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https://github.com/minetest/minetest_game.git
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bb9279ccb8
rebased #2368
32 lines
830 B
Lua
32 lines
830 B
Lua
-- game_commands/init.lua
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-- Load support for MT game translation.
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local S = minetest.get_translator("game_commands")
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minetest.register_chatcommand("killme", {
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description = S("Kill yourself to respawn"),
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func = function(name)
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local player = minetest.get_player_by_name(name)
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if player then
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if minetest.settings:get_bool("enable_damage") then
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player:set_hp(0)
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return true
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else
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for _, callback in pairs(core.registered_on_respawnplayers) do
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if callback(player) then
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return true
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end
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end
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-- There doesn't seem to be a way to get a default spawn pos
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-- from the lua API
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return false, S("No static_spawnpoint defined")
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end
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else
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-- Show error message if used when not logged in, eg: from IRC mod
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return false, S("You need to be online to be killed!")
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end
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end
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})
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