mirror of
https://github.com/minetest/minetest_game.git
synced 2024-12-23 15:20:19 +01:00
e15fde1624
Remove line if set to the default of 'true'
157 lines
4.5 KiB
Lua
157 lines
4.5 KiB
Lua
minetest.override_item("default:dirt", {
|
|
groups = {crumbly=3,soil=1},
|
|
soil = {
|
|
base = "default:dirt",
|
|
dry = "farming:soil",
|
|
wet = "farming:soil_wet"
|
|
}
|
|
})
|
|
|
|
minetest.override_item("default:dirt_with_grass", {
|
|
groups = {crumbly=3,soil=1},
|
|
soil = {
|
|
base = "default:dirt_with_grass",
|
|
dry = "farming:soil",
|
|
wet = "farming:soil_wet"
|
|
}
|
|
})
|
|
|
|
minetest.register_node("farming:soil", {
|
|
description = "Soil",
|
|
tiles = {"default_dirt.png^farming_soil.png", "default_dirt.png"},
|
|
drop = "default:dirt",
|
|
groups = {crumbly=3, not_in_creative_inventory=1, soil=2, grassland = 1, field = 1},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
soil = {
|
|
base = "default:dirt",
|
|
dry = "farming:soil",
|
|
wet = "farming:soil_wet"
|
|
}
|
|
})
|
|
|
|
minetest.register_node("farming:soil_wet", {
|
|
description = "Wet Soil",
|
|
tiles = {"default_dirt.png^farming_soil_wet.png", "default_dirt.png^farming_soil_wet_side.png"},
|
|
drop = "default:dirt",
|
|
groups = {crumbly=3, not_in_creative_inventory=1, soil=3, wet = 1, grassland = 1, field = 1},
|
|
sounds = default.node_sound_dirt_defaults(),
|
|
soil = {
|
|
base = "default:dirt",
|
|
dry = "farming:soil",
|
|
wet = "farming:soil_wet"
|
|
}
|
|
})
|
|
|
|
minetest.override_item("default:desert_sand", {
|
|
groups = {crumbly=3, falling_node=1, sand=1, soil = 1},
|
|
soil = {
|
|
base = "default:desert_sand",
|
|
dry = "farming:desert_sand_soil",
|
|
wet = "farming:desert_sand_soil_wet"
|
|
}
|
|
})
|
|
minetest.register_node("farming:desert_sand_soil", {
|
|
description = "Desert Sand Soil",
|
|
drop = "default:desert_sand",
|
|
tiles = {"farming_desert_sand_soil.png", "default_desert_sand.png"},
|
|
groups = {crumbly=3, not_in_creative_inventory = 1, falling_node=1, sand=1, soil = 2, desert = 1, field = 1},
|
|
sounds = default.node_sound_sand_defaults(),
|
|
soil = {
|
|
base = "default:desert_sand",
|
|
dry = "farming:desert_sand_soil",
|
|
wet = "farming:desert_sand_soil_wet"
|
|
}
|
|
})
|
|
|
|
minetest.register_node("farming:desert_sand_soil_wet", {
|
|
description = "Wet Desert Sand Soil",
|
|
drop = "default:desert_sand",
|
|
tiles = {"farming_desert_sand_soil_wet.png", "farming_desert_sand_soil_wet_side.png"},
|
|
groups = {crumbly=3, falling_node=1, sand=1, not_in_creative_inventory=1, soil=3, wet = 1, desert = 1, field = 1},
|
|
sounds = default.node_sound_sand_defaults(),
|
|
soil = {
|
|
base = "default:desert_sand",
|
|
dry = "farming:desert_sand_soil",
|
|
wet = "farming:desert_sand_soil_wet"
|
|
}
|
|
})
|
|
|
|
minetest.register_node("farming:straw", {
|
|
description = "Straw",
|
|
tiles = {"farming_straw.png"},
|
|
is_ground_content = false,
|
|
groups = {snappy=3, flammable=4},
|
|
sounds = default.node_sound_leaves_defaults(),
|
|
})
|
|
|
|
minetest.register_abm({
|
|
nodenames = {"group:field"},
|
|
interval = 15,
|
|
chance = 4,
|
|
action = function(pos, node)
|
|
local n_def = minetest.registered_nodes[node.name] or nil
|
|
local wet = n_def.soil.wet or nil
|
|
local base = n_def.soil.base or nil
|
|
local dry = n_def.soil.dry or nil
|
|
if not n_def or not n_def.soil or not wet or not base or not dry then
|
|
return
|
|
end
|
|
|
|
pos.y = pos.y + 1
|
|
local nn = minetest.get_node_or_nil(pos)
|
|
if not nn or not nn.name then
|
|
return
|
|
end
|
|
local nn_def = minetest.registered_nodes[nn.name] or nil
|
|
pos.y = pos.y - 1
|
|
|
|
if nn_def and nn_def.walkable and minetest.get_item_group(nn.name, "plant") == 0 then
|
|
minetest.set_node(pos, {name = base})
|
|
return
|
|
end
|
|
-- check if there is water nearby
|
|
local wet_lvl = minetest.get_item_group(node.name, "wet")
|
|
if minetest.find_node_near(pos, 3, {"group:water"}) then
|
|
-- if it is dry soil and not base node, turn it into wet soil
|
|
if wet_lvl == 0 then
|
|
minetest.set_node(pos, {name = wet})
|
|
end
|
|
else
|
|
-- only turn back if there are no unloaded blocks (and therefore
|
|
-- possible water sources) nearby
|
|
if not minetest.find_node_near(pos, 3, {"ignore"}) then
|
|
-- turn it back into base if it is already dry
|
|
if wet_lvl == 0 then
|
|
-- only turn it back if there is no plant/seed on top of it
|
|
if minetest.get_item_group(nn.name, "plant") == 0 and minetest.get_item_group(nn.name, "seed") == 0 then
|
|
minetest.set_node(pos, {name = base})
|
|
end
|
|
|
|
-- if its wet turn it back into dry soil
|
|
elseif wet_lvl == 1 then
|
|
minetest.set_node(pos, {name = dry})
|
|
end
|
|
end
|
|
end
|
|
end,
|
|
})
|
|
|
|
|
|
for i = 1, 5 do
|
|
minetest.override_item("default:grass_"..i, {drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {'farming:seed_wheat'},rarity = 5},
|
|
{items = {'default:grass_1'}},
|
|
}
|
|
}})
|
|
end
|
|
|
|
minetest.override_item("default:junglegrass", {drop = {
|
|
max_items = 1,
|
|
items = {
|
|
{items = {'farming:seed_cotton'},rarity = 8},
|
|
{items = {'default:junglegrass'}},
|
|
}
|
|
}})
|