mirror of
https://github.com/minetest/minetest_game.git
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2958 lines
82 KiB
Lua
2958 lines
82 KiB
Lua
-- mods/default/nodes.lua
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-- support for MT game translation.
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local S = default.get_translator
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--[[ Node name convention:
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Although many node names are in combined-word form, the required form for new
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node names is words separated by underscores. If both forms are used in written
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language (for example pinewood and pine wood) the underscore form should be used.
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--]]
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--[[ Index:
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Stone
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-----
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(1. Material 2. Cobble variant 3. Brick variant 4. Modified forms)
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default:stone
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default:cobble
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default:stonebrick
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default:stone_block
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default:mossycobble
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default:desert_stone
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default:desert_cobble
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default:desert_stonebrick
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default:desert_stone_block
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default:sandstone
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default:sandstonebrick
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default:sandstone_block
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default:desert_sandstone
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default:desert_sandstone_brick
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default:desert_sandstone_block
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default:silver_sandstone
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default:silver_sandstone_brick
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default:silver_sandstone_block
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default:obsidian
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default:obsidianbrick
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default:obsidian_block
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Soft / Non-Stone
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----------------
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(1. Material 2. Modified forms)
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default:dirt
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default:dirt_with_grass
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default:dirt_with_grass_footsteps
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default:dirt_with_dry_grass
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default:dirt_with_snow
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default:dirt_with_rainforest_litter
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default:dirt_with_coniferous_litter
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default:dry_dirt
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default:dry_dirt_with_dry_grass
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default:permafrost
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default:permafrost_with_stones
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default:permafrost_with_moss
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default:sand
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default:desert_sand
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default:silver_sand
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default:gravel
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default:clay
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default:snow
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default:snowblock
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default:ice
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default:cave_ice
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Trees
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-----
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(1. Trunk 2. Fabricated trunk 3. Leaves 4. Sapling 5. Fruits)
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default:tree
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default:wood
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default:leaves
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default:sapling
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default:apple
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default:jungletree
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default:junglewood
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default:jungleleaves
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default:junglesapling
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default:emergent_jungle_sapling
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default:pine_tree
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default:pine_wood
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default:pine_needles
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default:pine_sapling
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default:acacia_tree
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default:acacia_wood
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default:acacia_leaves
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default:acacia_sapling
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default:aspen_tree
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default:aspen_wood
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default:aspen_leaves
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default:aspen_sapling
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Ores
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----
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(1. In stone 2. Blocks)
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default:stone_with_coal
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default:coalblock
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default:stone_with_iron
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default:steelblock
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default:stone_with_copper
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default:copperblock
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default:stone_with_tin
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default:tinblock
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default:bronzeblock
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default:stone_with_gold
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default:goldblock
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default:stone_with_mese
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default:mese
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default:stone_with_diamond
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default:diamondblock
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Plantlife
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---------
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default:cactus
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default:large_cactus_seedling
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default:papyrus
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default:dry_shrub
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default:junglegrass
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default:grass_1
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default:grass_2
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default:grass_3
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default:grass_4
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default:grass_5
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default:dry_grass_1
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default:dry_grass_2
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default:dry_grass_3
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default:dry_grass_4
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default:dry_grass_5
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default:fern_1
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default:fern_2
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default:fern_3
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default:marram_grass_1
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default:marram_grass_2
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default:marram_grass_3
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default:bush_stem
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default:bush_leaves
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default:bush_sapling
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default:acacia_bush_stem
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default:acacia_bush_leaves
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default:acacia_bush_sapling
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default:pine_bush_stem
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default:pine_bush_needles
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default:pine_bush_sapling
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default:blueberry_bush_leaves_with_berries
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default:blueberry_bush_leaves
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default:blueberry_bush_sapling
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default:sand_with_kelp
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Corals
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------
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default:coral_green
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default:coral_pink
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default:coral_cyan
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default:coral_brown
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default:coral_orange
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default:coral_skeleton
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Liquids
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-------
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(1. Source 2. Flowing)
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default:water_source
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default:water_flowing
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default:river_water_source
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default:river_water_flowing
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default:lava_source
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default:lava_flowing
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Tools / "Advanced" crafting / Non-"natural"
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-------------------------------------------
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default:bookshelf
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default:sign_wall_wood
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default:sign_wall_steel
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default:ladder_wood
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default:ladder_steel
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default:fence_wood
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default:fence_acacia_wood
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default:fence_junglewood
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default:fence_pine_wood
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default:fence_aspen_wood
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default:fence_rail_wood
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default:fence_rail_acacia_wood
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default:fence_rail_junglewood
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default:fence_rail_pine_wood
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default:fence_rail_aspen_wood
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default:glass
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default:obsidian_glass
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default:brick
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default:meselamp
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default:mese_post_light
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default:mese_post_light_acacia_wood
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default:mese_post_light_junglewood
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default:mese_post_light_pine_wood
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default:mese_post_light_aspen_wood
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Misc
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----
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default:cloud
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--]]
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-- Required wrapper to allow customization of default.after_place_leaves
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local function after_place_leaves(...)
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return default.after_place_leaves(...)
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end
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-- Required wrapper to allow customization of default.grow_sapling
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local function grow_sapling(...)
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return default.grow_sapling(...)
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end
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--
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-- Stone
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--
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minetest.register_node("default:stone", {
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description = S("Stone"),
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tiles = {"default_stone.png"},
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groups = {cracky = 3, stone = 1},
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drop = "default:cobble",
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:cobble", {
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description = S("Cobblestone"),
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tiles = {"default_cobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stonebrick", {
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description = S("Stone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:stone_block", {
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description = S("Stone Block"),
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tiles = {"default_stone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:mossycobble", {
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description = S("Mossy Cobblestone"),
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tiles = {"default_mossycobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone", {
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description = S("Desert Stone"),
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tiles = {"default_desert_stone.png"},
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groups = {cracky = 3, stone = 1},
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drop = "default:desert_cobble",
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legacy_mineral = true,
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_cobble", {
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description = S("Desert Cobblestone"),
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tiles = {"default_desert_cobble.png"},
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is_ground_content = false,
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groups = {cracky = 3, stone = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stonebrick", {
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description = S("Desert Stone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_desert_stone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_stone_block", {
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description = S("Desert Stone Block"),
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tiles = {"default_desert_stone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2, stone = 1},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone", {
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description = S("Sandstone"),
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tiles = {"default_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstonebrick", {
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description = S("Sandstone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:sandstone_block", {
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description = S("Sandstone Block"),
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tiles = {"default_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone", {
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description = S("Desert Sandstone"),
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tiles = {"default_desert_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone_brick", {
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description = S("Desert Sandstone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_desert_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:desert_sandstone_block", {
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description = S("Desert Sandstone Block"),
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tiles = {"default_desert_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone", {
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description = S("Silver Sandstone"),
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tiles = {"default_silver_sandstone.png"},
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groups = {crumbly = 1, cracky = 3},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone_brick", {
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description = S("Silver Sandstone Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_silver_sandstone_brick.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:silver_sandstone_block", {
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description = S("Silver Sandstone Block"),
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tiles = {"default_silver_sandstone_block.png"},
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is_ground_content = false,
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groups = {cracky = 2},
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sounds = default.node_sound_stone_defaults(),
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})
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minetest.register_node("default:obsidian", {
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description = S("Obsidian"),
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tiles = {"default_obsidian.png"},
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidianbrick", {
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description = S("Obsidian Brick"),
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paramtype2 = "facedir",
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place_param2 = 0,
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tiles = {"default_obsidian_brick.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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minetest.register_node("default:obsidian_block", {
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description = S("Obsidian Block"),
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tiles = {"default_obsidian_block.png"},
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is_ground_content = false,
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sounds = default.node_sound_stone_defaults(),
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groups = {cracky = 1, level = 2},
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})
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--
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-- Soft / Non-Stone
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--
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minetest.register_node("default:dirt", {
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description = S("Dirt"),
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tiles = {"default_dirt.png"},
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:dirt_with_grass", {
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description = S("Dirt with Grass"),
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tiles = {"default_grass.png", "default_dirt.png",
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{name = "default_dirt.png^default_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("default:dirt_with_grass_footsteps", {
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description = S("Dirt with Grass and Footsteps"),
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tiles = {"default_grass.png^default_footprint.png", "default_dirt.png",
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{name = "default_dirt.png^default_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, not_in_creative_inventory = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.25},
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}),
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})
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minetest.register_node("default:dirt_with_dry_grass", {
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description = S("Dirt with Savanna Grass"),
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tiles = {"default_dry_grass.png",
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"default_dirt.png",
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{name = "default_dirt.png^default_dry_grass_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("default:dirt_with_snow", {
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description = S("Dirt with Snow"),
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tiles = {"default_snow.png", "default_dirt.png",
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{name = "default_dirt.png^default_snow_side.png",
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tileable_vertical = false}},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1, snowy = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_snow_footstep", gain = 0.2},
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}),
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})
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minetest.register_node("default:dirt_with_rainforest_litter", {
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description = S("Dirt with Rainforest Litter"),
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tiles = {
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"default_rainforest_litter.png",
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"default_dirt.png",
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{name = "default_dirt.png^default_rainforest_litter_side.png",
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tileable_vertical = false}
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},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("default:dirt_with_coniferous_litter", {
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description = S("Dirt with Coniferous Litter"),
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tiles = {
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"default_coniferous_litter.png",
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"default_dirt.png",
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{name = "default_dirt.png^default_coniferous_litter_side.png",
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tileable_vertical = false}
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},
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groups = {crumbly = 3, soil = 1, spreading_dirt_type = 1},
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drop = "default:dirt",
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sounds = default.node_sound_dirt_defaults({
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footstep = {name = "default_grass_footstep", gain = 0.4},
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}),
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})
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minetest.register_node("default:dry_dirt", {
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description = S("Savanna Dirt"),
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tiles = {"default_dry_dirt.png"},
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groups = {crumbly = 3, soil = 1},
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sounds = default.node_sound_dirt_defaults(),
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})
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minetest.register_node("default:dry_dirt_with_dry_grass", {
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description = S("Savanna Dirt with Savanna Grass"),
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tiles = {"default_dry_grass.png", "default_dry_dirt.png",
|
|
{name = "default_dry_dirt.png^default_dry_grass_side.png",
|
|
tileable_vertical = false}},
|
|
groups = {crumbly = 3, soil = 1},
|
|
drop = "default:dry_dirt",
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name = "default_grass_footstep", gain = 0.4},
|
|
}),
|
|
})
|
|
|
|
minetest.register_node("default:permafrost", {
|
|
description = S("Permafrost"),
|
|
tiles = {"default_permafrost.png"},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:permafrost_with_stones", {
|
|
description = S("Permafrost with Stones"),
|
|
tiles = {"default_permafrost.png^default_stones.png",
|
|
"default_permafrost.png",
|
|
"default_permafrost.png^default_stones_side.png"},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_gravel_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:permafrost_with_moss", {
|
|
description = S("Permafrost with Moss"),
|
|
tiles = {"default_moss.png", "default_permafrost.png",
|
|
{name = "default_permafrost.png^default_moss_side.png",
|
|
tileable_vertical = false}},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_dirt_defaults({
|
|
footstep = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
})
|
|
|
|
minetest.register_node("default:sand", {
|
|
description = S("Sand"),
|
|
tiles = {"default_sand.png"},
|
|
groups = {crumbly = 3, falling_node = 1, sand = 1},
|
|
sounds = default.node_sound_sand_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:desert_sand", {
|
|
description = S("Desert Sand"),
|
|
tiles = {"default_desert_sand.png"},
|
|
groups = {crumbly = 3, falling_node = 1, sand = 1},
|
|
sounds = default.node_sound_sand_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:silver_sand", {
|
|
description = S("Silver Sand"),
|
|
tiles = {"default_silver_sand.png"},
|
|
groups = {crumbly = 3, falling_node = 1, sand = 1},
|
|
sounds = default.node_sound_sand_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:gravel", {
|
|
description = S("Gravel"),
|
|
tiles = {"default_gravel.png"},
|
|
groups = {crumbly = 2, falling_node = 1},
|
|
sounds = default.node_sound_gravel_defaults(),
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:flint"}, rarity = 16},
|
|
{items = {"default:gravel"}}
|
|
}
|
|
}
|
|
})
|
|
|
|
minetest.register_node("default:clay", {
|
|
description = S("Clay"),
|
|
tiles = {"default_clay.png"},
|
|
groups = {crumbly = 3},
|
|
drop = "default:clay_lump 4",
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:snow", {
|
|
description = S("Snow"),
|
|
tiles = {"default_snow.png"},
|
|
inventory_image = "default_snowball.png",
|
|
wield_image = "default_snowball.png",
|
|
paramtype = "light",
|
|
buildable_to = true,
|
|
floodable = true,
|
|
drawtype = "nodebox",
|
|
node_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, -0.25, 0.5},
|
|
},
|
|
},
|
|
collision_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, -6 / 16, 0.5},
|
|
},
|
|
},
|
|
groups = {crumbly = 3, falling_node = 1, snowy = 1},
|
|
sounds = default.node_sound_snow_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
pos.y = pos.y - 1
|
|
if minetest.get_node(pos).name == "default:dirt_with_grass" then
|
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:snowblock", {
|
|
description = S("Snow Block"),
|
|
tiles = {"default_snow.png"},
|
|
groups = {crumbly = 3, cools_lava = 1, snowy = 1},
|
|
sounds = default.node_sound_snow_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
pos.y = pos.y - 1
|
|
if minetest.get_node(pos).name == "default:dirt_with_grass" then
|
|
minetest.set_node(pos, {name = "default:dirt_with_snow"})
|
|
end
|
|
end,
|
|
})
|
|
|
|
-- 'is ground content = false' to avoid tunnels in sea ice or ice rivers
|
|
minetest.register_node("default:ice", {
|
|
description = S("Ice"),
|
|
tiles = {"default_ice.png"},
|
|
is_ground_content = false,
|
|
paramtype = "light",
|
|
groups = {cracky = 3, cools_lava = 1, slippery = 3},
|
|
sounds = default.node_sound_ice_defaults(),
|
|
})
|
|
|
|
-- Mapgen-placed ice with 'is ground content = true' to contain tunnels
|
|
minetest.register_node("default:cave_ice", {
|
|
description = S("Cave Ice"),
|
|
tiles = {"default_ice.png"},
|
|
paramtype = "light",
|
|
groups = {cracky = 3, cools_lava = 1, slippery = 3,
|
|
not_in_creative_inventory = 1},
|
|
drop = "default:ice",
|
|
sounds = default.node_sound_ice_defaults(),
|
|
})
|
|
|
|
--
|
|
-- Trees
|
|
--
|
|
|
|
minetest.register_node("default:tree", {
|
|
description = S("Apple Tree"),
|
|
tiles = {"default_tree_top.png", "default_tree_top.png", "default_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:wood", {
|
|
description = S("Apple Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:sapling", {
|
|
description = S("Apple Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_sapling.png"},
|
|
inventory_image = "default_sapling.png",
|
|
wield_image = "default_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -3, y = 1, z = -3},
|
|
{x = 3, y = 6, z = 3},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:leaves", {
|
|
description = S("Apple Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
tiles = {"default_leaves.png"},
|
|
special_tiles = {"default_leaves_simple.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{
|
|
-- player will get sapling with 1/20 chance
|
|
items = {"default:sapling"},
|
|
rarity = 20,
|
|
},
|
|
{
|
|
-- player will get leaves only if he get no saplings,
|
|
-- this is because max_items is 1
|
|
items = {"default:leaves"},
|
|
}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:apple", {
|
|
description = S("Apple"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_apple.png"},
|
|
inventory_image = "default_apple.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -7 / 16, -3 / 16, 3 / 16, 4 / 16, 3 / 16}
|
|
},
|
|
groups = {fleshy = 3, dig_immediate = 3, flammable = 2,
|
|
leafdecay = 3, leafdecay_drop = 1, food_apple = 1},
|
|
on_use = minetest.item_eat(2),
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = function(pos, placer, itemstack)
|
|
minetest.set_node(pos, {name = "default:apple", param2 = 1})
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
if oldnode.param2 == 0 then
|
|
minetest.set_node(pos, {name = "default:apple_mark"})
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:apple_mark", {
|
|
description = S("Apple Marker"),
|
|
inventory_image = "default_apple.png^default_invisible_node_overlay.png",
|
|
wield_image = "default_apple.png^default_invisible_node_overlay.png",
|
|
drawtype = "airlike",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
drop = "",
|
|
groups = {not_in_creative_inventory = 1},
|
|
on_timer = function(pos, elapsed)
|
|
if not minetest.find_node_near(pos, 1, "default:leaves") then
|
|
minetest.remove_node(pos)
|
|
elseif minetest.get_node_light(pos) < 11 then
|
|
minetest.get_node_timer(pos):start(200)
|
|
else
|
|
minetest.set_node(pos, {name = "default:apple"})
|
|
end
|
|
end
|
|
})
|
|
|
|
|
|
minetest.register_node("default:jungletree", {
|
|
description = S("Jungle Tree"),
|
|
tiles = {"default_jungletree_top.png", "default_jungletree_top.png",
|
|
"default_jungletree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:junglewood", {
|
|
description = S("Jungle Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_junglewood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:jungleleaves", {
|
|
description = S("Jungle Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
waving = 1,
|
|
tiles = {"default_jungleleaves.png"},
|
|
special_tiles = {"default_jungleleaves_simple.png"},
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:junglesapling"}, rarity = 20},
|
|
{items = {"default:jungleleaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:junglesapling", {
|
|
description = S("Jungle Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_junglesapling.png"},
|
|
inventory_image = "default_junglesapling.png",
|
|
wield_image = "default_junglesapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:junglesapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 15, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:emergent_jungle_sapling", {
|
|
description = S("Emergent Jungle Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_emergent_jungle_sapling.png"},
|
|
inventory_image = "default_emergent_jungle_sapling.png",
|
|
wield_image = "default_emergent_jungle_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:emergent_jungle_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -3, y = -5, z = -3},
|
|
{x = 3, y = 31, z = 3},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:pine_tree", {
|
|
description = S("Pine Tree"),
|
|
tiles = {"default_pine_tree_top.png", "default_pine_tree_top.png",
|
|
"default_pine_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:pine_wood", {
|
|
description = S("Pine Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_pine_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:pine_needles",{
|
|
description = S("Pine Needles"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_pine_needles.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:pine_sapling"}, rarity = 20},
|
|
{items = {"default:pine_needles"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:pine_sapling", {
|
|
description = S("Pine Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_pine_sapling.png"},
|
|
inventory_image = "default_pine_sapling.png",
|
|
wield_image = "default_pine_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:pine_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 14, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:acacia_tree", {
|
|
description = S("Acacia Tree"),
|
|
tiles = {"default_acacia_tree_top.png", "default_acacia_tree_top.png",
|
|
"default_acacia_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:acacia_wood", {
|
|
description = S("Acacia Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_acacia_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:acacia_leaves", {
|
|
description = S("Acacia Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_acacia_leaves.png"},
|
|
special_tiles = {"default_acacia_leaves_simple.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:acacia_sapling"}, rarity = 20},
|
|
{items = {"default:acacia_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:acacia_sapling", {
|
|
description = S("Acacia Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_acacia_sapling.png"},
|
|
inventory_image = "default_acacia_sapling.png",
|
|
wield_image = "default_acacia_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 7 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:acacia_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -4, y = 1, z = -4},
|
|
{x = 4, y = 7, z = 4},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:aspen_tree", {
|
|
description = S("Aspen Tree"),
|
|
tiles = {"default_aspen_tree_top.png", "default_aspen_tree_top.png",
|
|
"default_aspen_tree.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {tree = 1, choppy = 3, oddly_breakable_by_hand = 1, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = minetest.rotate_node
|
|
})
|
|
|
|
minetest.register_node("default:aspen_wood", {
|
|
description = S("Aspen Wood Planks"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {"default_aspen_wood.png"},
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3, wood = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:aspen_leaves", {
|
|
description = S("Aspen Tree Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_aspen_leaves.png"},
|
|
waving = 1,
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
groups = {snappy = 3, leafdecay = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:aspen_sapling"}, rarity = 20},
|
|
{items = {"default:aspen_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:aspen_sapling", {
|
|
description = S("Aspen Tree Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_aspen_sapling.png"},
|
|
inventory_image = "default_aspen_sapling.png",
|
|
wield_image = "default_aspen_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 0.5, 3 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 3,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:aspen_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
-- minp_relative.y = 1 because sapling pos has been checked
|
|
{x = -2, y = 1, z = -2},
|
|
{x = 2, y = 12, z = 2},
|
|
-- maximum interval of interior volume check
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
--
|
|
-- Ores
|
|
--
|
|
|
|
minetest.register_node("default:stone_with_coal", {
|
|
description = S("Coal Ore"),
|
|
tiles = {"default_stone.png^default_mineral_coal.png"},
|
|
groups = {cracky = 3},
|
|
drop = "default:coal_lump",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coalblock", {
|
|
description = S("Coal Block"),
|
|
tiles = {"default_coal_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_iron", {
|
|
description = S("Iron Ore"),
|
|
tiles = {"default_stone.png^default_mineral_iron.png"},
|
|
groups = {cracky = 2},
|
|
drop = "default:iron_lump",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:steelblock", {
|
|
description = S("Steel Block"),
|
|
tiles = {"default_steel_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_copper", {
|
|
description = S("Copper Ore"),
|
|
tiles = {"default_stone.png^default_mineral_copper.png"},
|
|
groups = {cracky = 2},
|
|
drop = "default:copper_lump",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:copperblock", {
|
|
description = S("Copper Block"),
|
|
tiles = {"default_copper_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_tin", {
|
|
description = S("Tin Ore"),
|
|
tiles = {"default_stone.png^default_mineral_tin.png"},
|
|
groups = {cracky = 2},
|
|
drop = "default:tin_lump",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:tinblock", {
|
|
description = S("Tin Block"),
|
|
tiles = {"default_tin_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:bronzeblock", {
|
|
description = S("Bronze Block"),
|
|
tiles = {"default_bronze_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_mese", {
|
|
description = S("Mese Ore"),
|
|
tiles = {"default_stone.png^default_mineral_mese.png"},
|
|
groups = {cracky = 1},
|
|
drop = "default:mese_crystal",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:mese", {
|
|
description = S("Mese Block"),
|
|
tiles = {"default_mese_block.png"},
|
|
paramtype = "light",
|
|
groups = {cracky = 1, level = 2},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
light_source = 3,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_gold", {
|
|
description = S("Gold Ore"),
|
|
tiles = {"default_stone.png^default_mineral_gold.png"},
|
|
groups = {cracky = 2},
|
|
drop = "default:gold_lump",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:goldblock", {
|
|
description = S("Gold Block"),
|
|
tiles = {"default_gold_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:stone_with_diamond", {
|
|
description = S("Diamond Ore"),
|
|
tiles = {"default_stone.png^default_mineral_diamond.png"},
|
|
groups = {cracky = 1},
|
|
drop = "default:diamond",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:diamondblock", {
|
|
description = S("Diamond Block"),
|
|
tiles = {"default_diamond_block.png"},
|
|
is_ground_content = false,
|
|
groups = {cracky = 1, level = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
--
|
|
-- Plantlife (non-cubic)
|
|
--
|
|
|
|
minetest.register_node("default:cactus", {
|
|
description = S("Cactus"),
|
|
tiles = {"default_cactus_top.png", "default_cactus_top.png",
|
|
"default_cactus_side.png"},
|
|
paramtype2 = "facedir",
|
|
groups = {choppy = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
on_place = minetest.rotate_node,
|
|
})
|
|
|
|
minetest.register_node("default:large_cactus_seedling", {
|
|
description = S("Large Cactus Seedling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_large_cactus_seedling.png"},
|
|
inventory_image = "default_large_cactus_seedling.png",
|
|
wield_image = "default_large_cactus_seedling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
-5 / 16, -0.5, -5 / 16,
|
|
5 / 16, 0.5, 5 / 16
|
|
}
|
|
},
|
|
groups = {choppy = 3, dig_immediate = 3, attached_node = 1},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:large_cactus_seedling",
|
|
{x = -2, y = -1, z = -2},
|
|
{x = 2, y = 5, z = 2},
|
|
4)
|
|
|
|
return itemstack
|
|
end,
|
|
|
|
on_construct = function(pos)
|
|
-- Normal cactus farming adds 1 cactus node by ABM,
|
|
-- interval 12s, chance 83.
|
|
-- Consider starting with 5 cactus nodes. We make sure that growing a
|
|
-- large cactus is not a faster way to produce new cactus nodes.
|
|
-- Confirmed by experiment, when farming 5 cacti, on average 1 new
|
|
-- cactus node is added on average every
|
|
-- 83 / 5 = 16.6 intervals = 16.6 * 12 = 199.2s.
|
|
-- Large cactus contains on average 14 cactus nodes.
|
|
-- 14 * 199.2 = 2788.8s.
|
|
-- Set random range to average to 2789s.
|
|
minetest.get_node_timer(pos):start(math.random(1859, 3719))
|
|
end,
|
|
|
|
on_timer = function(pos)
|
|
local node_under = minetest.get_node_or_nil(
|
|
{x = pos.x, y = pos.y - 1, z = pos.z})
|
|
if not node_under then
|
|
-- Node under not yet loaded, try later
|
|
minetest.get_node_timer(pos):start(300)
|
|
return
|
|
end
|
|
|
|
if minetest.get_item_group(node_under.name, "sand") == 0 then
|
|
-- Seedling dies
|
|
minetest.remove_node(pos)
|
|
return
|
|
end
|
|
|
|
local light_level = minetest.get_node_light(pos)
|
|
if not light_level or light_level < 13 then
|
|
-- Too dark for growth, try later in case it's night
|
|
minetest.get_node_timer(pos):start(300)
|
|
return
|
|
end
|
|
|
|
minetest.log("action", "A large cactus seedling grows into a large" ..
|
|
"cactus at ".. minetest.pos_to_string(pos))
|
|
default.grow_large_cactus(pos)
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:papyrus", {
|
|
description = S("Papyrus"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_papyrus.png"},
|
|
inventory_image = "default_papyrus.png",
|
|
wield_image = "default_papyrus.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
|
},
|
|
groups = {snappy = 3, flammable = 2},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_dig_node = function(pos, node, metadata, digger)
|
|
default.dig_up(pos, node, digger)
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:dry_shrub", {
|
|
description = S("Dry Shrub"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_dry_shrub.png"},
|
|
inventory_image = "default_dry_shrub.png",
|
|
wield_image = "default_dry_shrub.png",
|
|
paramtype = "light",
|
|
paramtype2 = "meshoptions",
|
|
place_param2 = 4,
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 4 / 16, 6 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:junglegrass", {
|
|
description = S("Jungle Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 1.69,
|
|
tiles = {"default_junglegrass.png"},
|
|
inventory_image = "default_junglegrass.png",
|
|
wield_image = "default_junglegrass.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1, junglegrass = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, 0.5, 6 / 16},
|
|
},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:grass_1", {
|
|
description = S("Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_grass_1.png"},
|
|
-- Use texture of a taller grass stage in inventory
|
|
inventory_image = "default_grass_3.png",
|
|
wield_image = "default_grass_3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flora = 1, attached_node = 1, grass = 1,
|
|
normal_grass = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -5 / 16, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random grass node
|
|
local stack = ItemStack("default:grass_" .. math.random(1,5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:grass_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 5 do
|
|
minetest.register_node("default:grass_" .. i, {
|
|
description = S("Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_grass_" .. i .. ".png"},
|
|
inventory_image = "default_grass_" .. i .. ".png",
|
|
wield_image = "default_grass_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
drop = "default:grass_1",
|
|
groups = {snappy = 3, flora = 1, attached_node = 1,
|
|
not_in_creative_inventory = 1, grass = 1,
|
|
normal_grass = 1, flammable = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:dry_grass_1", {
|
|
description = S("Savanna Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_dry_grass_1.png"},
|
|
inventory_image = "default_dry_grass_3.png",
|
|
wield_image = "default_dry_grass_3.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1,
|
|
attached_node = 1, grass = 1, dry_grass = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -3 / 16, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random dry grass node
|
|
local stack = ItemStack("default:dry_grass_" .. math.random(1, 5))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:dry_grass_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 5 do
|
|
minetest.register_node("default:dry_grass_" .. i, {
|
|
description = S("Savanna Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_dry_grass_" .. i .. ".png"},
|
|
inventory_image = "default_dry_grass_" .. i .. ".png",
|
|
wield_image = "default_dry_grass_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
|
|
not_in_creative_inventory = 1, grass = 1, dry_grass = 1},
|
|
drop = "default:dry_grass_1",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -1 / 16, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:fern_1", {
|
|
description = S("Fern"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_fern_1.png"},
|
|
inventory_image = "default_fern_1.png",
|
|
wield_image = "default_fern_1.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, grass = 1,
|
|
fern = 1, attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random fern node
|
|
local stack = ItemStack("default:fern_" .. math.random(1, 3))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:fern_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 3 do
|
|
minetest.register_node("default:fern_" .. i, {
|
|
description = S("Fern"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
visual_scale = 2,
|
|
tiles = {"default_fern_" .. i .. ".png"},
|
|
inventory_image = "default_fern_" .. i .. ".png",
|
|
wield_image = "default_fern_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
|
|
grass = 1, fern = 1, not_in_creative_inventory = 1},
|
|
drop = "default:fern_1",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:marram_grass_1", {
|
|
description = S("Marram Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_marram_grass_1.png"},
|
|
inventory_image = "default_marram_grass_1.png",
|
|
wield_image = "default_marram_grass_1.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, grass = 1, marram_grass = 1,
|
|
attached_node = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
|
},
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- place a random marram grass node
|
|
local stack = ItemStack("default:marram_grass_" .. math.random(1, 3))
|
|
local ret = minetest.item_place(stack, placer, pointed_thing)
|
|
return ItemStack("default:marram_grass_1 " ..
|
|
itemstack:get_count() - (1 - ret:get_count()))
|
|
end,
|
|
})
|
|
|
|
for i = 2, 3 do
|
|
minetest.register_node("default:marram_grass_" .. i, {
|
|
description = S("Marram Grass"),
|
|
drawtype = "plantlike",
|
|
waving = 1,
|
|
tiles = {"default_marram_grass_" .. i .. ".png"},
|
|
inventory_image = "default_marram_grass_" .. i .. ".png",
|
|
wield_image = "default_marram_grass_" .. i .. ".png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
buildable_to = true,
|
|
groups = {snappy = 3, flammable = 3, flora = 1, attached_node = 1,
|
|
grass = 1, marram_grass = 1, not_in_creative_inventory = 1},
|
|
drop = "default:marram_grass_1",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-6 / 16, -0.5, -6 / 16, 6 / 16, -0.25, 6 / 16},
|
|
},
|
|
})
|
|
end
|
|
|
|
|
|
minetest.register_node("default:bush_stem", {
|
|
description = S("Bush Stem"),
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.41,
|
|
tiles = {"default_bush_stem.png"},
|
|
inventory_image = "default_bush_stem.png",
|
|
wield_image = "default_bush_stem.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:bush_leaves", {
|
|
description = S("Bush Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_leaves_simple.png"},
|
|
paramtype = "light",
|
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:bush_sapling"}, rarity = 5},
|
|
{items = {"default:bush_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:bush_sapling", {
|
|
description = S("Bush Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_bush_sapling.png"},
|
|
inventory_image = "default_bush_sapling.png",
|
|
wield_image = "default_bush_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:bush_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:blueberry_bush_leaves_with_berries", {
|
|
description = S("Blueberry Bush Leaves with Berries"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_blueberry_bush_leaves.png^default_blueberry_overlay.png"},
|
|
paramtype = "light",
|
|
groups = {snappy = 3, flammable = 2, leaves = 1, dig_immediate = 3},
|
|
drop = "default:blueberries",
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
node_dig_prediction = "default:blueberry_bush_leaves",
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
minetest.set_node(pos, {name = "default:blueberry_bush_leaves"})
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:blueberry_bush_leaves", {
|
|
description = S("Blueberry Bush Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_blueberry_bush_leaves.png"},
|
|
paramtype = "light",
|
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:blueberry_bush_sapling"}, rarity = 5},
|
|
{items = {"default:blueberry_bush_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_timer = function(pos, elapsed)
|
|
if minetest.get_node_light(pos) < 11 then
|
|
minetest.get_node_timer(pos):start(200)
|
|
else
|
|
minetest.set_node(pos, {name = "default:blueberry_bush_leaves_with_berries"})
|
|
end
|
|
end,
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:blueberry_bush_sapling", {
|
|
description = S("Blueberry Bush Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_blueberry_bush_sapling.png"},
|
|
inventory_image = "default_blueberry_bush_sapling.png",
|
|
wield_image = "default_blueberry_bush_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:blueberry_bush_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:acacia_bush_stem", {
|
|
description = S("Acacia Bush Stem"),
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.41,
|
|
tiles = {"default_acacia_bush_stem.png"},
|
|
inventory_image = "default_acacia_bush_stem.png",
|
|
wield_image = "default_acacia_bush_stem.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:acacia_bush_leaves", {
|
|
description = S("Acacia Bush Leaves"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_acacia_leaves_simple.png"},
|
|
paramtype = "light",
|
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:acacia_bush_sapling"}, rarity = 5},
|
|
{items = {"default:acacia_bush_leaves"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:acacia_bush_sapling", {
|
|
description = S("Acacia Bush Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_acacia_bush_sapling.png"},
|
|
inventory_image = "default_acacia_bush_sapling.png",
|
|
wield_image = "default_acacia_bush_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-3 / 16, -0.5, -3 / 16, 3 / 16, 2 / 16, 3 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:acacia_bush_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:pine_bush_stem", {
|
|
description = S("Pine Bush Stem"),
|
|
drawtype = "plantlike",
|
|
visual_scale = 1.41,
|
|
tiles = {"default_pine_bush_stem.png"},
|
|
inventory_image = "default_pine_bush_stem.png",
|
|
wield_image = "default_pine_bush_stem.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 1, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-7 / 16, -0.5, -7 / 16, 7 / 16, 0.5, 7 / 16},
|
|
},
|
|
})
|
|
|
|
minetest.register_node("default:pine_bush_needles", {
|
|
description = S("Pine Bush Needles"),
|
|
drawtype = "allfaces_optional",
|
|
tiles = {"default_pine_needles.png"},
|
|
paramtype = "light",
|
|
groups = {snappy = 3, flammable = 2, leaves = 1},
|
|
drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {"default:pine_bush_sapling"}, rarity = 5},
|
|
{items = {"default:pine_bush_needles"}}
|
|
}
|
|
},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
after_place_node = after_place_leaves,
|
|
})
|
|
|
|
minetest.register_node("default:pine_bush_sapling", {
|
|
description = S("Pine Bush Sapling"),
|
|
drawtype = "plantlike",
|
|
tiles = {"default_pine_bush_sapling.png"},
|
|
inventory_image = "default_pine_bush_sapling.png",
|
|
wield_image = "default_pine_bush_sapling.png",
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
on_timer = grow_sapling,
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {-4 / 16, -0.5, -4 / 16, 4 / 16, 2 / 16, 4 / 16}
|
|
},
|
|
groups = {snappy = 2, dig_immediate = 3, flammable = 2,
|
|
attached_node = 1, sapling = 1},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
minetest.get_node_timer(pos):start(math.random(300, 1500))
|
|
end,
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
itemstack = default.sapling_on_place(itemstack, placer, pointed_thing,
|
|
"default:pine_bush_sapling",
|
|
-- minp, maxp to be checked, relative to sapling pos
|
|
{x = -1, y = 0, z = -1},
|
|
{x = 1, y = 1, z = 1},
|
|
-- maximum interval of interior volume check
|
|
2)
|
|
|
|
return itemstack
|
|
end,
|
|
})
|
|
|
|
|
|
minetest.register_node("default:sand_with_kelp", {
|
|
description = S("Kelp"),
|
|
drawtype = "plantlike_rooted",
|
|
waving = 1,
|
|
tiles = {"default_sand.png"},
|
|
special_tiles = {{name = "default_kelp.png", tileable_vertical = true}},
|
|
inventory_image = "default_kelp.png",
|
|
wield_image = "default_kelp.png",
|
|
paramtype = "light",
|
|
paramtype2 = "leveled",
|
|
groups = {snappy = 3},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
{-2/16, 0.5, -2/16, 2/16, 3.5, 2/16},
|
|
},
|
|
},
|
|
node_dig_prediction = "default:sand",
|
|
node_placement_prediction = "",
|
|
sounds = default.node_sound_sand_defaults({
|
|
dig = {name = "default_dig_snappy", gain = 0.2},
|
|
dug = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
|
|
on_place = function(itemstack, placer, pointed_thing)
|
|
-- Call on_rightclick if the pointed node defines it
|
|
if pointed_thing.type == "node" and not (placer and placer:is_player()
|
|
and placer:get_player_control().sneak) then
|
|
local node_ptu = minetest.get_node(pointed_thing.under)
|
|
local def_ptu = minetest.registered_nodes[node_ptu.name]
|
|
if def_ptu and def_ptu.on_rightclick then
|
|
return def_ptu.on_rightclick(pointed_thing.under, node_ptu, placer,
|
|
itemstack, pointed_thing)
|
|
end
|
|
end
|
|
|
|
local pos = pointed_thing.under
|
|
if minetest.get_node(pos).name ~= "default:sand" then
|
|
return itemstack
|
|
end
|
|
|
|
local height = math.random(4, 6)
|
|
local pos_top = {x = pos.x, y = pos.y + height, z = pos.z}
|
|
local node_top = minetest.get_node(pos_top)
|
|
local def_top = minetest.registered_nodes[node_top.name]
|
|
local player_name = placer:get_player_name()
|
|
|
|
if def_top and def_top.liquidtype == "source" and
|
|
minetest.get_item_group(node_top.name, "water") > 0 then
|
|
if not minetest.is_protected(pos, player_name) and
|
|
not minetest.is_protected(pos_top, player_name) then
|
|
minetest.set_node(pos, {name = "default:sand_with_kelp",
|
|
param2 = height * 16})
|
|
if not minetest.is_creative_enabled(player_name) then
|
|
itemstack:take_item()
|
|
end
|
|
else
|
|
minetest.chat_send_player(player_name, "Node is protected")
|
|
minetest.record_protection_violation(pos, player_name)
|
|
end
|
|
end
|
|
|
|
return itemstack
|
|
end,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
minetest.set_node(pos, {name = "default:sand"})
|
|
end
|
|
})
|
|
|
|
|
|
--
|
|
-- Corals
|
|
--
|
|
|
|
local function coral_on_place(itemstack, placer, pointed_thing)
|
|
if pointed_thing.type ~= "node" then
|
|
return itemstack
|
|
end
|
|
|
|
local player_name = placer and placer:get_player_name()
|
|
local pos_under = pointed_thing.under
|
|
local pos_above = pointed_thing.above
|
|
local node_under = minetest.get_node(pos_under)
|
|
local def_under = minetest.registered_nodes[node_under.name]
|
|
|
|
if def_under and def_under.on_rightclick and not (
|
|
placer and placer:is_player() and placer:get_player_control().sneak) then
|
|
return def_under.on_rightclick(pos_under, node_under,
|
|
placer, itemstack, pointed_thing)
|
|
end
|
|
|
|
if node_under.name ~= "default:coral_skeleton" or
|
|
minetest.get_node(pos_above).name ~= "default:water_source" then
|
|
return itemstack
|
|
end
|
|
|
|
if minetest.is_protected(pos_under, player_name) or
|
|
minetest.is_protected(pos_above, player_name) then
|
|
minetest.record_protection_violation(pos_under, player_name)
|
|
return itemstack
|
|
end
|
|
|
|
node_under.name = itemstack:get_name()
|
|
minetest.set_node(pos_under, node_under)
|
|
if not minetest.is_creative_enabled(player_name) then
|
|
itemstack:take_item()
|
|
end
|
|
|
|
return itemstack
|
|
end
|
|
|
|
minetest.register_node("default:coral_green", {
|
|
description = S("Green Coral"),
|
|
drawtype = "plantlike_rooted",
|
|
waving = 1,
|
|
paramtype = "light",
|
|
tiles = {"default_coral_skeleton.png"},
|
|
special_tiles = {{name = "default_coral_green.png", tileable_vertical = true}},
|
|
inventory_image = "default_coral_green.png",
|
|
wield_image = "default_coral_green.png",
|
|
groups = {snappy = 3},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
|
|
},
|
|
},
|
|
node_dig_prediction = "default:coral_skeleton",
|
|
node_placement_prediction = "",
|
|
sounds = default.node_sound_stone_defaults({
|
|
dig = {name = "default_dig_snappy", gain = 0.2},
|
|
dug = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
|
|
on_place = coral_on_place,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
minetest.set_node(pos, {name = "default:coral_skeleton"})
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:coral_pink", {
|
|
description = S("Pink Coral"),
|
|
drawtype = "plantlike_rooted",
|
|
waving = 1,
|
|
paramtype = "light",
|
|
tiles = {"default_coral_skeleton.png"},
|
|
special_tiles = {{name = "default_coral_pink.png", tileable_vertical = true}},
|
|
inventory_image = "default_coral_pink.png",
|
|
wield_image = "default_coral_pink.png",
|
|
groups = {snappy = 3},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
|
|
},
|
|
},
|
|
node_dig_prediction = "default:coral_skeleton",
|
|
node_placement_prediction = "",
|
|
sounds = default.node_sound_stone_defaults({
|
|
dig = {name = "default_dig_snappy", gain = 0.2},
|
|
dug = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
|
|
on_place = coral_on_place,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
minetest.set_node(pos, {name = "default:coral_skeleton"})
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:coral_cyan", {
|
|
description = S("Cyan Coral"),
|
|
drawtype = "plantlike_rooted",
|
|
waving = 1,
|
|
paramtype = "light",
|
|
tiles = {"default_coral_skeleton.png"},
|
|
special_tiles = {{name = "default_coral_cyan.png", tileable_vertical = true}},
|
|
inventory_image = "default_coral_cyan.png",
|
|
wield_image = "default_coral_cyan.png",
|
|
groups = {snappy = 3},
|
|
selection_box = {
|
|
type = "fixed",
|
|
fixed = {
|
|
{-0.5, -0.5, -0.5, 0.5, 0.5, 0.5},
|
|
{-4/16, 0.5, -4/16, 4/16, 1.5, 4/16},
|
|
},
|
|
},
|
|
node_dig_prediction = "default:coral_skeleton",
|
|
node_placement_prediction = "",
|
|
sounds = default.node_sound_stone_defaults({
|
|
dig = {name = "default_dig_snappy", gain = 0.2},
|
|
dug = {name = "default_grass_footstep", gain = 0.25},
|
|
}),
|
|
|
|
on_place = coral_on_place,
|
|
|
|
after_dig_node = function(pos, oldnode, oldmetadata, digger)
|
|
minetest.set_node(pos, {name = "default:coral_skeleton"})
|
|
end,
|
|
})
|
|
|
|
minetest.register_node("default:coral_brown", {
|
|
description = S("Brown Coral"),
|
|
tiles = {"default_coral_brown.png"},
|
|
groups = {cracky = 3},
|
|
drop = "default:coral_skeleton",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coral_orange", {
|
|
description = S("Orange Coral"),
|
|
tiles = {"default_coral_orange.png"},
|
|
groups = {cracky = 3},
|
|
drop = "default:coral_skeleton",
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:coral_skeleton", {
|
|
description = S("Coral Skeleton"),
|
|
tiles = {"default_coral_skeleton.png"},
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
--
|
|
-- Liquids
|
|
--
|
|
|
|
minetest.register_node("default:water_source", {
|
|
description = S("Water Source"),
|
|
drawtype = "liquid",
|
|
waving = 3,
|
|
tiles = {
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
{
|
|
name = "default_water_source_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
|
groups = {water = 3, liquid = 3, cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:water_flowing", {
|
|
description = S("Flowing Water"),
|
|
drawtype = "flowingliquid",
|
|
waving = 3,
|
|
tiles = {"default_water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.5,
|
|
},
|
|
},
|
|
{
|
|
name = "default_water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.5,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:water_flowing",
|
|
liquid_alternative_source = "default:water_source",
|
|
liquid_viscosity = 1,
|
|
post_effect_color = {a = 103, r = 30, g = 60, b = 90},
|
|
groups = {water = 3, liquid = 3, not_in_creative_inventory = 1,
|
|
cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:river_water_source", {
|
|
description = S("River Water Source"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_river_water_source_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
{
|
|
name = "default_river_water_source_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 2.0,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
-- Not renewable to avoid horizontal spread of water sources in sloping
|
|
-- rivers that can cause water to overflow riverbanks and cause floods.
|
|
-- River water source is instead made renewable by the 'force renew'
|
|
-- option used in the 'bucket' mod by the river water bucket.
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
|
groups = {water = 3, liquid = 3, cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:river_water_flowing", {
|
|
description = S("Flowing River Water"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_river_water.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_river_water_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.5,
|
|
},
|
|
},
|
|
{
|
|
name = "default_river_water_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 0.5,
|
|
},
|
|
},
|
|
},
|
|
use_texture_alpha = "blend",
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:river_water_flowing",
|
|
liquid_alternative_source = "default:river_water_source",
|
|
liquid_viscosity = 1,
|
|
liquid_renewable = false,
|
|
liquid_range = 2,
|
|
post_effect_color = {a = 103, r = 30, g = 76, b = 90},
|
|
groups = {water = 3, liquid = 3, not_in_creative_inventory = 1,
|
|
cools_lava = 1},
|
|
sounds = default.node_sound_water_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:lava_source", {
|
|
description = S("Lava Source"),
|
|
drawtype = "liquid",
|
|
tiles = {
|
|
{
|
|
name = "default_lava_source_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
},
|
|
},
|
|
{
|
|
name = "default_lava_source_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.0,
|
|
},
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "source",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4 * 2,
|
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
|
groups = {lava = 3, liquid = 2, igniter = 1},
|
|
})
|
|
|
|
minetest.register_node("default:lava_flowing", {
|
|
description = S("Flowing Lava"),
|
|
drawtype = "flowingliquid",
|
|
tiles = {"default_lava.png"},
|
|
special_tiles = {
|
|
{
|
|
name = "default_lava_flowing_animated.png",
|
|
backface_culling = false,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.3,
|
|
},
|
|
},
|
|
{
|
|
name = "default_lava_flowing_animated.png",
|
|
backface_culling = true,
|
|
animation = {
|
|
type = "vertical_frames",
|
|
aspect_w = 16,
|
|
aspect_h = 16,
|
|
length = 3.3,
|
|
},
|
|
},
|
|
},
|
|
paramtype = "light",
|
|
paramtype2 = "flowingliquid",
|
|
light_source = default.LIGHT_MAX - 1,
|
|
walkable = false,
|
|
pointable = false,
|
|
diggable = false,
|
|
buildable_to = true,
|
|
is_ground_content = false,
|
|
drop = "",
|
|
drowning = 1,
|
|
liquidtype = "flowing",
|
|
liquid_alternative_flowing = "default:lava_flowing",
|
|
liquid_alternative_source = "default:lava_source",
|
|
liquid_viscosity = 7,
|
|
liquid_renewable = false,
|
|
damage_per_second = 4 * 2,
|
|
post_effect_color = {a = 191, r = 255, g = 64, b = 0},
|
|
groups = {lava = 3, liquid = 2, igniter = 1,
|
|
not_in_creative_inventory = 1},
|
|
})
|
|
|
|
--
|
|
-- Tools / "Advanced" crafting / Non-"natural"
|
|
--
|
|
|
|
local bookshelf_formspec =
|
|
"size[8,7;]" ..
|
|
"list[context;books;0,0.3;8,2;]" ..
|
|
"list[current_player;main;0,2.85;8,1;]" ..
|
|
"list[current_player;main;0,4.08;8,3;8]" ..
|
|
"listring[context;books]" ..
|
|
"listring[current_player;main]" ..
|
|
default.get_hotbar_bg(0,2.85)
|
|
|
|
local function update_bookshelf(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
local invlist = inv:get_list("books")
|
|
|
|
local formspec = bookshelf_formspec
|
|
-- Inventory slots overlay
|
|
local bx, by = 0, 0.3
|
|
local n_written, n_empty = 0, 0
|
|
for i = 1, 16 do
|
|
if i == 9 then
|
|
bx = 0
|
|
by = by + 1
|
|
end
|
|
local stack = invlist[i]
|
|
if stack:is_empty() then
|
|
formspec = formspec ..
|
|
"image[" .. bx .. "," .. by .. ";1,1;default_bookshelf_slot.png]"
|
|
else
|
|
local metatable = stack:get_meta():to_table() or {}
|
|
if metatable.fields and metatable.fields.text then
|
|
n_written = n_written + stack:get_count()
|
|
else
|
|
n_empty = n_empty + stack:get_count()
|
|
end
|
|
end
|
|
bx = bx + 1
|
|
end
|
|
meta:set_string("formspec", formspec)
|
|
if n_written + n_empty == 0 then
|
|
meta:set_string("infotext", S("Empty Bookshelf"))
|
|
else
|
|
meta:set_string("infotext", S("Bookshelf (@1 written, @2 empty books)", n_written, n_empty))
|
|
end
|
|
end
|
|
|
|
local default_bookshelf_def = {
|
|
description = S("Bookshelf"),
|
|
tiles = {"default_wood.png", "default_wood.png", "default_wood.png",
|
|
"default_wood.png", "default_bookshelf.png", "default_bookshelf.png"},
|
|
paramtype2 = "facedir",
|
|
is_ground_content = false,
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults(),
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
local inv = meta:get_inventory()
|
|
inv:set_size("books", 8 * 2)
|
|
update_bookshelf(pos)
|
|
end,
|
|
can_dig = function(pos,player)
|
|
local inv = minetest.get_meta(pos):get_inventory()
|
|
return inv:is_empty("books")
|
|
end,
|
|
allow_metadata_inventory_put = function(pos, listname, index, stack)
|
|
if minetest.get_item_group(stack:get_name(), "book") ~= 0 then
|
|
return stack:get_count()
|
|
end
|
|
return 0
|
|
end,
|
|
on_metadata_inventory_put = function(pos)
|
|
update_bookshelf(pos)
|
|
end,
|
|
on_metadata_inventory_take = function(pos)
|
|
update_bookshelf(pos)
|
|
end,
|
|
on_metadata_inventory_move = function(pos)
|
|
update_bookshelf(pos)
|
|
end,
|
|
on_blast = function(pos)
|
|
local drops = {}
|
|
default.get_inventory_drops(pos, "books", drops)
|
|
drops[#drops+1] = "default:bookshelf"
|
|
minetest.remove_node(pos)
|
|
return drops
|
|
end,
|
|
}
|
|
default.set_inventory_action_loggers(default_bookshelf_def, "bookshelf")
|
|
minetest.register_node("default:bookshelf", default_bookshelf_def)
|
|
|
|
local function register_sign(material, desc, def)
|
|
minetest.register_node("default:sign_wall_" .. material, {
|
|
description = desc,
|
|
drawtype = "nodebox",
|
|
tiles = {"default_sign_wall_" .. material .. ".png"},
|
|
inventory_image = "default_sign_" .. material .. ".png",
|
|
wield_image = "default_sign_" .. material .. ".png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
walkable = false,
|
|
use_texture_alpha = "opaque",
|
|
node_box = {
|
|
type = "wallmounted",
|
|
wall_top = {-0.4375, 0.4375, -0.3125, 0.4375, 0.5, 0.3125},
|
|
wall_bottom = {-0.4375, -0.5, -0.3125, 0.4375, -0.4375, 0.3125},
|
|
wall_side = {-0.5, -0.3125, -0.4375, -0.4375, 0.3125, 0.4375},
|
|
},
|
|
groups = def.groups,
|
|
legacy_wallmounted = true,
|
|
sounds = def.sounds,
|
|
|
|
on_construct = function(pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("formspec", "field[text;;${text}]")
|
|
end,
|
|
on_receive_fields = function(pos, formname, fields, sender)
|
|
local player_name = sender:get_player_name()
|
|
if minetest.is_protected(pos, player_name) then
|
|
minetest.record_protection_violation(pos, player_name)
|
|
return
|
|
end
|
|
local text = fields.text
|
|
if not text then
|
|
return
|
|
end
|
|
if #text > 512 then
|
|
minetest.chat_send_player(player_name, S("Text too long"))
|
|
return
|
|
end
|
|
text = text:gsub("[%z-\8\11-\31\127]", "") -- strip naughty control characters (keeps \t and \n)
|
|
default.log_player_action(sender, ("wrote %q to the sign at"):format(text), pos)
|
|
local meta = minetest.get_meta(pos)
|
|
meta:set_string("text", text)
|
|
|
|
if #text > 0 then
|
|
meta:set_string("infotext", S('"@1"', text))
|
|
else
|
|
meta:set_string("infotext", '')
|
|
end
|
|
end,
|
|
})
|
|
end
|
|
|
|
register_sign("wood", S("Wooden Sign"), {
|
|
sounds = default.node_sound_wood_defaults(),
|
|
groups = {choppy = 2, attached_node = 1, flammable = 2, oddly_breakable_by_hand = 3}
|
|
})
|
|
|
|
register_sign("steel", S("Steel Sign"), {
|
|
sounds = default.node_sound_metal_defaults(),
|
|
groups = {cracky = 2, attached_node = 1}
|
|
})
|
|
|
|
minetest.register_node("default:ladder_wood", {
|
|
description = S("Wooden Ladder"),
|
|
drawtype = "signlike",
|
|
tiles = {"default_ladder_wood.png"},
|
|
inventory_image = "default_ladder_wood.png",
|
|
wield_image = "default_ladder_wood.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 3, flammable = 2},
|
|
legacy_wallmounted = true,
|
|
sounds = default.node_sound_wood_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:ladder_steel", {
|
|
description = S("Steel Ladder"),
|
|
drawtype = "signlike",
|
|
tiles = {"default_ladder_steel.png"},
|
|
inventory_image = "default_ladder_steel.png",
|
|
wield_image = "default_ladder_steel.png",
|
|
paramtype = "light",
|
|
paramtype2 = "wallmounted",
|
|
sunlight_propagates = true,
|
|
walkable = false,
|
|
climbable = true,
|
|
is_ground_content = false,
|
|
selection_box = {
|
|
type = "wallmounted",
|
|
--wall_top = = <default>
|
|
--wall_bottom = = <default>
|
|
--wall_side = = <default>
|
|
},
|
|
groups = {cracky = 2},
|
|
sounds = default.node_sound_metal_defaults(),
|
|
})
|
|
|
|
default.register_fence("default:fence_wood", {
|
|
description = S("Apple Wood Fence"),
|
|
texture = "default_fence_wood.png",
|
|
inventory_image = "default_fence_overlay.png^default_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_acacia_wood", {
|
|
description = S("Acacia Wood Fence"),
|
|
texture = "default_fence_acacia_wood.png",
|
|
inventory_image = "default_fence_overlay.png^default_acacia_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_acacia_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:acacia_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_junglewood", {
|
|
description = S("Jungle Wood Fence"),
|
|
texture = "default_fence_junglewood.png",
|
|
inventory_image = "default_fence_overlay.png^default_junglewood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_junglewood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:junglewood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_pine_wood", {
|
|
description = S("Pine Wood Fence"),
|
|
texture = "default_fence_pine_wood.png",
|
|
inventory_image = "default_fence_overlay.png^default_pine_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_pine_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:pine_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence("default:fence_aspen_wood", {
|
|
description = S("Aspen Wood Fence"),
|
|
texture = "default_fence_aspen_wood.png",
|
|
inventory_image = "default_fence_overlay.png^default_aspen_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_overlay.png^default_aspen_wood.png^" ..
|
|
"default_fence_overlay.png^[makealpha:255,126,126",
|
|
material = "default:aspen_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_wood", {
|
|
description = S("Apple Wood Fence Rail"),
|
|
texture = "default_fence_rail_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^default_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^default_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "default:wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_acacia_wood", {
|
|
description = S("Acacia Wood Fence Rail"),
|
|
texture = "default_fence_rail_acacia_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^default_acacia_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^default_acacia_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "default:acacia_wood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_junglewood", {
|
|
description = S("Jungle Wood Fence Rail"),
|
|
texture = "default_fence_rail_junglewood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^default_junglewood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^default_junglewood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "default:junglewood",
|
|
groups = {choppy = 2, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_pine_wood", {
|
|
description = S("Pine Wood Fence Rail"),
|
|
texture = "default_fence_rail_pine_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^default_pine_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^default_pine_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "default:pine_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 3},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
default.register_fence_rail("default:fence_rail_aspen_wood", {
|
|
description = S("Aspen Wood Fence Rail"),
|
|
texture = "default_fence_rail_aspen_wood.png",
|
|
inventory_image = "default_fence_rail_overlay.png^default_aspen_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
wield_image = "default_fence_rail_overlay.png^default_aspen_wood.png^" ..
|
|
"default_fence_rail_overlay.png^[makealpha:255,126,126",
|
|
material = "default:aspen_wood",
|
|
groups = {choppy = 3, oddly_breakable_by_hand = 2, flammable = 2},
|
|
sounds = default.node_sound_wood_defaults()
|
|
})
|
|
|
|
minetest.register_node("default:glass", {
|
|
description = S("Glass"),
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"default_glass.png", "default_glass_detail.png"},
|
|
use_texture_alpha = "clip", -- only needed for stairs API
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
})
|
|
|
|
minetest.register_node("default:obsidian_glass", {
|
|
description = S("Obsidian Glass"),
|
|
drawtype = "glasslike_framed_optional",
|
|
tiles = {"default_obsidian_glass.png", "default_obsidian_glass_detail.png"},
|
|
use_texture_alpha = "clip", -- only needed for stairs API
|
|
paramtype = "light",
|
|
is_ground_content = false,
|
|
sunlight_propagates = true,
|
|
sounds = default.node_sound_glass_defaults(),
|
|
groups = {cracky = 3},
|
|
})
|
|
|
|
|
|
minetest.register_node("default:brick", {
|
|
description = S("Brick Block"),
|
|
paramtype2 = "facedir",
|
|
place_param2 = 0,
|
|
tiles = {
|
|
"default_brick.png^[transformFX",
|
|
"default_brick.png",
|
|
},
|
|
is_ground_content = false,
|
|
groups = {cracky = 3},
|
|
sounds = default.node_sound_stone_defaults(),
|
|
})
|
|
|
|
|
|
minetest.register_node("default:meselamp", {
|
|
description = S("Mese Lamp"),
|
|
drawtype = "glasslike",
|
|
tiles = {"default_meselamp.png"},
|
|
paramtype = "light",
|
|
sunlight_propagates = true,
|
|
is_ground_content = false,
|
|
groups = {cracky = 3, oddly_breakable_by_hand = 3},
|
|
sounds = default.node_sound_glass_defaults(),
|
|
light_source = default.LIGHT_MAX,
|
|
})
|
|
|
|
default.register_mesepost("default:mese_post_light", {
|
|
description = S("Apple Wood Mese Post Light"),
|
|
texture = "default_fence_wood.png",
|
|
material = "default:wood",
|
|
})
|
|
|
|
default.register_mesepost("default:mese_post_light_acacia_wood", {
|
|
description = S("Acacia Wood Mese Post Light"),
|
|
texture = "default_fence_acacia_wood.png",
|
|
material = "default:acacia_wood",
|
|
})
|
|
|
|
default.register_mesepost("default:mese_post_light_junglewood", {
|
|
description = S("Jungle Wood Mese Post Light"),
|
|
texture = "default_fence_junglewood.png",
|
|
material = "default:junglewood",
|
|
})
|
|
|
|
default.register_mesepost("default:mese_post_light_pine_wood", {
|
|
description = S("Pine Wood Mese Post Light"),
|
|
texture = "default_fence_pine_wood.png",
|
|
material = "default:pine_wood",
|
|
})
|
|
|
|
default.register_mesepost("default:mese_post_light_aspen_wood", {
|
|
description = S("Aspen Wood Mese Post Light"),
|
|
texture = "default_fence_aspen_wood.png",
|
|
material = "default:aspen_wood",
|
|
})
|
|
|
|
--
|
|
-- Misc
|
|
--
|
|
|
|
minetest.register_node("default:cloud", {
|
|
description = S("Cloud"),
|
|
tiles = {"default_cloud.png"},
|
|
is_ground_content = false,
|
|
sounds = default.node_sound_defaults(),
|
|
groups = {not_in_creative_inventory = 1},
|
|
})
|
|
|
|
--
|
|
-- register trees for leafdecay
|
|
--
|
|
|
|
if minetest.get_mapgen_setting("mg_name") == "v6" then
|
|
default.register_leafdecay({
|
|
trunks = {"default:tree"},
|
|
leaves = {"default:apple", "default:leaves"},
|
|
radius = 2,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"default:jungletree"},
|
|
leaves = {"default:jungleleaves"},
|
|
radius = 3,
|
|
})
|
|
else
|
|
default.register_leafdecay({
|
|
trunks = {"default:tree"},
|
|
leaves = {"default:apple", "default:leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"default:jungletree"},
|
|
leaves = {"default:jungleleaves"},
|
|
radius = 2,
|
|
})
|
|
end
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"default:pine_tree"},
|
|
leaves = {"default:pine_needles"},
|
|
radius = 3,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"default:acacia_tree"},
|
|
leaves = {"default:acacia_leaves"},
|
|
radius = 2,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"default:aspen_tree"},
|
|
leaves = {"default:aspen_leaves"},
|
|
radius = 3,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"default:bush_stem"},
|
|
leaves = {"default:bush_leaves"},
|
|
radius = 1,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"default:acacia_bush_stem"},
|
|
leaves = {"default:acacia_bush_leaves"},
|
|
radius = 1,
|
|
})
|
|
|
|
default.register_leafdecay({
|
|
trunks = {"default:pine_bush_stem"},
|
|
leaves = {"default:pine_bush_needles"},
|
|
radius = 1,
|
|
})
|