. "/nodes.lua") dofile(farming.path .. "/hoes.lua") -- WHEAT farming.register_plant("farming:wheat", { description = S("Wheat Seed"), harvest_description = S("Wheat"), paramtype2 = "meshoptions", inventory_image = "farming_wheat_seed.png", steps = 8, minlight = 13, maxlight = default.LIGHT_MAX, fertility = {"grassland"}, groups = {food_wheat = 1, flammable = 4}, place_param2 = 3, }) minetest.register_craftitem("farming:flour", { description = S("Flour"), inventory_image = "farming_flour.png", groups = {food_flour = 1, flammable = 1}, }) minetest.register_craftitem("farming:bread", { description = S("Bread"), inventory_image = "farming_bread.png", on_use = minetest.item_eat(5), groups = {food_bread = 1, flammable = 2}, }) minetest.register_craft({ type = "shapeless", output = "farming:flour", recipe = {"farming:wheat", "farming:wheat", "farming:wheat", "farming:wheat"} }) minetest.register_craft({ type = "cooking", cooktime = 15, output = "farming:bread", recipe = "farming:flour" }) -- Cotton farming.register_plant("farming:cotton", { description = S("Cotton Seed"), harvest_description = S("Cotton"), inventory_image = "farming_cotton_seed.png", steps = 8, minlight = 13, maxlight = default.LIGHT_MAX, fertility = {"grassland", "desert"}, groups = {flammable = 4}, }) minetest.register_craftitem("farming:string", { description = S("String"), inventory_image = "farming_string.png", groups = {flammable = 2}, }) minetest.register_craft({ output = "wool:white", recipe = { {"farming:cotton", "farming:cotton"}, {"farming:cotton", "farming:cotton"}, } }) minetest.register_craft({ output = "farming:string 2", recipe = { {"farming:cotton"}, {"farming:cotton"}, } }) -- Straw minetest.register_craft({ output = "farming:straw 3", recipe = { {"farming:wheat", "farming:wheat", "farming:wheat"}, {"farming:wheat", "farming:wheat", "farming:wheat"}, {"farming:wheat", "farming:wheat", "farming:wheat"}, } }) minetest.register_craft({ output = "farming:wheat 3", recipe = { {"farming:straw"}, } }) -- Fuels minetest.register_craft({ type = "fuel", recipe = "farming:wheat", burntime = 1, }) minetest.register_craft({ type = "fuel", recipe = "farming:cotton", burntime = 1, }) minetest.register_craft({ type = "fuel", recipe = "farming:string", burntime = 1, }) minetest.register_craft({ type = "fuel", recipe = "farming:hoe_wood", burntime = 5, }) -- Register farming items as dungeon loot if minetest.global_exists("dungeon_loot") then dungeon_loot.register({ {name = "farming:string", chance = 0.5, count = {1, 8}}, {name = "farming:wheat", chance = 0.5, count = {2, 5}}, {name = "farming:seed_cotton", chance = 0.4, count = {1, 4}, types = {"normal"}}, }) end